Faster world map travelling

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Emral
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Faster world map travelling

Postby Emral » Tue Mar 14, 2017 5:25 pm

Here's a little API that lets you become Sonic-fast on the overworld:

DOWNLOAD:
http://pastebin.com/9PvhwHSR

Stuff you can edit:
wandR.speed (default: 2) - how many pixels the player moves every frame
wandR.grid (default: 32) - grid size/snap distance in pixels

ElectriKong
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Re: Faster world map travelling

Postby ElectriKong » Tue Mar 14, 2017 5:35 pm

I guess this will be useful on maps with longer paths and maybe maps that are designed to be a major part of the game.

Inspirited
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Re: Faster world map travelling

Postby Inspirited » Tue Mar 14, 2017 5:41 pm

Great for using Sonic as a character.

HeroLinik
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Re: Faster world map travelling

Postby HeroLinik » Tue Mar 14, 2017 5:44 pm

Inspirited wrote:Great for using Sonic as a character.
Go go go go go go go, gotta go fast! Gotta go fast! Gotta go faster faster faster faster faster!
This might be an interesting API, as it could allow for the usage of much larger world maps that don't solely rely on warp points.

PROX
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Re: Faster world map travelling

Postby PROX » Wed Mar 15, 2017 2:38 pm

This will definitely help with long pathways

flust1976
Goomba
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Re: Faster world map travelling

Postby flust1976 » Sun Jul 15, 2018 10:28 pm

It's definitely helpful for long way.With the use of that easily eny one can collect informations.

Thanks.


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