SMB3 World Map Inventory

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LavaMunkee
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SMB3 World Map Inventory

Postby LavaMunkee » Tue Jul 03, 2018 5:32 pm

I am wondering if it is possible to have the SMB3 Style World Map Inventory without checking the box for "SMB3 Style World Map" I would like to know if this is possible because ideally, I want to have a World Map Inventory as well as having the path further appear after beating a level, rather than just being able to see it all the time. Thanks for your help in advance! ;)

Irmoadr
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Re: SMB3 World Map Inventory

Postby Irmoadr » Wed Jul 04, 2018 9:00 am

LavaMunkee wrote:
Tue Jul 03, 2018 5:32 pm
I am wondering if it is possible to have the SMB3 Style World Map Inventory without checking the box for "SMB3 Style World Map"
What?! If you mean that you want SMB3 map tiles, so they`re already in the world map editor just open tiles section in elemens and they will be there! :|

ElectriKong
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Re: SMB3 World Map Inventory

Postby ElectriKong » Wed Jul 04, 2018 9:02 am

He wants an SMB3 style inventory. Sounds like a 1.4 thing though so I can't help.

Eri7
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Re: SMB3 World Map Inventory

Postby Eri7 » Wed Jul 04, 2018 9:38 am

You can't have both the smb3 world map inventory and the normal world map system because the inventory can be activated only through using the smb3 world map system instead of the default one.

LavaMunkee
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Re: SMB3 World Map Inventory

Postby LavaMunkee » Wed Jul 04, 2018 11:01 am

Eri7 wrote: You can't have both the smb3 world map inventory and the normal world map system because the inventory can be activated only through using the smb3 world map system instead of the default one.
Thanks for the info. :)

RadMetalMarioSMIX
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Re: SMB3 World Map Inventory

Postby RadMetalMarioSMIX » Mon Apr 18, 2022 9:08 pm

Eri7 wrote:
Wed Jul 04, 2018 9:38 am
You can't have both the smb3 world map inventory and the normal world map system because the inventory can be activated only through using the smb3 world map system instead of the default one.
Actually you can have the inventory without the SMB3 World Map Checked I just tested it in 1.4.4, if you’re using 1.4.5 I don’t know. You have to set a limit for the Inventory for it to work.


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