2 questions.

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TestAccForSoLong
Koopa
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2 questions.

Postby TestAccForSoLong » Tue Jul 03, 2018 6:33 pm

I have 2 questions:
How do i make a event activate if the player touches a block?

and how do i hide a warp?
I tried to create a layer and uncheck it, but it didnt worked. :cry:

Emral
Cute Yoshi Egg
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Flair: Phoenix

Re: 2 questions.

Postby Emral » Tue Jul 03, 2018 6:35 pm

1. Without coding... difficult. Place a 32x1 pixel tall invisible smb1 axe trigger npc on top of the block. Give it a death event. Can only be triggered once, though.
2. Did you make sure the warp was on the layer?

TestAccForSoLong
Koopa
Koopa
Posts: 17
Joined: Mon Jun 18, 2018 9:41 pm

Re: 2 questions.

Postby TestAccForSoLong » Tue Jul 03, 2018 6:53 pm

Enjl wrote:
Tue Jul 03, 2018 6:35 pm
1. Without coding... difficult. Place a 32x1 pixel tall invisible smb1 axe trigger npc on top of the block. Give it a death event. Can only be triggered once, though.
2. Did you make sure the warp was on the layer?
1. Hmmm, sounds hard.

2. Yes i checked it was on the layer, it didnt worked :(

Added in 2 minutes 23 seconds:
Nvm, i think i just found a way to the first one , just invisible axes all over the platform, wich make the event to trigger :P

Westretroman
Eerie
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Re: 2 questions.

Postby Westretroman » Tue Jul 03, 2018 7:43 pm

Did you try to hide the layer at the start of a level in events?, and only make it appear again, after a event has triggered?

TestAccForSoLong
Koopa
Koopa
Posts: 17
Joined: Mon Jun 18, 2018 9:41 pm

Re: 2 questions.

Postby TestAccForSoLong » Tue Jul 03, 2018 7:58 pm

Westretroman wrote:
Tue Jul 03, 2018 7:43 pm
Did you try to hide the layer at the start of a level in events?, and only make it appear again, after a event has triggered?
No, i will try that.


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