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PopYoshi
- Charged Spiny

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Postby PopYoshi » Thu May 10, 2018 5:37 pm
MarioRPGExpert93 wrote: ↑Thu May 10, 2018 10:50 am
Here's a very annoying thing I often encounter when I play Street Fighter II:
It's very annoying that the AI often makes characters (Example: Ryu, Ken, & Sagat) with projectile special moves spam the projectile attack on you. And if you tried a jump attack that AI character, it'll make the character counter it with a Shoryuken/Tiger Uppercut. It's like the AI knows... o_0
Ken shouldn't be there, he does everything but not spam of projectiles, Ryu and Sagat at the other hand...
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LongJohnSilversribs
- Cheep-Cheep

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Postby LongJohnSilversribs » Sun May 13, 2018 7:21 pm
I hate cash grabs and Micro-Transactions (if you know what i mean) *cough* *cough* EA *cough* *cough*.
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FireyPaperMario
- Toad

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Postby FireyPaperMario » Mon May 14, 2018 4:41 pm
LongJohnSilversribs wrote: ↑Sun May 13, 2018 7:21 pm
I hate cash grabs and Micro-Transactions (if you know what i mean) *cough* *cough* EA *cough* *cough*.
I agreed, EA should rot in Hell for all i care!
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TDK
- Phanto

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Postby TDK » Mon May 14, 2018 5:38 pm
LongJohnSilversribs wrote: ↑Sun May 13, 2018 7:21 pm
I hate cash grabs and Micro-Transactions (if you know what i mean) *cough* *cough* EA *cough* *cough*.
It's to provide you with a sense of pride and accomplishment.
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FireyPaperMario
- Toad

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Postby FireyPaperMario » Tue May 15, 2018 11:03 am
Those damned birds from the 2-D "Ninja Gaiden" games!
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PopYoshi
- Charged Spiny

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Postby PopYoshi » Fri May 18, 2018 10:11 am
When you are doing a "No lose run" in SF2 and then you have to fight Ryu
He messes your run because of some way he always finds a way to make your life impossible, losing over and over and over
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FireyPaperMario
- Toad

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Postby FireyPaperMario » Fri May 18, 2018 3:32 pm
Pop Yoshi Bros wrote: ↑Fri May 18, 2018 10:11 am
When you are doing a "No lose run" in SF2 and then you have to fight Ryu
He messes your run because of some way he always finds a way to make your life impossible, losing over and over and over
Yeah, I do know that Ryu is a huge pain-in the ass road block to anyone who's doing a "No Lose Run' in either World Warrior, Champion Edition, & Turbo Hyper Fighting. Where you MUST fight him to progress
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PopYoshi
- Charged Spiny

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- Joined: Sat Jun 07, 2014 12:48 pm
Postby PopYoshi » Fri May 18, 2018 4:11 pm
MarioRPGExpert93 wrote: ↑Fri May 18, 2018 3:32 pm
Pop Yoshi Bros wrote: ↑Fri May 18, 2018 10:11 am
When you are doing a "No lose run" in SF2 and then you have to fight Ryu
He messes your run because of some way he always finds a way to make your life impossible, losing over and over and over
Yeah, I do know that Ryu is a huge pain-in the ass road block to anyone who's doing a "No Lose Run' in either World Warrior, Champion Edition, & Turbo Hyper Fighting. Where you MUST fight him to progress
I don't care about these versions, I was playing the Super Street Fighter 2, with my best character in my time playing SF: Dee Jay
In this version the characters are shown randomly, and I was expecting everyone but not Ryu! and the worst part is that Ryu was the last one before fighting against Balrog and bye bye, no more regular fights, I was expecting fight a clone of Dee Jay because when I play with Dee Jay the last one usually is Dee Jay himself
So yeah... Ryu messed my No lose run, why not Ken? I would have prefered Ken, at least he doesn't spam hadokens
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smbx GaMERDoG
- Chain Chomp

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Postby smbx GaMERDoG » Sat May 19, 2018 1:17 am
MarioRPGExpert93 wrote: ↑Mon May 14, 2018 4:41 pm
LongJohnSilversribs wrote: ↑Sun May 13, 2018 7:21 pm
I hate cash grabs and Micro-Transactions (if you know what i mean) *cough* *cough* EA *cough* *cough*.
I agreed, EA should rot in Hell for all i care!
One time EA will lose all their money in casino, going bankrupt.
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Archived
- Birdo

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Postby Archived » Sat May 19, 2018 2:09 am
Archived
Last edited by Archived on Fri Jan 27, 2023 11:15 pm, edited 1 time in total.
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PopYoshi
- Charged Spiny

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Postby PopYoshi » Wed May 23, 2018 7:37 pm
Paper Mario itself
You know Paper Mario is annoying when the developers make a part to unnecessarily make the game longer, and you know it! let Paper Mario TTYD tell you! or Super Paper Mario!
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FireyPaperMario
- Toad

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Postby FireyPaperMario » Wed May 23, 2018 7:42 pm
Pop Yoshi Bros wrote: ↑Wed May 23, 2018 7:37 pm
Paper Mario itself
You know Paper Mario is annoying when the developers make a part to unnecessarily make the game longer, and you know it! let Paper Mario TTYD tell you! or Super Paper Mario!
So what you're saying is the development of Paper Mario 64 is very annoying af? 
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PopYoshi
- Charged Spiny

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Postby PopYoshi » Wed May 23, 2018 7:59 pm
MarioRPGExpert93 wrote: ↑Wed May 23, 2018 7:42 pm
Pop Yoshi Bros wrote: ↑Wed May 23, 2018 7:37 pm
Paper Mario itself
You know Paper Mario is annoying when the developers make a part to unnecessarily make the game longer, and you know it! let Paper Mario TTYD tell you! or Super Paper Mario!
So what you're saying is the development of Paper Mario 64 is very annoying af?
I said when developers make a part to "unnecessarily make the game longer"
In other words: The lot of things you have to do after Doopliss steals Mario's form
When you have to shoot a cannon to the moon and you have to make an entire odyssey to find General White
Or the most famous one: 1.000.000 of rubies for Mimi the Copycat! (I know there's a faster way, but what if the player doesn't know how ti find the password to open the door with the rubies?)
As I said "make a part to unnecessarily make the game longer", but instead of making it longer they make it boring and annoying
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FireyPaperMario
- Toad

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Postby FireyPaperMario » Wed May 23, 2018 8:02 pm
Pop Yoshi Bros wrote: ↑Wed May 23, 2018 7:59 pm
MarioRPGExpert93 wrote: ↑Wed May 23, 2018 7:42 pm
Pop Yoshi Bros wrote: ↑Wed May 23, 2018 7:37 pm
Paper Mario itself
You know Paper Mario is annoying when the developers make a part to unnecessarily make the game longer, and you know it! let Paper Mario TTYD tell you! or Super Paper Mario!
So what you're saying is the development of Paper Mario 64 is very annoying af?
I said when developers make a part to "unnecessarily make the game longer"
In other words: The lot of things you have to do after Doopliss steals Mario's form
When you have to shoot a cannon to the moon and you have to make an entire odyssey to find General White
Or the most famous one: 1.000.000 of rubies for Mimi the Copycat!
As I said "make a part to unnecessarily make the game longer", but instead of making it longer they make it boring and annoying
Oh.... I don't mind those "unnecessarily make the part of the game longer" milestones in any of the 3 good Paper Mario games
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PopYoshi
- Charged Spiny

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- Joined: Sat Jun 07, 2014 12:48 pm
Postby PopYoshi » Wed May 23, 2018 8:10 pm
MarioRPGExpert93 wrote: ↑Wed May 23, 2018 8:02 pm
Pop Yoshi Bros wrote: ↑Wed May 23, 2018 7:59 pm
MarioRPGExpert93 wrote: ↑Wed May 23, 2018 7:42 pm
So what you're saying is the development of Paper Mario 64 is very annoying af?
I said when developers make a part to "unnecessarily make the game longer"
In other words: The lot of things you have to do after Doopliss steals Mario's form
When you have to shoot a cannon to the moon and you have to make an entire odyssey to find General White
Or the most famous one: 1.000.000 of rubies for Mimi the Copycat!
As I said "make a part to unnecessarily make the game longer", but instead of making it longer they make it boring and annoying
Oh.... I don't mind those "unnecessarily make the part of the game longer" milestones in any of the 3 good Paper Mario games
I envy your pacience, I want some of it!
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Matt_The_Slime
- Lakitu

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Postby Matt_The_Slime » Wed May 23, 2018 8:49 pm
Pop Yoshi Bros wrote: ↑Wed May 23, 2018 8:10 pm
MarioRPGExpert93 wrote: ↑Wed May 23, 2018 8:02 pm
Pop Yoshi Bros wrote: ↑Wed May 23, 2018 7:59 pm
I said when developers make a part to "unnecessarily make the game longer"
In other words: The lot of things you have to do after Doopliss steals Mario's form
When you have to shoot a cannon to the moon and you have to make an entire odyssey to find General White
Or the most famous one: 1.000.000 of rubies for Mimi the Copycat!
As I said "make a part to unnecessarily make the game longer", but instead of making it longer they make it boring and annoying
Oh.... I don't mind those "unnecessarily make the part of the game longer" milestones in any of the 3 good Paper Mario games
I envy your pacience, I want some of it!
Tbh, I actually really like the collecting Rubies section of the game. Not sure why, but I do!
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FireyPaperMario
- Toad

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Postby FireyPaperMario » Mon May 28, 2018 10:04 am
I'm surprised to noticed that NOBODY even talk about how annoying the character voice clips in the first 4 Mortal Kombat games in this thread. Especially for Liu Kang, as if Ed Boon & John Tobias were trying to be racist for shit & giggles. 
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smoke40
- Blooper

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Postby smoke40 » Wed Jun 06, 2018 11:54 am
World 8-8 is probably the most annoying level in NSMB. Volcanic debris is raining from the sky and the ground is covered by Kab-ombs, which, as soon as they get hit by the debris, start running at Mario in high speed like a maniac, and explode after like 5+ seconds. It is so annoying when you don't always even notice the smaller rocks hitting the Kab-ombs, and all of a sudden, there's three of them at your face. Oh, and be careful with your fire flower, because fireballs light up the Kab-ombs as well. 
The second star coin makes it even worse. There is a mini pipe under some blocks that can be destroyed by the debris about halfway into the level. The coin is behind this pipe. So basically, you have to make it halfway through the level, but mini. And even if you get to the blocks, before the debris destroys the blocks, it has probably lighted up at least three Kab-ombs. Which you have to dodge as Mini Mario, who jumps (and lands back) outragingly slow. To this day, I still hasn't gotten the coin, and I'm not bothered to try anymore tbh.
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PopYoshi
- Charged Spiny

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Postby PopYoshi » Wed Jun 06, 2018 3:44 pm
Sonic's Marble Zone
I hate when games like Sonic where speed is everything there's zones where you have to go SLOW and be careful, it's boring if it happens in Sonic
Not to mention the infamous 3 acts of the first game, and that, combined with a boring and slow zone like Marble Zone it's literally a headache
(I know Labyrinth Zone is the most infamous level in the first game, along Metropolis from the second game and Casino Night Zone from the third game, but let's be honest for a moment: At least these levels aren't boring and very slow, I think I even liked Labyrinth Zone... however, Casino Night Zone... ugh...)
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FireyPaperMario
- Toad

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Postby FireyPaperMario » Wed Jun 06, 2018 4:09 pm
Pop Yoshi Bros wrote: ↑Wed Jun 06, 2018 3:44 pm
Sonic's Marble Zone
I hate when games like Sonic where speed is everything there's zones where you have to go SLOW and be careful, it's boring if it happens in Sonic
Not to mention the infamous 3 acts of the first game, and that, combined with a boring and slow zone like Marble Zone it's literally a headache
I don't find Marble Zone's slow level annoying tbh
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