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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Mon May 26, 2014 1:26 pm
as303298 wrote:Well in my attempt to upgrade some parts in my CPU, I sorta screwed something up in the wiring. So until I get my CPU back up and running, progress will be halted. By the way, I have yet to see Frozen. And one another side note, everybody here knows how much I hate to be pestered about something, no matter how minor.\
Sorry about that, I hope your PC gets fixed!
Also, @FutureNyanCat: Yes, from what I remember, It was very difficult! I went to the level editor and played one of the levels out of curiosity, which was Nimbus Labyrinth or something like that! I eventually did the entire first half of the level getting all the Dragon coins without getting hit! I made it 3/4s the way through the level til the editor messed up with me! [I almost always hit "Esc" when I lose a life] It was difficult, yes, but still, possible! From what of that level I remember, I think only Mario, Luigi, and Toad could do it! Either way, Second hardest thing in SMBX I played was this episode! Only harder thing is bossedit8's Touhou bosses!
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StrikeForcer
- Spike

- Posts: 252
- Joined: Fri Dec 20, 2013 1:22 pm
Postby StrikeForcer » Mon May 26, 2014 3:29 pm
as303298 wrote:MECHDRAGON777 wrote:as303298 wrote:By all means sure. As for W3, that world was removed permanently. I still have some of the levels that used to be a part of it, but they aren't worth my time to fix up.
Thank you, and why was World three removed? ...If I still have that version of the episode, can I youtube it?
Anyway, Thank you again!
No you can't. If I wanted people to see those levels then I wouldn't have removed them in the first place!
Okay, so you are denying someone from recording an earlier version of SDG that has World 3 included eh? How can you tell someone that he or she can't make a recording of that version when you released it some time in the past. It doesn't makes much logical sense to me, as if you really didn't want someone to play something you aren't proud of, then why release it in the first place (which explains why MECHDRAGON777 has the version in question)? You have no right to tell someone to not make a recording of your work that you intentionally released before for the public to download, even when you are making a substantial update to your work. Its like telling someone that you cant record a demo when the full version is out, and that still is a dick move when you tell someone not to make a recording of earlier versions that you publically released.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Mon May 26, 2014 5:17 pm
StrikeForcer wrote:as303298 wrote:MECHDRAGON777 wrote:
Thank you, and why was World three removed? ...If I still have that version of the episode, can I youtube it?
Anyway, Thank you again!
No you can't. If I wanted people to see those levels then I wouldn't have removed them in the first place!
Okay, so you are denying someone from recording an earlier version of SDG that has World 3 included eh? How can you tell someone that he or she can't make a recording of that version when you released it some time in the past. It doesn't makes much logical sense to me, as if you really didn't want someone to play something you aren't proud of, then why release it in the first place (which explains why MECHDRAGON777 has the version in question)? You have no right to tell someone to not make a recording of your work that you intentionally released before for the public to download, even when you are making a substantial update to your work. Its like telling someone that you cant record a demo when the full version is out, and that still is a dick move when you tell someone not to make a recording of earlier versions that you publically released.
Thank you for defending me on this statement, but I will just skip that world when I do my LP of it! I was going to make it easier and just say I did not have that version any more, but I found it on my Laptop which does not stay alive for long once turned on due to overheating! I personally liked World three more then Worlds 1 and 2, and even the small bit of 4 that I have played! I do in fact remember World three being annoyingly hard, but I still do not see why you did not like it? It also fells awkward to say a playthrough is 100% and skips a World! I lose about an hour to three hours of footage if that is the case as well! If I ever release my episode and latter update it without a World, I would not stop you or anyone else from making a video on it! Keep in mind, I made last place in ToB5, yet I did not complain when people made a video which included my worst level! I would think this is the same kind of situation!
Back on topic: Is the levels going to be easier or harder then the original? [When you get access to your PC again that is]
Edit: Keep in mind I also Still have Version 6.2 Which I believe is a demo?
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Tepig2000
- Guest
Postby Tepig2000 » Tue May 27, 2014 7:17 pm
I noticed you used Super Paper Mario graphics in the first screen. Do you have Super Paper Mario enemies too? Because I need some for my episode.
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as303298
- Volcano Lotus

- Posts: 549
- Joined: Sat Jan 04, 2014 7:37 pm
Postby as303298 » Tue May 27, 2014 8:11 pm
Tepig2000 wrote:I noticed you used Super Paper Mario graphics in the first screen. Do you have Super Paper Mario enemies too? Because I need some for my episode.
I don't have too many. I only had Red, Yellow, and Blue Magiblots made for my game. If you can find them, you can use them. Just make sure you credit Red_Yoshi if you do.
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Tepig2000
- Guest
Postby Tepig2000 » Tue May 27, 2014 8:16 pm
as303298 wrote:Tepig2000 wrote:I noticed you used Super Paper Mario graphics in the first screen. Do you have Super Paper Mario enemies too? Because I need some for my episode.
I don't have too many. I only had Red, Yellow, and Blue Magiblots made for my game. If you can find them, you can use them. Just make sure you credit Red_Yoshi if you do.
That's a shame. I needed the Squigs or whatever they're called and the spring guys.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Wed May 28, 2014 10:42 pm
Should I even send Every level you removed from Worlds 3, 4, 5, and 6? Looking back on the World map, I believe it is just Demo 6.2 I have, which just so happens to have those missing levels! Do you want me to send you The old World map which you have edited a lot I see, and do you want me to send you the levels in case you actually did have good level from World 3 "Which I did enjoy more then World 1" or you can do a lost levels thing if you do not like them!
Still, Thank you for letting me beta test though!
[I can give the level name for the SPM enemies if you want, but I want permission first!]
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as303298
- Volcano Lotus

- Posts: 549
- Joined: Sat Jan 04, 2014 7:37 pm
Postby as303298 » Thu May 29, 2014 7:50 am
MECHDRAGON777 wrote:Should I even send Every level you removed from Worlds 3, 4, 5, and 6? Looking back on the World map, I believe it is just Demo 6.2 I have, which just so happens to have those missing levels! Do you want me to send you The old World map which you have edited a lot I see, and do you want me to send you the levels in case you actually did have good level from World 3 "Which I did enjoy more then World 1" or you can do a lost levels thing if you do not like them!
Still, Thank you for letting me beta test though!
[I can give the level name for the SPM enemies if you want, but I want permission first!]
While I have absolutely no interest for World 3's disaster to see the light of day, I would like it if you could send me the levels from that world. I will never allow that world to live once more, but I can at least analyze exactly what went wrong in those levels. By the way, what do you mean "level name for the SPM enemies"?, and I don't care either way. If it is helpful to community, release any info you have. Just not World 3 or the Sky World's levels, the sky world always had a lot of work needed for it so it's one my priority list.
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FanofSMBX
- Ludwig von Koopa

- Posts: 3878
- Joined: Sun Dec 22, 2013 12:01 pm
Postby FanofSMBX » Thu May 29, 2014 10:16 am
The sky world? I actually liked that one airship level.
and that castle boss that was like wow did you see the oscillating lasers that EXPLODED
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Thu May 29, 2014 4:19 pm
as303298 wrote:MECHDRAGON777 wrote:Should I even send Every level you removed from Worlds 3, 4, 5, and 6? Looking back on the World map, I believe it is just Demo 6.2 I have, which just so happens to have those missing levels! Do you want me to send you The old World map which you have edited a lot I see, and do you want me to send you the levels in case you actually did have good level from World 3 "Which I did enjoy more then World 1" or you can do a lost levels thing if you do not like them!
Still, Thank you for letting me beta test though!
[I can give the level name for the SPM enemies if you want, but I want permission first!]
While I have absolutely no interest for World 3's disaster to see the light of day, I would like it if you could send me the levels from that world. I will never allow that world to live once more, but I can at least analyze exactly what went wrong in those levels. By the way, what do you mean "level name for the SPM enemies"?, and I don't care either way. If it is helpful to community, release any info you have. Just not World 3 or the Sky World's levels, the sky world always had a lot of work needed for it so it's one my priority list.
So I spent 55 lives on that Labyrinth Nimbus level for nothing? I will PM you the Entire Demo 6.2 since I can not pin-point which levels are missing without the World map! ! I will PM only you as303298, and no one else! I can give my save file from a few years ago as well if you like!
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as303298
- Volcano Lotus

- Posts: 549
- Joined: Sat Jan 04, 2014 7:37 pm
Postby as303298 » Thu May 29, 2014 8:53 pm
From now on I'll keep this conversation in PM form. I am sure the mods aren't having too much fun with this topic being bumped by our comments. To everyone else watching though, I may release updates every couple of weeks just to show the progress being made in the game. But by all means, if you think you are a good level designer then by all means message me, I am looking for at least one other helper.
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as303298
- Volcano Lotus

- Posts: 549
- Joined: Sat Jan 04, 2014 7:37 pm
Postby as303298 » Sun Jun 01, 2014 8:51 pm
Progress Report 6-1-14
Well I finally got my CPU running again after a week of nuisances. I did complete two levels last month, 7-3 and 4-1. I am going to start working on Decessus Valley whilst my "team" tests the pathways of the map this coming week. As for other related news, I have begun re-working a Microsoft Word file to include the following data about SDG:
File Name & In-game names, music files per level, entire world list, credits section (this is under works though).
I feel that this file will be useful to anybody trying to utilize graphics or simply figure out what level had what music. Since I have to literally go into each level to figure out what level had which music, I will also weed out music files used only once or files that were "extended". Hopefully this will lessen the filesize of the game. But with that, I bid you all adieu.
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MrPunchia
- Eerie

- Posts: 788
- Joined: Fri Dec 20, 2013 9:51 pm
- Flair: muncher moment
- Pronouns: any
Postby MrPunchia » Sun Jun 01, 2014 9:07 pm
Has the level "Retro" also been recreated?
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as303298
- Volcano Lotus

- Posts: 549
- Joined: Sat Jan 04, 2014 7:37 pm
Postby as303298 » Tue Jun 03, 2014 1:00 pm
Aeon Wisp wrote:Has the level "Retro" also been recreated?
Aside a little bit of enemy placement changes, nothing too drastic. Since the level plays no major part, I have very little interest in it.
On a slightly related note, I found out something neat when I was making that Microsoft Word file I mentioned before. I went checking through SDG's music files to see what I could remove or change, and found this! 31 Seperate music files were either unused or belonged to a level long-since deleted. This excluded "extended" files as I havent replaced them quite yet. But the 31 files alone are worth 178MB right there. To put that in better perspective look below.
The 31 Music Files: 178MB
SDG after removal: 372MB
Once I get files re-organized I will let my tester have access to the Beta 9.0, and once he approves of it, you guys will get a taste of it.Stay tuned.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Sun Jun 08, 2014 8:48 pm
as303298 wrote:Aeon Wisp wrote:Has the level "Retro" also been recreated?
Aside a little bit of enemy placement changes, nothing too drastic. Since the level plays no major part, I have very little interest in it.
On a slightly related note, I found out something neat when I was making that Microsoft Word file I mentioned before. I went checking through SDG's music files to see what I could remove or change, and found this! 31 Seperate music files were either unused or belonged to a level long-since deleted. This excluded "extended" files as I havent replaced them quite yet. But the 31 files alone are worth 178MB right there. To put that in better perspective look below.
The 31 Music Files: 178MB
SDG after removal: 372MB
Once I get files re-organized I will let my tester have access to the Beta 9.0, and once he approves of it, you guys will get a taste of it.Stay tuned.
Valtteri and your self are Beta testers, am I still a beta tester?
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as303298
- Volcano Lotus

- Posts: 549
- Joined: Sat Jan 04, 2014 7:37 pm
Postby as303298 » Mon Jun 09, 2014 7:13 am
Sorry I must've forgotten to list you. By the way, once I shorten SDG's "extended" music files, ill send you Demo 9.0
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
- Joined: Fri Dec 20, 2013 6:40 pm
- Flair: Nuclear Queen of Reversion.
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Contact:
Postby MECHDRAGON777 » Mon Jun 09, 2014 4:02 pm
as303298 wrote:Sorry I must've forgotten to list you. By the way, once I shorten SDG's "extended" music files, ill send you Demo 9.0
Thank you, and like I said, I can get it, even if I lose internet, I can still keep in touch! Thank you for letting me beta test any way!
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Superiorstar
- Birdo

- Posts: 2153
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Sat Jul 26, 2014 2:20 am
I'd like to be a level designer for SDG.
Last edited by Superiorstar on Sat Jul 26, 2014 12:11 pm, edited 1 time in total.
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Superiorstar
- Birdo

- Posts: 2153
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Sun Jul 27, 2014 12:14 pm
covered, all I need is trust with the NPCs.
Last edited by bossedit8 on Thu Nov 20, 2014 3:25 am, edited 1 time in total.
Reason: Removed Signature
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Superiorstar
- Birdo

- Posts: 2153
- Joined: Tue Jul 22, 2014 5:49 pm
Postby Superiorstar » Thu Aug 14, 2014 7:38 pm
Superiorstar wrote:covered, all I need is trust with the NPCs.
I'm still waiting for thy NPCS.
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