Bowser's Night

They're not that bad, but they're not that good either.

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KateBulka
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Bowser's Night

Postby KateBulka » Sun May 25, 2014 1:28 am

hello! Welcome to my two level, level with two endings.
[img]https://i.postimg.cc/6qPSQRyp/screen15.png[/img]

Download - https://www.mediafire.com/?6k08mhw81j0flzn
Last edited by KateBulka on Sun May 25, 2014 1:12 pm, edited 1 time in total.

SMBXxer
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Re: Bowser's Night

Postby SMBXxer » Sun May 25, 2014 2:31 am

Eh, looks ok. And please put a space in-between the word "Download link" and the download link.

Maruiki
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Re: Bowser's Night

Postby Maruiki » Sun May 25, 2014 5:51 pm

Level Review: Bowser's Night

This is my first level review, so it might not be my best.

Summary: I hate to say that this level is terrible, but it really needs to be worked on. Every level has its ups and downs. For an example of a con, here's a screenshot of a place where you're almost garunteed to die unless you have a leaf or tanooki suit (neither of which you can get without cheating) or just fall to the very left.
Spoiler: show
Image
Another thing is this really wierd is that in this room is that a red goomba is right in your way when you go through this door, so you're going to probably get hit once you come out of it.
Spoiler: show
Image
One thing that looks really bad is that you have to go through this pipe, and if you're Super Mario, it looks like this:
Spoiler: show
Image
You can also glitch through the wall back to the other side of the pipe.
Also, it is impossible to hit this block to unlock this secret key.
Spoiler: show
Image
This part of the level you have to duck and slide (unless you're small), which is quite annoying. Note that I am on the other side.
Spoiler: show
Image
However, you will be teleported to the other side once you get under.


Graphics: There are only two custom graphics (at least I think). They are the black and blue blocks as seen in the screenshots. I like both of them. I don't think there really is much else to say.


Level Score: 3

Level Status: Average
Last edited by Maruiki on Sun May 25, 2014 6:17 pm, edited 5 times in total.

Murphmario
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Re: Bowser's Night

Postby Murphmario » Sun May 25, 2014 6:03 pm

Maruiki wrote:Level Review: Bowser's Night

This is my first ever level review, so it might not be my best.

Summary: I hate to say that this level is terrible, but it really needs to be worked on. Every level has its ups and downs. For an example of a con, here's a screenshot of a place where you're almost garunteed to die unless you have a leaf or tanooki suit (neither of which you can get without cheating) or just fall to the very left.
Spoiler: show
Image
Another thing is this really wierd is that in this room is that a red goomba is right in your way when you go through this door, so you're going to probably get hit once you come out of it.
Spoiler: show
Image
One thing that looks really bad is that you have to go through this pipe, and if you're Super Mario, it looks like this:
Spoiler: show
Image
You can also glitch through the wall back to the other side of the pipe.
Also, it is impossible to hit this block to unlock this secret key.
Spoiler: show
Image
This part of the level you have to duck and slide (unless you're small), which is quite annoying.
Spoiler: show
Image
However, you will be teleported to the other side once you get under.

Screens are broken.


Graphics: There are only two custom graphics (at least I think). They are the black and blue blocks as seen in the screenshots. I like both of them. I don't think there really is much else to say.


Level Score: 3

SMBXxer
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Re: Bowser's Night

Postby SMBXxer » Sun May 25, 2014 6:16 pm

Murphmario, you can't just copy a review, you have to write your own.

Maruiki
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Re: Bowser's Night

Postby Maruiki » Sun May 25, 2014 6:26 pm

@Murphmario: They're fixed now.

Murphmario
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Re: Bowser's Night

Postby Murphmario » Sun May 25, 2014 6:45 pm

SMBXxer wrote:Murphmario, you can't just copy a review, you have to write your own.
The ice? I thought I put "Screenshots are broken" on that post.

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Re: Bowser's Night

Postby SMBXxer » Sun May 25, 2014 6:48 pm

Murphmario wrote:
SMBXxer wrote:Murphmario, you can't just copy a review, you have to write your own.
The ice? I thought I put "Screenshots are broken" on that post.
No, you copied Maruiki's review.

Maruiki
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Re: Bowser's Night

Postby Maruiki » Mon May 26, 2014 11:59 am

SMBXxer wrote:
Murphmario wrote:
SMBXxer wrote:Murphmario, you can't just copy a review, you have to write your own.
The ice? I thought I put "Screenshots are broken" on that post.
No, you copied Maruiki's review.
No, he didn't. In the quote, look under my last screenshot. He said "screens are broken", so no, he didn't copy my review.

glitch4
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Re: Bowser's Night

Postby glitch4 » Mon May 26, 2014 3:20 pm

well

This was... really unplayable and terrible. At least I can praise the background here , but there's nothing good than having a bland ,short and glitchy level. Why do you make these rooms ,that player have to restart this level again? And the Bowser fight wasn't even interested at all. By the way, you can't hit the yellow switch up there,and if it wasn't that high , you still can't beat it , because a key puts down after you enter the pipe(didn't set No NPC
to Yes). But serious , this creator is such a catastrophe of this.

Level Rating - 1.5/10
Last edited by glitch4 on Wed Oct 29, 2014 4:34 pm, edited 1 time in total.

KateBulka
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Re: Bowser's Night

Postby KateBulka » Tue May 27, 2014 6:18 am

Uh shame on you! Now everything will be clear to you!
Couple flies when you Goomba jump on the drops rapidly a Note block.
If you've seen the very thing that you take Leaping putting there where yellow switch.

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Re: Bowser's Night

Postby HeroLinik » Tue May 27, 2014 1:23 pm

[quote="Core"]Uh shame on you! Now everything will be clear to you!
Couple flies when you Goomba jump on the drops rapidly a Note block.
If you've seen the very thing that you take Leaping putting there where yellow switch.[/quote]
There's no need to get so worked up about a single review - accept the criticism instead of ranting. We don't want another repeat of the Dry Bones incident on NSMBX.

Maruiki
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Re: Bowser's Night

Postby Maruiki » Wed May 28, 2014 12:12 am

[quote="Core"]If you've seen the very thing that you take Leaping putting there where yellow switch.[/quote]
Yes, but if you drop the yellow switch at the bottom of the pit or on a musical block (which then it's impossible to pick back up) on the way back, then it's impossible to jump on top of the wall to progress through the level.

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Re: Bowser's Night

Postby bossedit8 » Thu May 29, 2014 3:43 am


Tango
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Re: Bowser's Night

Postby Tango » Thu May 29, 2014 6:47 pm

Well, where i begin?

Miles Troopa Review

Difficulty=2/5
Really, this level didn't is much challenger, mainly because is a short level. But any undetected error and the level can be hard, but in bad side.

Gameplay=3/10
Oh boy... The Gameplay... I know, i know. Is only a level. But really, are some things useless in the level. For example, in the room 2, have a blue koopa with a shell. But why he is this place? Moreover, he don't are shooting the shell in the blue block, that apparently don't have any use in the entire level. And i need talk about the useless key? And the failed warp? And if you don't know pass of a small road with big Mario, you don't progress in level?

Graphics=-
Well, the are only 2 custom graphics, i think. Because of this the entire game is vanilla. For this reason, i don't go do a note for Graphics.

Creativity=2.5/10
You need be to a short road to enter in a room with two rooms and one big door. One have the block to unlock the first part of big door, with some saws, and the second room has a easy room with a block to unlock the second part of the big door, with a blue koopa with a shell that does nothing. And after this, you need defeat Bowser. Okay, not bad, but... You need throw spikes, and if you continue with the spikes in hand on side of the Bowser, you win easily. For less, you can replace the spikes to shells.

Final Result: 3.1/Awful

You need much to learn, young pal. I suggest see some other episodes to see how to make levels better. Uses custom graphics, up your level skills and you go be a great level designer. I wish good luck in your next levels.


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