Playble Klonoa

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scipion3
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Playble Klonoa

Postby scipion3 » Mon Feb 26, 2018 3:44 pm

Hi
So I want to make Klonoa playable on SMBX 1.3. I have copy these sprites on my level folder but it doesn't work. I have found his sprite (I have Mario-1, Mario-2, etc...) but not the Mario-1m sprites and the Mario-1... sprite are in a white font...
Is Klonoa not working because of one of the reasons above?

TheNewGuy
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Re: Playble Klonoa

Postby TheNewGuy » Mon Feb 26, 2018 5:10 pm

Well you could download 2.0 and have klonoa without any pain.

Hoeloe
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Re: Playble Klonoa

Postby Hoeloe » Mon Feb 26, 2018 5:19 pm

scipion3 wrote:Hi
So I want to make Klonoa playable on SMBX 1.3. I have copy these sprites on my level folder but it doesn't work. I have found his sprite (I have Mario-1, Mario-2, etc...) but not the Mario-1m sprites and the Mario-1... sprite are in a white font...
Is Klonoa not working because of one of the reasons above?


SMBX2 has Klonoa built in.

SMBX 1.3 graphics use sprites and masks - the masks define the transparency of the sprites (that's why they're black and white). SMBX2 just uses transparent .png files.

scipion3
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Re: Playble Klonoa

Postby scipion3 » Mon Feb 26, 2018 5:24 pm

TheNewGuy wrote:Well you could download 2.0 and have klonoa without any pain.
That's what I have tried but unfortunately when I try to hit the block Klonoa I cannot turn into him. The only one I can transform are Mario Luigi Peach Toad and Link...

scipion3
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Re: Playble Klonoa

Postby scipion3 » Mon Feb 26, 2018 5:25 pm

Hoeloe wrote:
scipion3 wrote:Hi
So I want to make Klonoa playable on SMBX 1.3. I have copy these sprites on my level folder but it doesn't work. I have found his sprite (I have Mario-1, Mario-2, etc...) but not the Mario-1m sprites and the Mario-1... sprite are in a white font...
Is Klonoa not working because of one of the reasons above?


SMBX2 has Klonoa built in.

SMBX 1.3 graphics use sprites and masks - the masks define the transparency of the sprites (that's why they're black and white). SMBX2 just uses transparent .png files.
I see...
Can I make the mask of a graphic?

Hoeloe
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Re: Playble Klonoa

Postby Hoeloe » Mon Feb 26, 2018 5:28 pm

scipion3 wrote:
TheNewGuy wrote:Well you could download 2.0 and have klonoa without any pain.
That's what I have tried but unfortunately when I try to hit the block Klonoa I cannot turn into him. The only one I can transform are Mario Luigi Peach Toad and Link...
Are you certain you're using the transform block and not the filter block? And are using LunaTester or the main game and not the PGE engine?

scipion3
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Re: Playble Klonoa

Postby scipion3 » Mon Feb 26, 2018 5:58 pm

Hoeloe wrote:
scipion3 wrote:
TheNewGuy wrote:Well you could download 2.0 and have klonoa without any pain.
That's what I have tried but unfortunately when I try to hit the block Klonoa I cannot turn into him. The only one I can transform are Mario Luigi Peach Toad and Link...
Are you certain you're using the transform block and not the filter block? And are using LunaTester or the main game and not the PGE engine?

I'm using the PGE engine and I'm using the block named "Klonoa Switch"

Hoeloe
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Re: Playble Klonoa

Postby Hoeloe » Mon Feb 26, 2018 5:59 pm

scipion3 wrote: I'm using the PGE engine and I'm using the block named "Klonoa Switch"
Don't use the PGE engine. It's unfinished and doesn't work. Use LunaTester.

scipion3
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Re: Playble Klonoa

Postby scipion3 » Mon Feb 26, 2018 6:04 pm

Hoeloe wrote:
scipion3 wrote: I'm using the PGE engine and I'm using the block named "Klonoa Switch"
Don't use the PGE engine. It's unfinished and doesn't work. Use LunaTester.
Where can I find it?

WildW
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Re: Playble Klonoa

Postby WildW » Mon Feb 26, 2018 6:18 pm

scipion3 wrote:
Hoeloe wrote:
scipion3 wrote: I'm using the PGE engine and I'm using the block named "Klonoa Switch"
Don't use the PGE engine. It's unfinished and doesn't work. Use LunaTester.
Where can I find it?
No I think what hoeloe meant was when testing in pge use lunatester not alpha tester

scipion3
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Re: Playble Klonoa

Postby scipion3 » Mon Feb 26, 2018 6:27 pm

WildWEEGEE wrote:
scipion3 wrote:
Hoeloe wrote:
Don't use the PGE engine. It's unfinished and doesn't work. Use LunaTester.
Where can I find it?
No I think what hoeloe meant was when testing in pge use lunatester not alpha tester
Oh I see...
Well I have tested it and indeed it worked!
Thank you all guys!


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