Share your work-in-progress SMBX episode or browse and support others'.
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glitch4
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Post by glitch4 » Sat Oct 21, 2017 4:53 pm
In this 25th year anniversary day of Wario, I'd like to show you a new project...
Super Wrecking Wario Crew is a new project which I started making it since last month.
Information:
Over 100 levels!
Classic graphic style, from SMB1 to SMW!
Many various level themes (factory, pipe, etc.)
A non-boring gameplay with some gimmicks!
A very BIG worldmap!
From Normal to Hard difficulty!
4 playable characters: Mario, Luigi, Wario and Waluigi!
Many more!!
Story:
The story takes after Super Mario 64 DS events. Currently not revealing yet.
Worlds: [/size]
World 1 - Basic Land
World 2 - ?
Screenshots :
Last edited by
glitch4 on Sat Feb 10, 2018 2:42 pm, edited 2 times in total.
PersonNamedUser
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Post by PersonNamedUser » Sat Oct 21, 2017 5:04 pm
Dang, this sounds like an ambitious project, as in, more ambitious than mine does with it's 106 levels. I'm hoping that you'll be able to make each level intresting enough to hold interest enough for someone to finish the entire episode and not get bored of it when it's finished.
glitch4
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Post by glitch4 » Sat Oct 21, 2017 6:12 pm
Mosaic wrote: Dang, this sounds like an ambitious project, as in, more ambitious than mine does with it's 106 levels. I'm hoping that you'll be able to make each level intresting enough to hold interest enough for someone to finish the entire episode and not get bored of it when it's finished.
I've played a lot of episodes, so I have a big big circle of level designing and such.
Thehelmetguy1
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Post by Thehelmetguy1 » Sat Oct 21, 2017 6:37 pm
Do the 300 levels count the hard difficulty versions of the levels you mentioned in the post?
glitch4
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Post by glitch4 » Sat Oct 21, 2017 6:48 pm
thehelmetguy1 wrote: Do the 300 levels count the hard difficulty versions of the levels you mentioned in the post?
There are no versions. All difficulty is all set up in normal game. World 1 levels will have medium difficulty, while world 2 and the rest will have Hard difficulty.
Thehelmetguy1
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Post by Thehelmetguy1 » Sat Oct 21, 2017 6:55 pm
I understand. This is quite an ambitious project, but it sounds interesting
FirestarPlays
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Post by FirestarPlays » Tue Oct 24, 2017 2:06 pm
That's quite ambitious...
ElectriKong
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Post by ElectriKong » Tue Oct 24, 2017 2:08 pm
Are the levels short? Since most projects that have an insanely high number of levels end up cancelling.
glitch4
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Post by glitch4 » Thu Oct 26, 2017 9:53 am
Electriking wrote: Are the levels short? Since most projects that have an insanely high number of levels end up cancelling.
Most of the levels won't be short. I planned World 1 level to have most of them short.
For anyone wondering about the level count, the real one will be over 100.
glitch4
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Post by glitch4 » Tue Dec 26, 2017 3:50 pm
it's still going, bois. I just had some RL interests so there's not that much of a work I had to do with this but it's still on development.
FireyPaperMario
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Post by FireyPaperMario » Tue Dec 26, 2017 4:38 pm
Nice, I see you remastered the original
Wario Land 2 Wario sprites for this specific project!
glitch4
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Post by glitch4 » Tue Dec 26, 2017 5:48 pm
MarioRPGExpert93 wrote: Nice, I see you remastered the original Wario Land 2 Wario sprites for this specific project! ;)
that's not me, I used the graphics from the forums.
glitch4
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Post by glitch4 » Sat Feb 10, 2018 2:41 pm
New update.
Map of world 1 and 2 are done:
Also made a video of a level I've finished:
VIDEO
Note: the level title might a bit off, mainly because the gameplay takes inside the castle and pipe sections.
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