CoinKiller Adventure (SMBX 2.0) FIRST DEMO JUST RELEASED!!!!

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Taycamgame
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby Taycamgame » Wed Dec 13, 2017 3:45 pm

Has any recent progress been made? Would love to see new screenshots of any new areas!

CoinKillerL
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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby CoinKillerL » Thu Dec 14, 2017 11:45 am

Taycamgame wrote:Has any recent progress been made? Would love to see new screenshots of any new areas!
i'm going to release a holiday demo

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Re: CoinKiller Adventure (SMBX 2.0) (New Video!)

Postby Taycamgame » Thu Dec 14, 2017 12:52 pm

Tha'ts great news, can't wait for it!

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Re: CoinKiller Adventure (SMBX 2.0) CANCELED

Postby CoinKillerL » Mon Dec 25, 2017 2:39 pm

Bad news : This project is now canceled.

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Re: CoinKiller Adventure (SMBX 2.0) CANCELED

Postby Snessy the duck » Mon Dec 25, 2017 2:42 pm

Why?

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Re: CoinKiller Adventure (SMBX 2.0) CANCELED

Postby Taycamgame » Tue Dec 26, 2017 12:42 pm

What happened? Will you be doing a project in 2018?
That's a huge shame, this was looking really interesting. I'd assume the reason is that something went wrong somewhere?

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Re: CoinKiller Adventure (SMBX 2.0) CANCELED

Postby CoinKillerL » Tue Dec 26, 2017 1:31 pm

Taycamgame wrote:What happened? Will you be doing a project in 2018?
That's a huge shame, this was looking really interesting. I'd assume the reason is that something went wrong somewhere?
Not enough time :(
Maybe one day the project will be continue,but i really doubt it

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Re: CoinKiller Adventure (SMBX 2.0) CANCELED

Postby xDestroy » Sat Dec 30, 2017 12:12 pm

CoinKillerL wrote:Not enough time :(
It does not matter how long a project takes, as long as you keep adding on to it regularly, i think i can say for the SMBX community that we can wait until you finish stuff, you don't have to release a holiday demo, you can release a demo whenever you feel confident of the level, not reaching deadlines docent mean you have to cancel your entire work, we can patiently wait. Look at Senadur's Lowser's Conquest, the project took around 5 year's to make and they were still people supporting until the very end, hope this project comes back, but if not, i won't force you; because things happen.

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Re: CoinKiller Adventure (SMBX 2.0) CANCELED

Postby erkyp3rky » Sun Dec 31, 2017 6:14 am

xDestroy wrote:
CoinKillerL wrote:Not enough time :(
It does not matter how long a project takes, as long as you keep adding on to it regularly, i think i can say for the SMBX community that we can wait until you finish stuff, you don't have to release a holiday demo, you can release a demo whenever you feel confident of the level, not reaching deadlines docent mean you have to cancel your entire work, we can patiently wait. Look at Senadur's Lowser's Conquest, the project took around 5 year's to make and they were still people supporting until the very end, hope this project comes back, but if not, i won't force you; because things happen.
I honestly couldn't agree more. Your project has attracted quite the crowd and they all seem to be cheering you on. Take your time buddy, alright? And have a nice New Year's Day tommorow (Australia time) and I hope to see this project get back in on its feet.

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby CoinKillerL » Mon Jan 29, 2018 8:21 am

The project is now resumed!Thanks for the support! And meet the new Glass Gorge Zone,Try to guess what is that weird ice!
Oh,and sorry if i bumped this thread,but i think this is a big update.

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby Taycamgame » Mon Jan 29, 2018 11:24 am

That ice looks cool (pun intended), but it looks a little too bright compared to the area it is in. Also does it act like lava? Just a guess due to that yellow stuff on it.
Glad this project is resumed btw! Can't wait for more.

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby CoinKillerL » Mon Jan 29, 2018 12:19 pm

Taycamgame wrote:That ice looks cool (pun intended), but it looks a little too bright compared to the area it is in. Also does it act like lava? Just a guess due to that yellow stuff on it.
Glad this project is resumed btw! Can't wait for more.
Right! It's melted hot af ice!
oh,and why not using sonic cd's d.a garden music as a placeholder

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby xDestroy » Tue Jan 30, 2018 7:30 am

CoinKillerL wrote:Try to guess what is that weird ice!
Lava on ice?

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby CoinKillerL » Tue Jan 30, 2018 8:22 am

xDestroy wrote:
CoinKillerL wrote:Try to guess what is that weird ice!
Lava on ice?
yes.

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby TheNewGuy » Tue Jan 30, 2018 12:11 pm

The last screenshot is broken for me. This episode looks cool.

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby CoinKillerL » Tue Jan 30, 2018 12:41 pm

TheNewGuy wrote:The last screenshot is broken for me. This episode looks cool.
that screenshot got removed because the new playable charachter has been scrapped. It's nothing important

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby Taycamgame » Tue Jan 30, 2018 12:53 pm

What was the new playable going to be?

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby erkyp3rky » Tue Jan 30, 2018 3:45 pm

CoinKillerL wrote:
xDestroy wrote:
CoinKillerL wrote:Try to guess what is that weird ice!
Lava on ice?
yes.
Wow that's actually really creative! It looks really cool, so continue to build on that concept!

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby CoinKillerL » Sun Feb 11, 2018 10:16 am

New HydroCity screenshot has been added!
https://i.imgur.com/bziWc9v.png

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Re: CoinKiller Adventure (SMBX 2.0) RESUMED

Postby Taycamgame » Sun Feb 11, 2018 10:51 am

That screenshot looks really cool! The only thing i don't like about it is the fact that the water is floating above nothing?


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