t

Share your work-in-progress SMBX episode or browse and support others'.

Moderator: Userbase Moderators

BezMemow
Shy Guy
Shy Guy
Posts: 6
Joined: Thu Apr 24, 2014 6:42 pm

t

Postby BezMemow » Sat Dec 16, 2017 10:50 am

t
Last edited by BezMemow on Fri Sep 11, 2020 12:51 pm, edited 9 times in total.

Emral
Cute Yoshi Egg
Cute Yoshi Egg
Posts: 9890
Joined: Mon Jan 20, 2014 12:58 pm
Flair: Phoenix

Re: The Great War

Postby Emral » Sat Dec 16, 2017 11:10 am

BezMemow wrote:The episode runs on 38A (I didn't really test the episode on 2.0),
If an episode was made in 38A, it does not work in SMBX2 or SMBX 1.3, as the 38A file format is inherently different.

Definitely interesting to see a setting directly taken from the real world. Reminds me of the mario is missing world map.

Westretroman
Eerie
Eerie
Posts: 704
Joined: Tue Mar 29, 2016 6:50 pm

Re: The Great War

Postby Westretroman » Sat Dec 16, 2017 11:17 am

This looks rather nice and the level map is really cool, I like how you based the intro (looking at the plot) with a invasion that immediately takes over the Mushroom Kingdom, so now you, Mario, has to travel to Europe to stop the war from ending or destorying the Mushroom Kingdom, entirely. Which is a cool idea. And I have to say, this reminds me of Rayman 2, I hope we get to explore more of what this game has to offer.

Is there any explanation why Dice Guy is here? (Probably just me nitpicking again.)
Cuphead does carry some references from the city of Harlem, maybe he traveled to Europe? Anyway, does Dice Guy have to do with anything in the plot?

GianaSistersfan64
Swooper
Swooper
Posts: 64
Joined: Sat Apr 29, 2017 8:15 am
Contact:

Re: The Great War

Postby GianaSistersfan64 » Sat Dec 16, 2017 11:19 am

Your project look so great :D I like the world map.


Return to “Projects”

Who is online

Users browsing this forum: No registered users and 3 guests

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari