Easiest way to create a custom tileset?

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Taycamgame
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Easiest way to create a custom tileset?

Postby Taycamgame » Thu Dec 14, 2017 3:33 am

What is the easiest way to create a tileset of any kind? Is there a way to open multiple files at once in paint.net (Where they would be in the same page then i could split them)? How were other tilesets created? Thanks.

Emral
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Re: Easiest way to create a custom tileset?

Postby Emral » Thu Dec 14, 2017 4:09 am

Make a spritesheet. Look in the WIP graphics thread on the art board for references.

HenryRichard
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Re: Easiest way to create a custom tileset?

Postby HenryRichard » Thu Dec 14, 2017 9:11 am

Use FrozenQuill's Tileset Compiler and Separator to merge a bunch of blocks/BGOs/whatever into one image and edit them that way, then split them back apart. I typically make a sprite sheet like Enjl said and then copy the tiles over to the merged image.

Emral
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Re: Easiest way to create a custom tileset?

Postby Emral » Thu Dec 14, 2017 9:18 am

The compiler tool doesn't work with alpha transparency, so I just open all tiles I want to replace and copy tiles from the sheet over one by one.

Taycamgame
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Re: Easiest way to create a custom tileset?

Postby Taycamgame » Thu Dec 14, 2017 11:32 am

Yeah, the main problem that I may have though is making blocks connect properly - so the lines on two blocks would touch rather than be pixels apart, how do I ensure that any tile set I create has the blocks properly connected without visual errors?
EDIT: Don't worry, i downloaded that program you sent the link to, works really well!

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Re: Easiest way to create a custom tileset?

Postby FireyPaperMario » Thu Dec 14, 2017 3:46 pm

Here's my method(s) of making a custom tileset in SMBX:

  • Method 1: Use a basic pattern for your tiles (Zigzag, checker board, polo, polka dots, etc.)
  • Method 2: Create it from scratch (It might take some time to make a original pattern..)

Hope that helps! ;)



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