SMB: Super Missing Bros. (Go to new topic)

Share your work-in-progress SMBX episode or browse and support others'.

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SMB: Super Missing Bros. (Go to new topic)

Postby squp » Thu Sep 14, 2017 2:45 pm

CLICK HERE TO GO TO THE NEW TOPIC!!!!!



OLD TOPIC FOR THOSE WHO ARE INTERESTED:



Hi! This is an episode! It's set sometime after SMB3. I honestly have no idea how it's gonna go, but I'm sure it'll be great!
Story:
Peach, Mario, Luigi and toad go on a holiday to the Goom isles. It's all peaches and cream, but suddenly, two big koopas kidnap the Princess, along with the two plumbers! Now it's all up to Toad to beat Bowser into shape...
here're some screenshots:
screenshots: show
Image
a koopa house

Image
a forest section
Image
Image
The world Map! (Adding finishing touches)
That's all the screenshots.
I literally started this 3 days ago, and i hope it turns out well.
Featuring the spriting talents of:
spriters: show
DogeMayo
Sednaiur
Shocker
rheghrhre
h2643
Valtteri
Scripter:
scripter: show
hey i need a scripter please
Okay, here's the Devlog:
World 1: WIP
World 2: Not Started
World 3: Not Started
World 4: Not Started
World 5: Not Started
World 6: Not Started
World 7: Not Started
World 8: Not Started
World map: WIP

Thanks for reading this Bare-Bones post!

Also, please lock this topic and do not merge it.
Last edited by squp on Sat Nov 18, 2017 2:51 pm, edited 16 times in total.

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Re: SMB3: Kingdom Calamity (PGE)

Postby glitch4 » Fri Sep 15, 2017 1:34 pm

wow! SMB3 project! That's pretty cool! The design is fairly decent. not fan of 2 hammer bros placed in that screen where you can get hit from them easily. Besides that, keep doing good work here.

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Re: SMB3: Kingdom Calamity (PGE)

Postby squp » Fri Sep 15, 2017 5:08 pm

glitch4 wrote:wow! SMB3 project! That's pretty cool! The design is fairly decent. not fan of 2 hammer bros placed in that screen where you can get hit from them easily. Besides that, keep doing good work here.
Okay, I will work on it! Thanks!

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(Super Missing Bros.) UPDATE SOON

Postby squp » Tue Sep 19, 2017 2:11 am

I'm nearly finished with the world map AND world 1, bear in mind you won't be able to progress further :D

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Re: SMB: Super Missing Bros.

Postby Dr Vivian » Wed Sep 27, 2017 6:23 am

The world map looks pretty cool. I like how there's multiple desert worlds. Are they all actually deserts? Will there be a world theme or something to distinguish them?

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Re: SMB: Super Missing Bros.

Postby RhysOwens » Wed Sep 27, 2017 8:38 am

Which SMBX are you using to make the project?

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Re: SMB: Super Missing Bros.

Postby squp » Wed Sep 27, 2017 11:44 am

Dr Vivian wrote:The world map looks pretty cool. I like how there's multiple desert worlds. Are they all actually deserts? Will there be a world theme or something to distinguish them?
Ah, the way to distinguish them is that the BEACH consists of lots of water and islands, and the DESERT is one landmass.. sorry if it's confusing, I might change it. Thanks for the compliment by the way!
RhysOwens wrote:Which SMBX are you using to make the project?
I am using version 2.0

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Re: SMB: Super Missing Bros.

Postby Dr Vivian » Thu Sep 28, 2017 4:23 am

FlatKiwi wrote:
Dr Vivian wrote:The world map looks pretty cool. I like how there's multiple desert worlds. Are they all actually deserts? Will there be a world theme or something to distinguish them?
Ah, the way to distinguish them is that the BEACH consists of lots of water and islands, and the DESERT is one landmass.. sorry if it's confusing, I might change it. Thanks for the compliment by the way!

Now that you mention it, I notice the desert world has pyramids and the beach one does not. I wouldn't worry about changing it, especially if you want to use mostly vanilla graphics or something.

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SMB: Super Missing Bros.- ANNOUNCEMENT

Postby squp » Fri Nov 10, 2017 3:07 am

Hey, I’m restarting the episode. I’ll make a new topic soon, and I’ll link it here

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Re: SMB: Super Missing Bros.- ANNOUNCEMENT

Postby ElectriKong » Fri Nov 10, 2017 3:09 am

FlatKiwi wrote:Hey, I’m restarting the episode. I’ll make a new topic soon, and I’ll link it here
Does theat mean the episode is essentially cancelled? Did you not like where the episode ended up going?

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Re: SMB: Super Missing Bros.- ANNOUNCEMENT

Postby squp » Fri Nov 10, 2017 1:50 pm

Electriking wrote:
FlatKiwi wrote:Hey, I’m restarting the episode. I’ll make a new topic soon, and I’ll link it here
Does theat mean the episode is essentially cancelled? Did you not like where the episode ended up going?
Yeah, basically. The levels had poor design and I didn't really know what I was doing. If you want, I'll put a download to the old version.

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Re: SMB: Super Missing Bros.

Postby PopYoshi » Sat Nov 11, 2017 6:52 am

I like SMB3 styled projects, looks promising and funny

The only thing I don't like or issue I found: The forest section... I don't know if counts but I find it a bit empty

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Re: SMB: Super Missing Bros.

Postby squp » Sat Nov 11, 2017 9:28 am

Pop Yoshi Bros wrote:I like SMB3 styled projects, looks promising and funny

The only thing I don't like or issue I found: The forest section... I don't know if counts but I find it a bit empty
Yeah, I did make the levels very empty. That's why I'm restarting. The project was going rancid.

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Re: SMB: Super Missing Bros.

Postby PopYoshi » Sat Nov 11, 2017 1:56 pm

FlatKiwi wrote:
Pop Yoshi Bros wrote:I like SMB3 styled projects, looks promising and funny

The only thing I don't like or issue I found: The forest section... I don't know if counts but I find it a bit empty
Yeah, I did make the levels very empty. That's why I'm restarting. The project was going rancid.
Hope you do it better this time

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Re: SMB: Super Missing Bros.

Postby squp » Sat Nov 11, 2017 2:55 pm

Pop Yoshi Bros wrote:
FlatKiwi wrote:
Pop Yoshi Bros wrote:I like SMB3 styled projects, looks promising and funny

The only thing I don't like or issue I found: The forest section... I don't know if counts but I find it a bit empty
Yeah, I did make the levels very empty. That's why I'm restarting. The project was going rancid.
Hope you do it better this time
I will, haha

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SMB: (Super Missing Bros.) NEW TOPIC RELEASED

Postby squp » Sat Nov 18, 2017 8:24 am

Hey yeah. So there's a new topic. Go to that.
click here haha
Last edited by squp on Sat Nov 18, 2017 2:51 pm, edited 1 time in total.

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Re: SMB: Super Missing Bros. (Go to new topic)

Postby ElectriKong » Sat Nov 18, 2017 9:54 am

The topic does not exist anymore (probably should have included screens).

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Re: SMB: Super Missing Bros. (Go to new topic)

Postby squp » Sat Nov 18, 2017 9:58 am

Electriking wrote:The topic does not exist anymore (probably should have included screens).
oh no, it's because I accidentallyy deleted it- I'll try and put it back up if possible

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Re: SMB: Super Missing Bros. (Go to new topic)

Postby PixelPest » Sat Nov 18, 2017 10:00 am

FlatKiwi wrote:
Electriking wrote:The topic does not exist anymore (probably should have included screens).
oh no, it's because I accidentallyy deleted it- I'll try and put it back up if possible
You should just continue in this topic or it'll probably get merged anyway


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