Star Light Zone Request

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Tango
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Star Light Zone Request

Postby Tango » Sun May 18, 2014 12:32 pm

Hello again. This time i need of Star Light Zone graphics from the game Sonic the Hedgehog (Sega Genesis). Star Light Zone Tiles set and Star Light Zone backgrounds.

-Don't need be the same of the game Sonic the Hedgehog, only be a modern green tile.
-You only need change the SMB3 Wood tile set.
-The loop of the Sonic the Hedgehog don't is necessary

I wait that i don't asking a big thing.



And not forget of the enclosed instruction book. See you next time!

FanofSMBX
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Re: Star Light Zone Request

Postby FanofSMBX » Sun May 18, 2014 12:48 pm

Here is the background by MegaMario1500 and Luffy:
http://speedy.sh/vQXrQ/background2-12.gif

Tango
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Re: Star Light Zone Request

Postby Tango » Sun May 18, 2014 1:43 pm

FanofSMBX wrote:Here is the background by MegaMario1500 and Luffy:
http://speedy.sh/vQXrQ/background2-12.gif
Thanks, Red Skull Fan of SMBX! (Thanks to MegaMario and Luffy too).

Now i only need of the tiles.

Rare
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Re: Star Light Zone Request

Postby Rare » Sun May 18, 2014 5:52 pm

This seems interesting :) A star light zone tileset. I've done other zones so eh why not ill be done soon hopely.

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Re: Star Light Zone Request

Postby Rare » Sun May 18, 2014 7:39 pm

I finished the Tileset and did some Background Objects so here it is. :D

Tango
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Re: Star Light Zone Request

Postby Tango » Tue May 20, 2014 1:38 pm

RarePairGaming wrote:I finished the Tileset and did some Background Objects so here it is. :D
Really thanks guy. You make a important progress in my episode. You're go appears in credits. Thank you very much!

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Re: Star Light Zone Request

Postby RudeGuy » Tue May 20, 2014 2:00 pm

Miles Troopa wrote:
RarePairGaming wrote:I finished the Tileset and did some Background Objects so here it is. :D
Really thanks guy. You make a important progress in my episode. You're go appears in credits. Thank you very much!
I recommend you to do not use those tileset. They are 1x1 pixels.

Tango
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Re: Star Light Zone Request

Postby Tango » Tue May 20, 2014 2:54 pm

Christian07 wrote:
Miles Troopa wrote:
RarePairGaming wrote:I finished the Tileset and did some Background Objects so here it is. :D
Really thanks guy. You make a important progress in my episode. You're go appears in credits. Thank you very much!
I recommend you to do not use those tileset. They are 1x1 pixels.
But they worked in my level.

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Re: Star Light Zone Request

Postby RudeGuy » Tue May 20, 2014 3:00 pm

Miles Troopa wrote:
Christian07 wrote:
Miles Troopa wrote:Really thanks guy. You make a important progress in my episode. You're go appears in credits. Thank you very much!
I recommend you to do not use those tileset. They are 1x1 pixels.
But they worked in my level.
It isn't a question about if worked in a level. 1x1 pixels are ugly to see in graphic, because SMBX uses 2x2 pixels.

Tango
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Re: Star Light Zone Request

Postby Tango » Tue May 20, 2014 5:51 pm

Miles Troopa wrote:
Christian07 wrote:
Miles Troopa wrote:Really thanks guy. You make a important progress in my episode. You're go appears in credits. Thank you very much!

But they worked in my level.
It isn't a question about if worked in a level. 1x1 pixels are ugly to see in graphic, because SMBX uses 2x2 pixels.
Well, i'm not problems with this, because the Sega Genisis sprites are 1x1. And, they don't are in that ugly "static" error when you use Paint.

RudeGuy
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Re: Star Light Zone Request

Postby RudeGuy » Wed May 21, 2014 9:37 am

Miles Troopa wrote:Well, i'm not problems with this, because the Sega Genisis sprites are 1x1.
Everything from a game (screenshots, graphics from sprites resource) in nternat are 1x1 pixels.
Miles Troopa wrote:Well, i'm not problems with this, because the Sega Genisis sprites are 1x1. And, they don't are in that ugly "static" error when you use Paint.
.

There isn't any "ugly static" in Paint.NET. I said graphics in 1x1 pixels are ugly in SMBX.

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Re: Star Light Zone Request

Postby FanofSMBX » Wed May 21, 2014 3:15 pm

Christian07 wrote:
Miles Troopa wrote:Well, i'm not problems with this, because the Sega Genisis sprites are 1x1.
Everything from a game (screenshots, graphics from sprites resource) in nternat are 1x1 pixels.
Miles Troopa wrote:Well, i'm not problems with this, because the Sega Genisis sprites are 1x1. And, they don't are in that ugly "static" error when you use Paint.
.

There isn't any "ugly static" in Paint.NET. I said graphics in 1x1 pixels are ugly in SMBX.
If he likes them I see no reason to question it.

Blake Izayoi
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Re: Star Light Zone Request

Postby Blake Izayoi » Thu May 22, 2014 3:38 pm

I agree.

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Re: Star Light Zone Request

Postby AirShip » Thu May 22, 2014 4:23 pm

I was planning to make this zone tileset, maybe when I'm done you can use, but I anticipate that it may take a long time.


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