Share your work-in-progress SMBX episode or browse and support others'.
Moderator: Userbase Moderators
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xDestroy
- Foo

- Posts: 855
- Joined: Fri Jul 14, 2017 1:16 pm
Postby xDestroy » Wed Sep 06, 2017 7:29 pm
Hello everyone! Your daily dose of smbx cancer here! Today, I present

geeez that logo is big...
Hello everyone welcome to my first project called MARIO'S QUEST! The game is going to have 8 worlds , 6 levels per world, 1 tower per world, and 1 airship... so 8 total levels per 8 worlds so 64 Levels
Plot
While Bowser's on vacation with peach, the koopalings get bored... So they deside "Hey lets steal stars...its not like we do that before" but then one of them says "where will we hide them, mario can just come here and kick our asses" so one koopaling says "lets hide the stars around the world... its not like hes collected them all before" so that they did...
Worlds
World 1: Mushroom Kingdom (8 levels 6 finished 1 WIP)
World 2: Shy Guy Beach (8 levels 1 finished 0 WIP)
World 3: Winter Wonderland (8 levels 0 finished 1 WIP)
World 4: Dry Dry Desert (8 levels 0 finished 1 WIP)
World 5: Poisoned Jungle (8 levels 0 finished 1 WIP)
World 6: Volcanic Mountain (8 levels 0 finished 0 WIP)
World 7: High Flyer Zone (8 levels 0 finished 1 WIP)
World 8: Bowsers Death Arena (8 levels 0finished 0 WIP)
Screenshots
Jobs
Leader
-xDestroy
Beta Testers
-MasonMan1118
-Blu3
-Super Luigi!
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Level Designers
-xDestroy
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GFX Designers
-xDestroy
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Discord
If you want to surrport this project just copy this smaller logo
Code: Select all [url=https://www.smbxgame.com/forums/viewtopic.php?f=90&t=19557&p=297756#p297756][img]https://i.imgur.com/tbE9zS0.png[/img][/url]
A progress meter and a demo will be coming shortly 
This thread will be updated daily
Last edited by xDestroy on Wed Nov 29, 2017 7:17 am, edited 20 times in total.
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RhysOwens
- Nipper

- Posts: 423
- Joined: Fri Apr 22, 2016 2:53 am
Postby RhysOwens » Sun Sep 10, 2017 9:57 am
That's a generic title but looks promising.
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glitch4
- Banned
- Posts: 2577
- Joined: Tue Dec 31, 2013 3:43 pm
Postby glitch4 » Fri Sep 15, 2017 1:41 pm
Oh man how does everyone else don't make feedback on this. THIS IS one of the great projects that have put effort on it. The design and the graphic choice have been done very well and there's some interesting placement of NPCs in these screens. Keep up the good work!!
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Chipss
- Monty Mole

- Posts: 107
- Joined: Fri Jul 25, 2014 9:47 pm
- Pronouns: he/him
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Contact:
Postby Chipss » Sun Sep 17, 2017 5:08 pm
Since you are beta testing my project, I'd love to help out and test yours if you'd like!
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xDestroy
- Foo

- Posts: 855
- Joined: Fri Jul 14, 2017 1:16 pm
Postby xDestroy » Sun Oct 01, 2017 2:46 pm
Project is taking longer then expected, demo 0.1 will most likely come 1-2 months
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xDestroy
- Foo

- Posts: 855
- Joined: Fri Jul 14, 2017 1:16 pm
Postby xDestroy » Mon Oct 02, 2017 8:15 pm
Whats that supposed to mean
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diego corp
- Bot

- Posts: 53
- Joined: Sun Jul 23, 2017 12:20 am
Postby diego corp » Mon Oct 02, 2017 8:16 pm
xDestroy wrote:
Whats that supposed to mean
IM SUPORTING
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Super Luigi!
- Volcano Lotus

- Posts: 536
- Joined: Tue Apr 29, 2014 9:48 pm
- Flair: ???
Postby Super Luigi! » Mon Oct 02, 2017 8:18 pm
This is definitely interesting, xDestroy. Take your time and keep up the good work!
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PopYoshi
- Charged Spiny

- Posts: 1808
- Joined: Sat Jun 07, 2014 12:48 pm
Postby PopYoshi » Mon Oct 02, 2017 11:52 pm
Man, you said this is your first project and look what a wonderful levels you have there! (or at least screenshots). This makes me rebember when I had my own project, I see a lot of potencial here
Okay, I'll support this
wait, does it use LunaLua or SMBX2 elements?
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xDestroy
- Foo

- Posts: 855
- Joined: Fri Jul 14, 2017 1:16 pm
Postby xDestroy » Tue Oct 03, 2017 7:39 am
Pop Yoshi Bros wrote:Man, you said this is your first project and look what a wonderful levels you have there! (or at least screenshots). This makes me rebember when I had my own project, I see a lot of potencial here
Okay, I'll support this
wait, does it use LunaLua or SMBX2 elements?
Its compatible with 2.0 but recommended in 1.3.0.1
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Snessy the duck
- Mouser

- Posts: 2699
- Joined: Sat Sep 20, 2014 6:04 am
Postby Snessy the duck » Tue Oct 03, 2017 9:53 am
diego corp wrote:xDestroy wrote:
Whats that supposed to mean
IM SUPORTING
How is spamming smilies considered supporting exactly?
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ElectriKong
- Bowser

- Posts: 4652
- Joined: Mon Jun 06, 2016 4:32 pm
- Pronouns: he/him
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Contact:
Postby ElectriKong » Tue Oct 03, 2017 12:03 pm
xDestroy wrote:but recommended in 1.3.0.1
Why?
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PopYoshi
- Charged Spiny

- Posts: 1808
- Joined: Sat Jun 07, 2014 12:48 pm
Postby PopYoshi » Tue Oct 03, 2017 1:00 pm
xDestroy wrote:Pop Yoshi Bros wrote:Man, you said this is your first project and look what a wonderful levels you have there! (or at least screenshots). This makes me rebember when I had my own project, I see a lot of potencial here
Okay, I'll support this
wait, does it use LunaLua or SMBX2 elements?
Its compatible with 2.0 but recommended in 1.3.0.1
Then I'll support it with the hope that I'll play it with the 1.3 version  thank you
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Super Luigi!
- Volcano Lotus

- Posts: 536
- Joined: Tue Apr 29, 2014 9:48 pm
- Flair: ???
Postby Super Luigi! » Tue Oct 03, 2017 7:10 pm
It's good to know that 1.3 is supported. As such, I can support this project. Therefore, I hope this post is supportive!
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Blu3
- Cheep-Cheep

- Posts: 11
- Joined: Mon Sep 04, 2017 12:05 pm
Postby Blu3 » Sat Oct 14, 2017 8:05 pm
Beta test please! I want to find all the glitches and bugs to make this as good as it possibly can!
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Oshi
- Boss Bass

- Posts: 1224
- Joined: Sun Aug 16, 2015 12:34 pm
- Flair: The Water type
- Pronouns: he/him
Postby Oshi » Sat Oct 14, 2017 10:33 pm
I think I see 1x1 pixels on those ? blocks
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xDestroy
- Foo

- Posts: 855
- Joined: Fri Jul 14, 2017 1:16 pm
Postby xDestroy » Sat Oct 14, 2017 10:46 pm
Musicality_Minister45 wrote:I think I see 1x1 pixels on those ? blocks
Oh yeah, don't worry about that... its not in this project, thats just connected to my SMBX... its wierd
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