A more good Red Birdo

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RudeGuy
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A more good Red Birdo

Postby RudeGuy » Tue May 20, 2014 2:03 pm

In FanofSMBX's Red Birdo there are some codes of vegetables which make them not usable. Please could someone make a Red Birdo WITHOUT these codes?

aero
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Re: A more good Red Birdo

Postby aero » Tue May 20, 2014 2:44 pm

I don't know what you're asking here. Are they NPC codes? If they are, you can just get rid of the text file. If it's LunaDLL codes I can't give advice because I don't know myself.

Pro tip: Spamming the IRC won't get responses faster.

FanofSMBX
Ludwig von Koopa
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Re: A more good Red Birdo

Postby FanofSMBX » Tue May 20, 2014 2:53 pm

...how did I not realize that?
I could make a version that uses the SMB3 random powerups...
But in that case you'd be limited to
A. If you're using Mario or Luigi, having only Ice Flower, Fire Flower, Mushroom, and Copying Mushroom for the WHOLE episode (smb3 powerups in your reserve box would turn into fireballs/eggs - try using "needaturnip" and dropping it whilst using the current one)
B. only using Toad, Peach, and Link, and not having any smb3 powerups in the red Birdo level

RudeGuy
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Re: A more good Red Birdo

Postby RudeGuy » Tue May 20, 2014 2:58 pm

FanofSMBX wrote:...how did I not realize that?
I could make a version that uses the SMB3 random powerups...
But in that case you'd be limited to
A. If you're using Mario or Luigi, having only Ice Flower, Fire Flower, Mushroom, and Copying Mushroom for the WHOLE episode (smb3 powerups in your reserve box would turn into fireballs/eggs - try using "needaturnip" and dropping it whilst using the current one)
B. only using Toad, Peach, and Link, and not having any smb3 powerups in the red Birdo level
Just a little thing, but why you need some NPC to make this NPC?

FanofSMBX
Ludwig von Koopa
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Re: A more good Red Birdo

Postby FanofSMBX » Tue May 20, 2014 3:00 pm

The way it works, is that it turns Birdo's egg into a random veggie, 6 of which are fireballs, and 3 of which are fake eggs.

RudeGuy
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Re: A more good Red Birdo

Postby RudeGuy » Tue May 20, 2014 3:02 pm

FanofSMBX wrote:The way it works, is that it turns Birdo's egg into a random veggie, 6 of which are fireballs, and 3 of which are fake eggs.
Now I inderstand. But why you need to used power-ups or veggies?

FanofSMBX
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Re: A more good Red Birdo

Postby FanofSMBX » Tue May 20, 2014 3:04 pm

Those are the only NPCs that spawn a random npc off a list.

RudeGuy
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Re: A more good Red Birdo

Postby RudeGuy » Wed May 21, 2014 9:18 am

FanofSMBX wrote:Those are the only NPCs that spawn a random npc off a list.
Whoa. Well, if there are limitations, then I'l use Valtteri's version. Please lock.


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