The Grand Adventure (project x)

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Doesntpostverymuch
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Re: The Grand Adventure (project x)

Postby Doesntpostverymuch » Sat Jul 29, 2017 8:55 pm

Mr Boboo wrote:Yes, and now that I've played it, I gotta say my friend: it needs a lot of work.

Most of the levels are bland and lack any substance, and lots of them are way too short. Secrets are hidden in absurd places that nobody would even think to look. And some levels, you can't even progress - either a warp doesn't work (or exist) or there's a block in the way that you can't pass. The world map is also really boring and some of the paths are still too long.

I would advise you to redesign all your levels with care, and to test them thoroughly. Play some of the top SMBX episodes to get inspiration, and make your levels with the thought, "Will other players find this fun?" If you do all that, you can turn this around and make it good.
Remember that one block i said may or may not be on purpose?
it was on purpose, it's supposed to tell you that there's a secert there.

PixelPest
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Re: The Grand Adventure (project x)

Postby PixelPest » Sat Jul 29, 2017 9:02 pm

I think this feedback applies to more than one block. Also btw a significant amount of the feedback I gave you earlier obviously was relevant so I'd suggest next time you don't disregard it. Also most of your errors would be fixable by testing your episode

Doesntpostverymuch
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Re: The Grand Adventure (project x)

Postby Doesntpostverymuch » Sun Aug 13, 2017 1:39 pm

PixelPest wrote:I think this feedback applies to more than one block. Also btw a significant amount of the feedback I gave you earlier obviously was relevant so I'd suggest next time you don't disregard it. Also most of your errors would be fixable by testing your episode
right now i'm trying to make sure the levels work as they are supposed to but smbx is being stupid, so i can't test anything.

116taj
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Re: The Grand Adventure (project x)

Postby 116taj » Mon Aug 28, 2017 12:01 pm

Might want to fix the download link, I had to copy paste it for it to work.

Doesntpostverymuch
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Re: The Grand Adventure (project x)

Postby Doesntpostverymuch » Mon Aug 28, 2017 7:50 pm

116taj wrote:Might want to fix the download link, I had to copy paste it for it to work.
#thatshowcomputers

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Re: The Grand Adventure (project x)

Postby Cedur » Tue Aug 29, 2017 2:29 am

Doesntpostverymuch wrote:ping
boy, you indeed messed up the BBcode for the download link.

Doesntpostverymuch
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Re: The Grand Adventure (project x)

Postby Doesntpostverymuch » Tue Aug 29, 2017 7:41 am

Cedur wrote:
Doesntpostverymuch wrote:ping
boy, you indeed messed up the BBcode for the download link.
Sorry man, i have bigger fish (aka testing every level myself) to fry

Mr Boboo
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Re: The Grand Adventure (project x)

Postby Mr Boboo » Tue Aug 29, 2017 10:58 am

You know that fixing the download link would be an easy fix, right? You shouldn't just dismiss the problem like that, because people are gonna want to play your episode but they can't if there's no working link.

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Re: The Grand Adventure (project x)

Postby PixelPest » Tue Aug 29, 2017 11:01 am

^
Making excuses to fix a very small problem is honestly taking you more time than just fixing the link

Julia Pseudo
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Re: The Grand Adventure (project x)

Postby Julia Pseudo » Tue Sep 05, 2017 11:50 am

Doesntpostverymuch wrote:
Cedur wrote:
Doesntpostverymuch wrote:ping
boy, you indeed messed up the BBcode for the download link.
Sorry man, i have bigger fish (aka testing every level myself) to fry
Please don't be rude to other users (and as PixelPest said, it should be an easy fix)

Doesntpostverymuch
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Re: The Grand Adventure (project x)

Postby Doesntpostverymuch » Tue Sep 05, 2017 9:07 pm

Pseudo wrote:
Doesntpostverymuch wrote:
Cedur wrote: boy, you indeed messed up the BBcode for the download link.
Sorry man, i have bigger fish (aka testing every level myself) to fry
Please don't be rude to other users (and as PixelPest said, it should be an easy fix)
i did fix it


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