Game Concept Thread

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ShadowStarX
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Re: Game Concept: Rise of the Blood Moon.

Postby ShadowStarX » Mon Jun 12, 2017 8:01 am

Witchking666 wrote:Rise of the Blood Moon
Okay I forgot to ask a question about the TP when making suggestions and asking questions in private:
If Grim Reaper kills the Vampire Slayer or the Shapeshifter if they chose purple, will they be able to kill twice instead of just once?
Otherwise I love this game. The Shapeshifter is pure gold.

Witchking666
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Re: Game Concept: Rise of the Blood Moon.

Postby Witchking666 » Mon Jun 12, 2017 8:51 am

ShadowStarX wrote:
Witchking666 wrote:Rise of the Blood Moon
Okay I forgot to ask a question about the TP when making suggestions and asking questions in private:
If Grim Reaper kills the Vampire Slayer or the Shapeshifter if they chose purple, will they be able to kill twice instead of just once?
Otherwise I love this game. The Shapeshifter is pure gold.
Thanks, and yes, the reaper can aquire multiple kills by stealing the souls of the Vampire Slayer or the purple shapeshifter. The shapeshifter's kill will only be passed on if it wasnt used yet.

Julia Pseudo
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Re: Game Concept Thread

Postby Julia Pseudo » Mon Jun 12, 2017 5:53 pm

Mafia ??: Fire, Arms, and Firearms
Format: Cardflip - 16 Players

Mafia
Fabricator: Twice throughout the whole game, can give a player a fake gun during the night that kills only the holder when fired. Fake guns appear real to the holder.
Disguiser: Can disguise herself as one player each night, taking on the target's cardflip color if inspected on the same night. Cardflips red on death.
Blackmailer: Can intimidate one player each night, preventing them from saying anything except "I was intimidated" on the next day. Can't target the same player for two nights in a row.

Townspeople
Doctor: Can protect one player each night to prevent them from being night killed.
Gunsmith: Can give one player a gun each night. Can't target the same player for two nights in a row.
Sheriff: Can inspect one player each night to learn their cardflip color.
Deputy: Becomes the sheriff when the sheriff dies.
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Miller

Arsonist: Can spill gasoline on one player's house each night. Alternately, he can light all houses that have had gasoline spilled on them so far on fire at once, killing their inhabitants and ignoring any kind of protection on them. Players whose houses are doused in gasoline inspect orange to the sheriff (but cardflip their proper color on death). Lighting houses on fire is not considered to be a visit to any other player. Immune to night kills. Wins by being the last player standing.

- Guns can be fired during the day by publicly announcing that one is doing so in the thread. This kills the target without fail (unless the gun is fake), without ending the day (unless it ends the game).
- Guns have one shot and are non-transferrable. They can be held indefinitely and more than one can be held at once.
- If a player has both real gun(s) and a fake gun, the real gun(s) will be fired first.
- No role is allowed to target itself with its night ability.
- If a night kill is prevented, it will be announced that an attempt was made on the protected player's life.

Doesntpostverymuch
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Re: Game Concept Thread

Postby Doesntpostverymuch » Mon Jun 12, 2017 6:04 pm

]UPADTED VERSION #3:
M_____ Virus Alert

Computer Viruses (collectively get 1 kill,wins by elminating Biological viruses)

ILOVEYOU An email based virus that is so common that it is immune to nightkills
Zeus A trojan virus, appears to be a normal file when Inspected
Conficker Its name comes from the English word, configure and a German pejorative, it`s a malware virus, so it can cause ads to pop up and prevent a player from using their ability
CIH The Chernobyl virus (also known as CIH) triggers on April 26th each year, the anniversary of the Chernobyl nuclear disaster. It overwrites a chip inside a PC effectively paralysing the entire computer, In game it just makes players unable to vote the next day

Biological Viruses (wins by elminating computer viruses)

White Blood Cell It can kill one player each night,ironically looses it's abilty for a day if it kills a biological virus
Red Blood Cell Can protect a player each night
Immune System Can infect (it's a pun, don't panic) a player to learn their colour
Sensitive Immune System Can inspect a player each night, but red and green colours are flipped, thinks they're immune system
Supervirus Simply a virus that can't be killed by the white blood cell
Cas9 A CRISPR thingy,can see who has visited a player
Common Cold There are 200 different strains of cold, Which is why it's the equalvent of a townie
Common Cold
Common Cold
Common Cold
Common Cold
Common Cold
Common Cold
Flu A very fast evovling virus, so fast infact that it's managed to infect computers too and appears as red when inspected, doesn't know they are the flu

Mechanics

Cardflip - There is no roleflip here

Corruption - Viruses may choose to recruit (or corrupt if you prefer) a player into joining their team during the night, They do not get two kills if they recruit a killing role, and they can only recruit one person,ever.

(rolepms, and minature fridges not included)
Last edited by Doesntpostverymuch on Thu Aug 17, 2017 8:55 am, edited 2 times in total.

PersonNamedUser
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Re: Game Concept Thread

Postby PersonNamedUser » Mon Jun 12, 2017 6:11 pm

Doesntpostverymuch wrote:]UPADTED VERSION #2:
M____ Virus Alert

Computer Viruses (collectively get 1 kill,wins by elminating Biological viruses)

ILOVEYOU An email based virus that is so common that it is immune to nightkills
Zeus A trojan virus, appears to be a normal file when Inspected
Conficker Its name comes from the English word, configure and a German pejorative, it`s a malware virus, so it can cause ads to pop up and prevent a player from using their ability
CIH The Chernobyl virus (also known as CIH) triggers on April 26th each year, the anniversary of the Chernobyl nuclear disaster. It overwrites a chip inside a PC effectively paralysing the entire computer, In game it just makes players unable to vote the next day

Biological Viruses (wins by elminating computer viruses)

White Blood Cell It can kill one player each night,ironically looses it's abilty for a day if it kills a biological virus
Red Blood Cell Can protect a player each night
Immune System Can infect (it's a pun, don't panic) a player to learn their colour
Sensitive Immune System Can inspect a player each night, but red and green colours are flipped, thinks they're immune system
Supervirus Simply a virus that is resistant to cures, immune to nightkills
Cas9 A CRISPR thingy,can see who has visited a player
Common Cold There are 200 different strains of cold, Which is why it's the equalvent of a townie
Common Cold
Common Cold
Common Cold
Common Cold
Common Cold
Common Cold
Flu A very fast evovling virus, so fast infact that it's managed to infect computers too and appears as red when inspected, doesn't know they are the flu

Mechanics

Cardflip - There is no roleflip here

Corruption - Viruses may choose to recruit (or corrupt if you prefer) a player into joining their team during the night, They do not get two kills if they recruit a killing role, and they can only recruit one person,ever.

(rolepms, and minature fridges not included)
What's exactly changed aside from no corruption mechanic?

loop
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Re: Game Concept Thread

Postby loop » Mon Jun 12, 2017 6:15 pm

Doesntpostverymuch wrote:]UPADTED VERSION #2:
M____ Virus Alert

Computer Viruses (collectively get 1 kill,wins by elminating Biological viruses)

ILOVEYOU An email based virus that is so common that it is immune to nightkills
Zeus A trojan virus, appears to be a normal file when Inspected
Conficker Its name comes from the English word, configure and a German pejorative, it`s a malware virus, so it can cause ads to pop up and prevent a player from using their ability
CIH The Chernobyl virus (also known as CIH) triggers on April 26th each year, the anniversary of the Chernobyl nuclear disaster. It overwrites a chip inside a PC effectively paralysing the entire computer, In game it just makes players unable to vote the next day

Biological Viruses (wins by elminating computer viruses)

White Blood Cell It can kill one player each night,ironically looses it's abilty for a day if it kills a biological virus
Red Blood Cell Can protect a player each night
Immune System Can infect (it's a pun, don't panic) a player to learn their colour
Sensitive Immune System Can inspect a player each night, but red and green colours are flipped, thinks they're immune system
Supervirus Simply a virus that is resistant to cures, immune to nightkills
Cas9 A CRISPR thingy,can see who has visited a player
Common Cold There are 200 different strains of cold, Which is why it's the equalvent of a townie
Common Cold
Common Cold
Common Cold
Common Cold
Common Cold
Common Cold
Flu A very fast evovling virus, so fast infact that it's managed to infect computers too and appears as red when inspected, doesn't know they are the flu

Mechanics

Cardflip - There is no roleflip here

Corruption - Viruses may choose to recruit (or corrupt if you prefer) a player into joining their team during the night, They do not get two kills if they recruit a killing role, and they can only recruit one person,ever.

(rolepms, and minature fridges not included)
Danny wrote:Here's some constructive criticism: What the hell

TLtimelord
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Re: Game Concept Thread

Postby TLtimelord » Mon Jun 12, 2017 6:37 pm

Here's a somewhat Halloween based game.

M#: No Rest for the Wicked
-20 Players
-Open Ballot
-Classic Mafia Game

Mafia:

Diabolist - Casts a spell on an individual each night, forbidding them from voting someone in particular. If the target makes that forbidding vote the next day, they die. Cannot forbid people from voting a mafia aligned player.
Witch - Visits one person each night. If they are visited by anyone else except the nurse and other mafia, the target dies.
Poisoner - Poisons someone each night. Poisoned players will die at the end of the next night. The nurse can heal the poisoned player.
Mad Scientist - Protects a mafia player from dying by a lynching, or through nightkill. The lynching protection can only be done once and cannot be done on themself.

Town:

Sheriff - Inspects a player each night to learn their color.
Nurse - Protects and/or heals a player each night.
Mortician - Inspects a dead player to learn their role.
Enchantress - Enchants one player per game. Their target can choose a player each night. If the Enchantress' target dies, their last chosen person's full role is revealed to the public.
Party Host - Chooses one night per game to disable all roles and instead have a party.
Trickster - Starts out red and immune to nightkills. If all the blues are dead, they can choose one of the blues to assume the role of. This includes gaining a blue cardflip but losing nightkill immunity.
Bleeder - if hit by any sort of kill attempt, including lynching, they have an extra phase to live. They are notified by a special PM in private.
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson


Third Party:

Killer - Kills one person every night. Immune to the Party Host's power, the Poisoner's power, and nightkills in general.
Old Maid - Can choose one player to switch roles with each night, and absolutely nothing can prevent the role switch.

Clarification tab:
-The Old Maid cannot win
-Trickster's power essentially acts as a role switch. If the old maid takes the Trickster's role after they've chosen.
-If whoever was the old maid switches roles with a special, their powers are reset. For example, if the old mad scientist had used their anti-lynching power, the new one can use it again. And if the old trickster had used their power, the new trickster starts out as they were before they become a blue.
-The Mad Scientist can only prevent one lynching, but can prevent a nightkill on the mafia each night.
-The Bleeder does not know they are the bleeder.
-The Trickster does know they are the trickster.
-The Nurse can heal the Bleeder and stop them from dying.
-If someone is poisoned, they are notified.
Last edited by TLtimelord on Mon Jun 12, 2017 10:08 pm, edited 4 times in total.

PersonNamedUser
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Re: Game Concept Thread

Postby PersonNamedUser » Mon Jun 12, 2017 6:39 pm

The mafia is VERY overpowered and i'd suggest that you change that.

TLtimelord
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Re: Game Concept Thread

Postby TLtimelord » Mon Jun 12, 2017 6:54 pm

MosaicMario wrote:The mafia is VERY overpowered and i'd suggest that you change that.
It would have been nice if you notified me which parts were overpowered but Pseudo helped me out there. Game updated.

Doesntpostverymuch
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Re: Game Concept Thread

Postby Doesntpostverymuch » Mon Jun 12, 2017 7:31 pm

MosaicMario wrote:
Doesntpostverymuch wrote:]UPADTED VERSION #2:
M____ Virus Alert

Computer Viruses (collectively get 1 kill,wins by elminating Biological viruses)

ILOVEYOU An email based virus that is so common that it is immune to nightkills
Zeus A trojan virus, appears to be a normal file when Inspected
Conficker Its name comes from the English word, configure and a German pejorative, it`s a malware virus, so it can cause ads to pop up and prevent a player from using their ability
CIH The Chernobyl virus (also known as CIH) triggers on April 26th each year, the anniversary of the Chernobyl nuclear disaster. It overwrites a chip inside a PC effectively paralysing the entire computer, In game it just makes players unable to vote the next day

Biological Viruses (wins by elminating computer viruses)

White Blood Cell It can kill one player each night,ironically looses it's abilty for a day if it kills a biological virus
Red Blood Cell Can protect a player each night
Immune System Can infect (it's a pun, don't panic) a player to learn their colour
Sensitive Immune System Can inspect a player each night, but red and green colours are flipped, thinks they're immune system
Supervirus Simply a virus that is resistant to cures, immune to nightkills
Cas9 A CRISPR thingy,can see who has visited a player
Common Cold There are 200 different strains of cold, Which is why it's the equalvent of a townie
Common Cold
Common Cold
Common Cold
Common Cold
Common Cold
Common Cold
Flu A very fast evovling virus, so fast infact that it's managed to infect computers too and appears as red when inspected, doesn't know they are the flu

Mechanics

Cardflip - There is no roleflip here

Corruption - Viruses may choose to recruit (or corrupt if you prefer) a player into joining their team during the night, They do not get two kills if they recruit a killing role, and they can only recruit one person,ever.

(rolepms, and minature fridges not included)
What's exactly changed aside from no corruption mechanic?
i'm planning on updating it everytime i get advise after submitting it, so nothing.

Thehelmetguy1
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Re: Game Concept Thread

Postby Thehelmetguy1 » Mon Jun 12, 2017 8:33 pm

Let me check TNT'S game. That is neat. Gonna be a quick game, since a total of FOUR people can die each night when n2 starts. And I am gonna say it isn't very hard. Three people can easily die each night. Now just target a suspicious person with the witch and the sheriff visits the person and the person dies. Four people dead in a single night. Even without this, three is already too much. That is quite a balanced game, huh?

Witchking666
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Re: Game Concept Thread

Postby Witchking666 » Tue Jun 13, 2017 6:39 am

Let's react to all these games that just got posted,
Pseudo wrote:Mafia ??: Fire, Arms, and Firearms
This is a actually a pretty neat game. Item systems are really underused and your game seems to be perfectly balanced with it. With the current interest in mind I don't think it is wise to try and host a 16 player game though. A lot of people will be excluded from joining simply for living in unfavorable timezones. Also, do we really need another vanilla game after M40 and M38? I myself do like this game but I suggest you to make the game 18 or 20 player based to avoid unnecessary dissapointment.
Doesntpostverymuch wrote:M____ Virus Alert
Alright, this game seems to be pretty OK aside from a few points. Having a blue nightkill immune is overpowered as hell, M36 illustrates this perfectly. Essentially a blue nightkill immune functions as an instant night 1 blue alliance because it cannot be killed after publicly claiming in the thread. This gives the town an unfair advantage against the mafia. Also, you should specify what the sensitive immune system does to blue cardflip colours. I assume it inspects them correctly but your description only specifies what happens to red and green. The lore also doesns't really makes sense, but who cares about that anyway. Aside from the aforementioned problems your game looks pretty good. You do need to fix the nightkill immune and specify the sensitive immune system though.

TLtimelord wrote:M#: No Rest for the Wicked
I would really fucking like this game to be hosted around the helloween season. The bleeder is really cool. The witch is very original too. The old maid is especially interesting. Usually roles like that don't work well, but this game seems to be built around it perfectly. You do need to nerf the mafia though. Three out of the four mafiosi have a possibility to kill independently, which is really fucking overpowered. I suggest you to remove the poisoner and replace it with a different role entirely. Your mafia contains roles that mess with Voting and visiting aswell as a protective role but there is nothing that restricts ability usage or that manipulates the town. You should replace the poisoner with a manipulative role (Painter, Godfather, Thug etc.) or a blocking role (Silencer, Roleblocker, Rolestopper Etc.). This would fix both the amount of kill possibilities aswell as the power variety problem. Aside from the mafia problem though, I really like this game and I would want you to try and host it in the future.

Also I clarified some things and changed the icons for some roles in my game.

Doesntpostverymuch
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Re: Game Concept Thread

Postby Doesntpostverymuch » Tue Jun 13, 2017 3:21 pm

UPADTED VERSION #3:
M____ Virus Alert

Computer Viruses (collectively get 1 kill,wins by elminating Biological viruses)

ILOVEYOU An email based virus that is so common that it is immune to nightkills
Zeus A trojan virus, appears to be a normal file when Inspected
Conficker Its name comes from the English word, configure and a German pejorative, it`s a malware virus, so it can cause ads to pop up and prevent a player from using their ability
CIH The Chernobyl virus (also known as CIH) triggers on April 26th each year, the anniversary of the Chernobyl nuclear disaster. It overwrites a chip inside a PC effectively paralysing the entire computer, In game it just makes players unable to vote the next day

Biological Viruses (wins by elminating computer viruses)

White Blood Cell It can kill one player each night,ironically looses it's abilty for a day if it kills a biological virus
Red Blood Cell Can protect a player each night
Immune System Can infect (it's a pun, don't panic) a player to learn their colour
Sensitive Immune System Can inspect a player each night, but red and green colours are flipped and blue shows as green, thinks they're immune system
Supervirus Simply a virus that is resistant to cures, immune to 2 nightkills per-game(theese nights are chosen by the player, they may not choose night 1 to prevent possible balance issues)
Cas9 A CRISPR thingy,can see who has visited a player
Common Cold There are 200 different strains of cold, Which is why it's the equalvent of a townie
Common Cold
Common Cold
Common Cold
Common Cold
Common Cold
Common Cold
Flu A very fast evovling virus, so fast infact that it's managed to infect computers too and appears as red when inspected, doesn't know they are the flu

Mechanics

Cardflip - There is no roleflip here

Corruption - Viruses may choose to recruit (or corrupt if you prefer) a player into joining their team during the night, They do not get two kills if they recruit a killing role, and they can only recruit one person,ever.

(rolepms, and minature fridges not included)

TLtimelord
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Re: Game Concept Thread

Postby TLtimelord » Wed Jun 14, 2017 2:34 pm

M50: Back to Basics
-15 Players
-Open Ballot
-Cardflip

Mafia:
Mafioso
Mafioso
Mafioso

Town:
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Miller

Make it happen.
Last edited by TLtimelord on Wed Jun 14, 2017 7:09 pm, edited 3 times in total.

ElectriKong
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Re: Game Concept Thread

Postby ElectriKong » Wed Jun 14, 2017 2:40 pm

TLtimelord wrote:M50: Back to Basics
-15 Players
-Open Ballot

Mafia
Mafia
Mafia

Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Miller

Make it happen.
Best Mafia game ever

PersonNamedUser
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Re: Game Concept Thread

Postby PersonNamedUser » Wed Jun 14, 2017 2:50 pm

Electriking wrote:
TLtimelord wrote:M50: Back to Basics
-15 Players
-Open Ballot

Mafia
Mafia
Mafia

Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Miller

Make it happen.
Best Mafia game ever

loop
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Re: Game Concept Thread

Postby loop » Wed Jun 14, 2017 2:54 pm

TLtimelord wrote:M50: Back to Basics
-15 Players
-Open Ballot

Mafia
Mafia
Mafia

Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Miller

Make it happen.
Danny wrote:Here's some constructive criticism: What the hell
Like, what is this game?

ElectriKong
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Re: Game Concept Thread

Postby ElectriKong » Wed Jun 14, 2017 3:10 pm

Jayce 777 wrote:
TLtimelord wrote:M50: Back to Basics
-15 Players
-Open Ballot

Mafia
Mafia
Mafia

Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Miller

Make it happen.
Danny wrote:Here's some constructive criticism: What the hell
Like, what is this game?
It's the best game ever

Doesntpostverymuch
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Re: Game Concept Thread

Postby Doesntpostverymuch » Wed Jun 14, 2017 3:30 pm

TLtimelord wrote:M50: Back to Basics
-15 Players
-Open Ballot

Mafia
Mafia
Mafia

Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Miller

Make it happen.
There's no reason to have a miller if nobody can use the cardflip mechanic.

ShadowStarX
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Re: Game Concept Thread

Postby ShadowStarX » Wed Jun 14, 2017 3:35 pm

Doesntpostverymuch wrote:
TLtimelord wrote:M50: Back to Basics
-15 Players
-Open Ballot

Mafia
Mafia
Mafia

Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Townsperson
Miller

Make it happen.
There's no reason to have a miller if nobody can use the cardflip mechanic.
Well there is no sheriff but you know it can still cause confusion upon death since this is not roleflip?


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