Version 2.0 Changelog: -the game now uses LunaLua -added various midpoints -enhanced visuals -palette adjustments for pleasinger-er a e s t e t c -game filesize drastically reduced -music is now in .ogg format and loops properly -the hub now automatically saves your progress -changed music on the world map -tidied up the world map -midpoint doors removed -replaced score with a death counter -moonstone labs saves between weakening the boss -splat brick road indicates missing sections and enemy spawns -event loop in eyecancer castle is no longer unstoppable -reworked fanofsmbx boss and emral boss -no more getting stuck in the bladder -somewhat believable assault has somewhat believably better music -fixed dragon coin generator -fixed & enhanced squishy -fixed a bug in the final level that made beating the game impossible -balanced aeromatter boss -fixed the doors in journey -added credits for all levels after beating the game -added launcher page
First post gets updated once Aristocrat stops being fucking dead now.
Phazon1111 wrote:When I died on EZ testing track, it skipped me to the Emral bossfight immediately.
Thanks for pointing it out! Turns out both the level "easypeasy.lvl" and "adamanite.lvl" had misplaced starting positions. I fixed the package and the download link now includes those fixes.