arcade999 wrote:
I know what would REALY fit: mario land sky ennemies!
What exactly do you mean by that?
Let me think... custom graphics of SML sky creatures? I hope I answer and think correctly. I will die if I answer incorrectly
You're right, but I don't know of anyone who has SML graphics of Koopas, Goombas, etc. And I don't even think they would look good in a SMB3/SMW level.
Snessy the duck wrote:
What exactly do you mean by that?
Let me think... custom graphics of SML sky creatures? I hope I answer and think correctly. I will die if I answer incorrectly
You're right, but I don't know of anyone who has SML graphics of Koopas, Goombas, etc. And I don't even think they would look good in a SMB3/SMW level.
Well, iv'e seen someone with a custom tatanga boss, so maybe it exist. Iv'e aslo seen wario land npc's graphics, and they looked great in many types of levels.
RSupertheGreat wrote:
Let me think... custom graphics of SML sky creatures? I hope I answer and think correctly. I will die if I answer incorrectly
You're right, but I don't know of anyone who has SML graphics of Koopas, Goombas, etc. And I don't even think they would look good in a SMB3/SMW level.
Well, iv'e seen someone with a custom tatanga boss, so maybe it exist. Iv'e aslo seen wario land npc's graphics, and they looked great in many types of levels.
I hope those SML graphics we're talking about aren't just black and white, because that wouldn't look good in any level at all.
practicalshorty014 wrote:
You're right, but I don't know of anyone who has SML graphics of Koopas, Goombas, etc. And I don't even think they would look good in a SMB3/SMW level.
Well, iv'e seen someone with a custom tatanga boss, so maybe it exist. Iv'e aslo seen wario land npc's graphics, and they looked great in many types of levels.
I hope those SML graphics we're talking about aren't just black and white, because that wouldn't look good in any level at all.
The only funny thing about this is how you can draw parallels between the lack of creativity in this joke and the lack of creativity in level design in large parts of this community.
And even then it's more sad than anything.
In case someone's wondering when Cumulus Castle will be finished, I've recently not really had any motivation to make levels for some time, so it's probably not gonna be finished any soon. I'll probably cancel the level anyway, since I can't think of a proper gimmick for it and the fact that I would probably have to remake it since the current level is kinda basic and bland.