M37: Peak Oil, 200 Years Too Soon - Town Wins

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Thehelmetguy1
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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Thehelmetguy1 » Fri Mar 31, 2017 2:42 pm

Fact is, one of them is definetly mafia, otherwise why would they have claimed TNT Tyrone?

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Megar » Fri Mar 31, 2017 2:48 pm

Shroom and KoE

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Cedur » Fri Mar 31, 2017 3:08 pm

well, King of Eterity seems shady and was just online recently? I claimed right when Mega asked me to.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby ElectriKong » Fri Mar 31, 2017 3:43 pm

I am the real TNT Tyrone

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Cedur » Fri Mar 31, 2017 3:50 pm

You're not.

Thehelmetguy1
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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Thehelmetguy1 » Fri Mar 31, 2017 4:03 pm

I personally sincerely trust more on Shroom than KoE.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby TDK » Fri Mar 31, 2017 4:08 pm

King of Eterity wrote:I am the real TNT Tyrone
Your vote against thehelmetguy1 in Day 3, and then to Doesntpostverymuch when it was questioned was somewhat odd.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Ness-Wednesday » Fri Mar 31, 2017 4:10 pm

I have potential innocence on Supershroom in this one.
The way KoE immediately voted for thehelmetguy1 before being questioned just to jump on the bandwagon to kill DDoesntpostverymuch is a real suspicious move.

Also, since we have our "One horse" still alive, would this be the night where he sits on one player before he/she is also killed?

I don't think it would be a good idea to gather all of the townspeople if that would cause the mafia to have an easier chance of winning.
But, I think it would be better to find a more simple strategy to keep the last few townspeople alive tonight.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Cedur » Fri Mar 31, 2017 4:14 pm

I would assume the horse protects Doc Fesstival. I mean he can't heal himself so he can only hope to not get found out somehow / be killed by bad luck.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Ness-Wednesday » Fri Mar 31, 2017 4:27 pm

What if the horse isn't protecting the doc?

We can't let us loose our last few blues so I think the horse should choose Doc Fesstival to keep us in a more safe manner.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Cedur » Fri Mar 31, 2017 4:30 pm

Yeah he can't do anything more reasonable.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby TDK » Fri Mar 31, 2017 4:31 pm

I would say vig is the more important role to protect. We need him to kill Mafia quicker.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Cedur » Fri Mar 31, 2017 4:32 pm

Problem: Vig hasn't claimed yet. And Doc Fesstival is also vital to identify who's lying.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Ness-Wednesday » Fri Mar 31, 2017 4:34 pm

Is the vig the remaining townsperson blue who hasn't claimed yet or pm Megar?

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby TDK » Fri Mar 31, 2017 4:35 pm

Yes

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby ElectriKong » Fri Mar 31, 2017 5:04 pm

We must protect the Doc festival. Problem with millers is that there is no way to inspect them to confirm them. And the reason why I was against the idea of a blue alliance was because if every blue joined, then a mafioso (Big Doyale) would be a member of the alliance, making it automatically infiltrated.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Zeldamaster12 » Fri Mar 31, 2017 6:30 pm

King of Eterity wrote:We must protect the Doc festival. Problem with millers is that there is no way to inspect them to confirm them. And the reason why I was against the idea of a blue alliance was because if every blue joined, then a mafioso (Big Doyale) would be a member of the alliance, making it automatically infiltrated.
You must not be aware how blue alliances work. The person who claims to the alliance leader doesn't just spill all the other blues's identities to the claimer right off the bat. The alliance leader will wait for counterclaims before the claimer is given any info regarding the alliance. It isn't easy to inflitrate unless the alliance is just plain stupid.

Anywho, either you or Shroom have to be Mafia, and you two need to prove your innocence before Day 3. There can't be two millers, so the suspicion narrows down to either you or Shroom.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby ElectriKong » Fri Mar 31, 2017 6:40 pm

Well I am an inexperienced player against a more experienced one. Shroom probably knows how to get us to falsely trust him. I would not trust him automatically just because he is less suspicious but I don't mind if the vig kills me, it's just that he will regret it if he does.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Thehelmetguy1 » Fri Mar 31, 2017 7:49 pm

Anyways, Megar, what I say is: Don't let any of the two know the identity of even one blue.

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Re: M37: Peak Oil, 200 Years Too Soon - Night 3

Postby Ness-Wednesday » Fri Mar 31, 2017 8:38 pm

Then again, Supershroom could be lying to set the townspeople up for more lynches before day 4...


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