Super Legacy Bros. (W.I.P) (UPDATE)

Share your work-in-progress SMBX episode or browse and support others'.

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World Star 9
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Super Legacy Bros. (W.I.P) (UPDATE)

Postby World Star 9 » Sun Mar 05, 2017 6:57 pm

Hello everyone! This SMBX project will have a large emphasis on story, but I will try to make this game have decent level design too.
Here are some screenshots:
Spoiler: show
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UPDATE 1:
Spoiler: show
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(Very Brief) Story:
Spoiler: show
The princess was kidnapped from the Mushroom Kingdom (big surprise) however, was the princess taken by Bowser? (probably) Or was the princess taken by another threat? Mario and Luigi were once again sent to rescue the princess until they here rumors about seven legendary stars and a brand of extreme tissues? The Mario bros. travel to some interesting areas hoping to find the location of Bowser's castle.
CGFX Credit:
Legendtony987
MarioBros12
Sednaiur
Kyo
Chad
Yoshi64
Valtteri
It's-A-Me
AirShip
Crazydev
D15C0RD
Squishy Rex
CloudFlare
Redigit (of course)

Currently No Downloads :(
Last edited by World Star 9 on Sat Mar 11, 2017 2:29 pm, edited 3 times in total.

Eri7
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Re: Super Legacy Bros. (W.I.P)

Postby Eri7 » Sun Mar 05, 2017 7:46 pm

Very gud , i hope you have fun creating this project!

krakin
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Re: Super Legacy Bros. (W.I.P)

Postby krakin » Sun Mar 05, 2017 9:27 pm

What's with these cutoffs? They're bothering me a bit because I don't know if they're supposed to be like that.
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Last edited by krakin on Mon Mar 06, 2017 6:21 pm, edited 1 time in total.

MacDuckBeat
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Re: Super Legacy Bros. (W.I.P)

Postby MacDuckBeat » Mon Mar 06, 2017 12:35 am

practicalshorty014 wrote:What's with these cutoff? They're bothering me a bit because I don't know if they're supposed to be like that.
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It doesn't sounds like a cutoff or it's my computer screen makes me blind? Was it supposed to be the background or the leaf parts?

Amine Retro
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Re: Super Legacy Bros. (W.I.P)

Postby Amine Retro » Mon Mar 06, 2017 2:14 am

Spoiler: show
practicalshorty014 wrote:What's with these cutoff? They're bothering me a bit because I don't know if they're supposed to be like that.
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ever seen the forest SMB3 background? why would you ever think that's cutoff?

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Re: Super Legacy Bros. (W.I.P)

Postby Cidro » Mon Mar 06, 2017 4:00 am

This looks like a good project. Some issues though. You should really add some scenery to some of the levels, such as the cave level and the birdo fight screenshot. There's also seems to be a lack of coins. Other than that, it's good.

World Star 9
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Re: Super Legacy Bros. (W.I.P)

Postby World Star 9 » Mon Mar 06, 2017 1:01 pm

Eri7 wrote:Very gud , i hope you have fun creating this project!
Thank You! I am enjoying this projects creation!
practicalshorty014 wrote:What's with these cutoff? They're bothering me a bit because I don't know if they're supposed to be like that.
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It's a separate background object, I think it's supposed to cover the tree background object here...
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if it's really bad I can change it.
RSuper wrote:
practicalshorty014 wrote:What's with these cutoff? They're bothering me a bit because I don't know if they're supposed to be like that.
Image
It doesn't sounds like a cutoff or it's my computer screen makes me blind? Was it supposed to be the background or the leaf parts?
It's the leaf part made of background objects.
darkmewd31 wrote:This looks like a good project. Some issues though. You should really add some scenery to some of the levels, such as the cave level and the birdo fight screenshot. There's also seems to be a lack of coins. Other than that, it's good.
Thank You! I will add more scenery to these sections. :)

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Re: Super Legacy Bros. (W.I.P)

Postby glitch4 » Thu Mar 09, 2017 2:50 pm

this looks like a nice project with some decent level design and well made atmosphere! not a fan of castle background objects, I suggest lower its brightness.


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