SMBX2 (2.0 Beta 3)

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Snessy the duck
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Re: SMBX 2.0 Beta 3

Postby Snessy the duck » Mon Jan 02, 2017 12:24 pm

I'd be nice if the bouncy blocks had some kind of animation for when you bounced off of them. I'd also be cool if the switch for toggling red ! blocks was seperate from the p-switch, like it was in Yoshi's island!

Emral
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Re: SMBX 2.0 Beta 3

Postby Emral » Mon Jan 02, 2017 12:58 pm

Snessy the duck wrote:I'd be nice if the bouncy blocks had some kind of animation for when you bounced off of them. I'd also be cool if the switch for toggling red ! blocks was seperate from the p-switch, like it was in Yoshi's island!
1. Once the tech's there. This is on the to-do list for now.
2. Maybe once we got more NPC slots. It'll be a bit harder to set up than this right now, though.

ElectriKong
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Re: SMBX 2.0 Beta 3

Postby ElectriKong » Mon Jan 02, 2017 5:43 pm

Enjl wrote:[TEASER] We may still be waiting on some new tech, but that doesn't mean we can't add stuff into the slots which we still have free.
Image
So are you part of the dev team?

TUWAN
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Re: SMBX 2.0 Beta 3

Postby TUWAN » Mon Jan 02, 2017 5:53 pm

so the checkered blocks are note blocks but for all directions?

edit: spelling
Last edited by TUWAN on Mon Jan 02, 2017 9:20 pm, edited 2 times in total.

loop
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Re: SMBX 2.0 Beta 3

Postby loop » Mon Jan 02, 2017 8:40 pm

TUWAN wrote:so the checkered blocks are not blocks but for all directions?
You made a typo in the word "note".
You forgot the "e"
On Topic: those new blocks are awesome. It would be cool to see those blocks that spits an item upward when pushed from the side (like in SMB3).

MacDuckBeat
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Re: SMBX 2.0 Beta 3

Postby MacDuckBeat » Tue Jan 03, 2017 12:57 am

Man, I really sucked and don't know where to start with LunaLua and other cool stuffs. I just f#@! my mind by seperating the files. And then, I lost like a huge b#@!#@.
Erm..: show
Sorry if I made a pointless post long time ago. I'm just feel too hype and wanted to download it.
I just need to install Notepad c++ and that's all,I'm on without any problem, eh.(Sorry if I feel like overreacting)

[]Yaroslav269[]
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Re: SMBX 2.0 Beta 3

Postby []Yaroslav269[] » Fri Jan 06, 2017 12:45 pm

in link it needs to register to download
of course, i can register on that site but this is inconvenient

underFlo
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Re: SMBX 2.0 Beta 3

Postby underFlo » Fri Jan 06, 2017 12:50 pm

[]Yaroslav269[] wrote:in link it needs to register to download
of course, i can register on that site but this is inconvenient
mega doesn't require you to register.

ElectriKong
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Re: SMBX 2.0 Beta 3

Postby ElectriKong » Fri Jan 06, 2017 1:05 pm

[]Yaroslav269[] wrote:in link it needs to register to download
of course, i can register on that site but this is inconvenient
As Spinda said, this is not true and I don't know how that occurred to you. Also I don't think they would put the download on a site that requires registering, considering it would technically contradict the rule in the levels/episode forum about downloads.

loop
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Re: SMBX 2.0 Beta 3

Postby loop » Fri Jan 06, 2017 8:52 pm

[]Yaroslav269[] wrote:in link it needs to register to download
of course, i can register on that site but this is inconvenient
It doesn't require you to register, but it is kinda slow. One thing: the Dropbox link is disabled.

QuoteKirby
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Re: SMBX 2.0 Beta 3

Postby QuoteKirby » Sun Jan 08, 2017 10:02 pm

sorry , but why does it run as slow as when i enable "disable frameskip" is frameskip auto disabled by default? if thats the case. how do i change it? :O

[]Yaroslav269[]
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Re: SMBX 2.0 Beta 3

Postby []Yaroslav269[] » Wed Jan 11, 2017 12:27 pm

Spinda wrote:
[]Yaroslav269[] wrote:in link it needs to register to download
of course, i can register on that site but this is inconvenient
mega doesn't require you to register.
hm, maybe it really doesn't require this, but not to big files (as this) or not in crappy Russia

FanofSMBX
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Re: SMBX 2.0 Beta 3

Postby FanofSMBX » Wed Jan 11, 2017 8:01 pm

This is a dumb question, but why are maverick thwomps a different NPC than original thwomps? The parakoopas and cheeps all have different kinds in the same NPC.

snoruntpyro
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Re: SMBX 2.0 Beta 3

Postby snoruntpyro » Wed Jan 11, 2017 8:54 pm

FanofSMBX wrote:This is a dumb question, but why are maverick thwomps a different NPC than original thwomps? The parakoopas and cheeps all have different kinds in the same NPC.
because we don't have those kinds of hooks in lunalua yet to make that possible

AutisticToad
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Re: SMBX 2.0 Beta 3

Postby AutisticToad » Fri Jan 13, 2017 7:59 am

YYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!

Fuyu
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Re: SMBX 2.0 Beta 3

Postby Fuyu » Fri Jan 13, 2017 9:24 am

AutisticToad wrote:YYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!
Please abstain from making posts such as this one in the future.

Emral
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Re: SMBX 2.0 Beta 3

Postby Emral » Mon Jan 16, 2017 8:50 am

I encourage everyone to give the cheat 'worldpeace' a try if you haven't already.
YYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!

In other news, we might be seeing these fools in the next version... (WIP)
Image

Matt_The_Slime
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Re: SMBX 2.0 Beta 3

Postby Matt_The_Slime » Mon Jan 16, 2017 6:42 pm

Enjl wrote:I encourage everyone to give the cheat 'worldpeace' a try if you haven't already.
YYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!

In other news, we might be seeing these fools in the next version... (WIP)
Image
OH MAN ONE OF MY FAVOURITE SMW ENEIMES IN SMBX!? HECK YEAH!

loop
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Re: SMBX 2.0 Beta 3

Postby loop » Mon Jan 16, 2017 6:45 pm

Enjl wrote:I encourage everyone to give the cheat 'worldpeace' a try if you haven't already.
YYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!

In other news, we might be seeing these fools in the next version... (WIP)
Image
Ooohhh, Torpedo Teds! Finally, we won't need spriteswaps!

Discylicious
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Re: SMBX 2.0 Beta 3

Postby Discylicious » Fri Jan 20, 2017 2:14 pm

Is it possible to make the level editor look like the original smbx had? I've been with SMBX since the very beginning and i really ... got too familiar with the older look :p


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