amine_retro wrote:first of all, you gotta create a world map
Not necessarily. Hubs are good too, or the mode where you go directly from level to level
amine_retro wrote:it must contain many worlds, not only one.
every world should have 5-8 (or more) levels, and must have a boss battle at the end.
Wrong, wrong, wrong. Many worlds is not really a good idea, especially for a first project. You could even just have one.
Since you're new at SMBX, you might want to start making single levels because you'll improve rapidly if you take feedback well. Then once your design skills are good you should try for an episode, even a minisode (small episode with just a few worlds, maybe 5-12 levels total, etc.).
Overall, many worlds with 5-8 levels could add up to a lot. For a first project, not a good idea.
Also what's up with the boss battles thing? They're not mandatory and could be placed throughout the episode in a large variety of ways.
amine_retro wrote:levels must be fair and simple, you could make a vanilla (no custom gfx) level, or a level with custom gfx (recommended). your choice.
Fair and simple is a good idea to start, but too simple is boring. Especially a whole episode of simple.
amine_retro wrote:you could also make custom map gfx if you want.
now to make a playable episode:
-go to the world map editor
-press the far right section (i think its settings)
-you will find 'world name', type in it the episode's name.
-now in the SMBX menu it should be playable.
now to make playable levels in the world map:
-go to world map editor
-click the section 'levels'
-'level filename' is the levels file name, the filename should have a .lvl at the end of it.
-'level name' is how the level's name will appear on the map. Ex: frosty freezy cave
if you don't understand something ask me.
Tbh I couldn't even follow this and it's a severely lacking guide.
Try taking a look at the stickied (shell) threads in the Help and Support forum. They should have good guidance overall. You can also use the Search feature on the forums to find more relevant topics that could help. You should also go to the Archives forum and find under Archived Forums --> Levels --> The Best and play some levels from there. If you're a visual learner like me, it might help to figure out configuring an episode by taking a look at how other episodes are structured. Most of the episodes under the Featured Episodes tab at the top of this page are good. You can also use them to get a feel for good level design and structure. I'd stay away from Luigi's Fight for the Mushroom Kingdom and Super Mario Enigmatic for now, since although they're some of my favourite episodes, they're very tough