I have no knowledge, but try this: Use the debugger to see where the pointer is. Then put the coordinates in the code. I hope this helps.Westretroman wrote:Just read it, and I still don't understand. Is there any EASY way to explain this.PixelPest wrote:Read. The. Documentation. I just told you to use the booBuddies.create() function. Look at the arguments in the documentation. Look at the exampleWestretroman wrote:
How the heck do I use the create to spawn it in SMBX? do I need to use a separate lua file?
