Natsu's (Intuition) GFX Pack (Update! 07/07/19)

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Superiorstar
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Superiorstar » Sat Sep 27, 2014 3:32 pm

FanofSMBX wrote:Step 1 make a folder for your episode in "worlds"
Step 2 go into that folder and make a folder named anything you like for your level like "Bowser Castle" or "Ice Igloo"
Step 3 copy paste any graphic from the pack into the folder
Step 4 go into SMBX, go into the folder in worlds of your episode and save the level just like the folder (for example if your folder named Tanks you'd save it as "Tanks.lvl"
Tada! You'll see the custom graphics over the default graphics - for example the Boo Lava replaces the SMW Lava, or the Green Thwomp replaces the SMW Thwomp.
It doesn't have to be worlds, you can put it anywhere.
Plus you forget the most important thing: you can't have two of the same GFX in one folder.

LakituBros
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby LakituBros » Sat Sep 27, 2014 3:55 pm

Superiorstar wrote:
FanofSMBX wrote:Step 1 make a folder for your episode in "worlds"
Step 2 go into that folder and make a folder named anything you like for your level like "Bowser Castle" or "Ice Igloo"
Step 3 copy paste any graphic from the pack into the folder
Step 4 go into SMBX, go into the folder in worlds of your episode and save the level just like the folder (for example if your folder named Tanks you'd save it as "Tanks.lvl"
Tada! You'll see the custom graphics over the default graphics - for example the Boo Lava replaces the SMW Lava, or the Green Thwomp replaces the SMW Thwomp.
It doesn't have to be worlds, you can put it anywhere.
Plus you forget the most important thing: you can't have two of the same GFX in one folder.
Ok, i was a big idiot. Thanks
It didn't worked, but anyways thanks.

Jeremia_Lecato
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Jeremia_Lecato » Sun Sep 28, 2014 7:40 pm

I love the grassland, desert, and the beach tiles. :D

Kyogre
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Kyogre » Tue Sep 30, 2014 4:22 pm

Brilliant graphik pack! :D
My favorite Tileset is the Forest Tileset ^^

Jeremia_Lecato
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Jeremia_Lecato » Wed Oct 01, 2014 3:30 pm

TheUltimativeKyogre wrote:Brilliant graphik pack! :D
My favorite Tileset is the Forest Tileset ^^
I love the forest tiles two

Cognition
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Cognition » Mon Oct 06, 2014 10:41 pm

Wow! This is one amazing graphics pack. I really like the brown Bowser tiles with his face and goombas in it. I'm also really loving that desert metal base tiles as well. Oh, who am I kidding the whole pack is amazing! No wonder it was featured.

Witchking666
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Witchking666 » Sat Feb 28, 2015 9:24 am

I think the idea for the "boo goo" was very creative (and it even rhymes)
I am planning to use this in super mario bros the revenge of the koopalings

Thank you for these graphics

Supz_Boi
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Supz_Boi » Mon Jun 13, 2016 3:07 pm

One of the BEST graphic packs I have ever seen!

loop
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby loop » Wed Jun 15, 2016 10:36 am

supermariobros729 wrote:One of the BEST graphic packs I have ever seen!
That was 8 months ago. Anyway, Gary, the SMB3 water inside corners are coins. They disappear when you touch them. Please convert them into BGOs. Just scrap one animation half and save as a BGO, and then flip it and save as a new file.

Fuyu
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Fuyu » Wed Jun 15, 2016 10:44 am

You know you can make them friendly so they don't disappear when you touch 'em, right?

loop
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby loop » Wed Jun 15, 2016 3:09 pm

Did not know that. I may be experienced at this, but I didn't know they couldn't be collected if flagged friendly.

KesterTank
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby KesterTank » Tue Sep 06, 2016 1:14 pm

Those graphics looks good. May I have credit for it?

Fuyu
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Fuyu » Tue Sep 06, 2016 7:29 pm

Err ... no. You can't take credit for these graphics because you did not make them. You can use them if you want, but crediting me is up to choice.

Snessy the duck
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Snessy the duck » Tue Sep 13, 2016 1:18 pm

Wow, these graphics, especially the ones from the update, are really good dude! I'm actually using the Ruined Temple GFX in one of my WIP Levels! I also remember using some of these amazing GFX in a level I made back when I thought every SMBX Custom Song had to be SNES Remixed! Great job dude, I hope you continue making awesome GFX!

Fuyu
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Fuyu » Tue Sep 13, 2016 1:30 pm

Thanks, but the chances of me going back to making graphics are pretty slim. Since I stopped doing SMBX, I just have no reason to go back to it.

Snessy the duck
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Re: Natsu's GFX Pack (Update! 06/09/14)

Postby Snessy the duck » Wed Sep 14, 2016 1:00 pm

Gary the Goomba wrote:Thanks, but the chances of me going back to making graphics are pretty slim. Since I stopped doing SMBX, I just have no reason to go back to it.
Oh... okay! But at least change the name so it's not Natsu's GFX Pack, Which doesn't make that much sense anymore after your name change!

Murphmario
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Re: Natsu's (Gary the Goomba) GFX Pack (Update! 06/09/14)

Postby Murphmario » Wed Sep 14, 2016 8:04 pm

Don't you have unreleased stuff though? What's wrong with uploading that and calling it a day?

Fuyu
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Re: Natsu's (Gary the Goomba) GFX Pack (Update! 06/09/14)

Postby Fuyu » Wed Sep 14, 2016 8:13 pm

Do I? I don't think so. Either way, not happening. Sorry.

Turret 3471
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Re: Natsu's (Gary the Goomba) GFX Pack (Update! 06/09/14)

Postby Turret 3471 » Wed Sep 14, 2016 9:04 pm

Imagevia Imgflip Meme Generator
If a pack is that good, you gotta describe it with a meme.
right?... :lol:

BloodserGames
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Re: Natsu's (Gary the Goomba) GFX Pack (Update! 06/09/14)

Postby BloodserGames » Fri Oct 07, 2016 5:12 pm

Very Cool! You are The Best!, Guy


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