Koops's Koopa Level Kellection (More levels)

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Koopsakimoto
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Koops's Koopa Level Kellection (More levels)

Postby Koopsakimoto » Sat Sep 10, 2016 1:08 am

I Made a new level. it's based off 1-1 from SMB1 but SMB3 styled. There's also a secret if you jump over the goal flag. (1.4.3)




''Image'



http://www.mediafire.com/file/emnd9m92r9c08pr/1-1.zip



Image




A SMB2 Level.



http://www.mediafire.com/file/sdkpt8gwzu9u0p7/SMB2.zip
Last edited by Koopsakimoto on Sun Jan 29, 2017 10:46 am, edited 7 times in total.

Radiance
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Re: Boom Boom's Castle

Postby Radiance » Sat Sep 10, 2016 1:34 am

Use [img ][/img] tags to put images especially screenshots.

aero
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Re: Boom Boom's Castle

Postby aero » Sat Sep 10, 2016 2:22 am

In your screenshot, you used the wrong tiles for the slopes. Now with this there's a few things that are wrong. First is that there's hardly any enemies that are a threat. The way you built this level was with big open areas to where you can just fly around without any trouble. Some enemies just leave the level by walking out of bounds away from the player, and others are just not a real threat. This level is pretty flat, and there's minimal platforming so it's not really that enjoyable. Those were the major flaws with this level really, so if you took out the leaf powerup and maybe added more platforms with better enemy placement it would improve the level dramatically. This really isn't that bad for a first level, so try adjusting it around to see what works and try out some levels other people made.

PixelPest
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Re: Boom Boom's Castle

Postby PixelPest » Sat Sep 10, 2016 8:36 am

Please don't Double-Post Koopsakimoto. You can edit your posts instead. Also, as Mr Briney mentioned, you need to have your screenshots directly embedded in your post. To do this copy their direct links between two image tags:

Code: Select all

[img][/img]
Furthermore, just a word of forewarning: you need to post all of your levels in this topic. If you look around the Levels forum you'll see a variety of naming schemes, most revolving around usernames, for topic titles

FanofSMBX
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Re: Koops's Koopa Level Kellection

Postby FanofSMBX » Sat Sep 10, 2016 3:04 pm

Where did you get those Sunglasses Goombas? I didn't think I released them publically.

Koopsakimoto
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Re: Koops's Koopa Level Kellection

Postby Koopsakimoto » Sat Sep 10, 2016 3:29 pm

FanofSMBX wrote:Where did you get those Sunglasses Goombas? I didn't think I released them publically.
They were in your GFX Pack.

HeroLinik
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Re: Koops's Koopa Level Kellection

Postby HeroLinik » Mon Sep 12, 2016 9:16 am

Playthrough made of Boom-Boom Castle:



A playthrough of Cheep-Cheep Cavern will be posted later.

Koopsakimoto
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Re: Koops's Koopa Level Kellection

Postby Koopsakimoto » Mon Sep 12, 2016 8:30 pm

Linik wrote:Playthrough made of Boom-Boom Castle:



A playthrough of Cheep-Cheep Cavern will be posted later.

Hey, Thanks!

Koopsakimoto
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Re: Koops's Koopa Level Kellection

Postby Koopsakimoto » Sun Jan 29, 2017 10:45 am

Okay, I made 2 new Levels. Hopefully I've gotten Better than before.

Artturer
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Re: Koops's Koopa Level Kellection (More levels)

Postby Artturer » Wed Feb 01, 2017 4:04 pm

Cool remake of the first level of SMB1!

Koopsakimoto
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Re: Koops's Koopa Level Kellection (More levels)

Postby Koopsakimoto » Sun Feb 12, 2017 8:34 pm

Artturer wrote:Cool remake of the first level of SMB1!
Thanks! Glad you liked it!

MacDuckBeat
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Re: Koops's Koopa Level Kellection (More levels)

Postby MacDuckBeat » Mon Feb 13, 2017 1:13 am



I hope you enjoy the fails. :3

arcade999
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Re: Koops's Koopa Level Kellection (More levels)

Postby arcade999 » Wed Mar 15, 2017 6:44 pm

I am surprised how turned smb1 tilesets into smb3.


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