General discussion about Super Mario Bros. X.
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jenyafio100
- Guest
Postby jenyafio100 » Fri May 02, 2014 1:28 pm
what do you want to give the WIP yellow shoe? i'm sure it is good...
Last edited by jenyafio100 on Sat May 03, 2014 6:16 am, edited 2 times in total.
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XerX
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Postby XerX » Fri May 02, 2014 1:37 pm
what?
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Super Luigi!
- Volcano Lotus

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Postby Super Luigi! » Fri May 02, 2014 3:36 pm
Hold on Blank; I got this. Don't worry, I speak fluent watermelon. If I offend anyone, please note I only respond correctly.
Yellow Shoe should make pounds and puffs, kill any enemy under it, even Spiny. It would complete the cycle and go with Yoshis. Is a good idea, yes?
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FanofSMBX
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Postby FanofSMBX » Fri May 02, 2014 3:39 pm
Super Luigi! wrote:Hold on Blank; I got this. Don't worry, I speak fluent watermelon. If I offend anyone, please note I only respond correctly.
Yellow Shoe should make pounds and puffs, kill any enemy under it, even Spiny. It would complete the cycle and go with Yoshis. Is a good idea, yes?
How would I make this?
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Super Luigi!
- Volcano Lotus

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Postby Super Luigi! » Fri May 02, 2014 4:36 pm
I would either turn the Yellow Yoshi into a Yellow Shoe, see what Lunadll can do (It's magic, remember?), or both.
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Tango
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Postby Tango » Fri May 02, 2014 4:37 pm
Turn all the enemies that you attack into coins, because of the yellow color. That can be a good idea if exist a New Super Mario Bros X 2.
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jenyafio100
- Guest
Postby jenyafio100 » Sat May 03, 2014 6:13 am
Miles Troopa wrote:Turn all the enemies that you attack into coins, because of the yellow color. That can be a good idea if exist a New Super Mario Bros X 2.
great idea, it added to the pool...
Super Luigi! wrote:I would either turn the Yellow Yoshi into a Yellow Shoe, see what Lunadll can do (It's magic, remember?), or both.
are you sure, because thwomp's shoe have abilities of yellow and purple yoshis.
note that thwomp's shoe is gray.
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Valtteri
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Postby Valtteri » Sat May 03, 2014 9:41 am
Yes, I would like to see this yellow shoe.
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FutureNyanCat
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Postby FutureNyanCat » Mon May 05, 2014 1:09 am
Wait, it's possible to make a yellow shoe with LunaDLL?
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jenyafio100
- Guest
Postby jenyafio100 » Thu May 08, 2014 11:29 am
FutureNyanCat2014 wrote:Wait, it's possible to make a yellow shoe with LunaDLL?
i'm not sure, you can check by yourself or others.
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Firespike33
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Postby Firespike33 » Thu May 08, 2014 12:26 pm
Well, I like the idea of it making mini-earthquakes. Maybe it can make small ones every time you hop or jump which just flip an enemy around. Stomping on an enemy could create a bigger one--bigger than yellow Yoshi's--that can kill/K.O. enemies.
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leif_erikson
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Postby leif_erikson » Thu May 08, 2014 7:54 pm
If you wanted to do this with lunadll you would have to
1) Make a custom sprite in C. No one knows how to program well enough for that.
or
2) Replace a different shoe and change its graphics. Write a sentinel code that checks for killed enemies and turns them into coins when you're in the correct shoe.
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sleepy
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Postby sleepy » Fri May 09, 2014 11:43 am
leif_erikson wrote:
1) Make a custom sprite in C. No one knows how to program well enough for that.
Assumption much? Just because you haven't seen anyone here use C doesn't mean there isn't anyone here that can use C. I program in C and C++ all the time. Don't make assumptions. Will I make this sprite? No, simply because I don't see the use in coding it.
e: punctuation errors ftw
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leif_erikson
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Postby leif_erikson » Fri May 09, 2014 12:47 pm
sleepy wrote:leif_erikson wrote:
1) Make a custom sprite in C. No one knows how to program well enough for that.
Assumption much? Just because you haven't seen anyone here use C doesn't mean there isn't anyone here that can use C. I program in C and C++ all the time. Don't make assumptions. Will I make this sprite? No, simply because I don't see the use in coding it.
e: punctuation errors ftw
Good for you. Point is, no one who knows how is going to put in the effort to code that. It's a good assumption to make because it's true.
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sleepy
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Postby sleepy » Fri May 09, 2014 1:39 pm
leif_erikson wrote:sleepy wrote:leif_erikson wrote:
1) Make a custom sprite in C. No one knows how to program well enough for that.
Assumption much? Just because you haven't seen anyone here use C doesn't mean there isn't anyone here that can use C. I program in C and C++ all the time. Don't make assumptions. Will I make this sprite? No, simply because I don't see the use in coding it.
e: punctuation errors ftw
Good for you. Point is, no one who knows how is going to put in the effort to code that. It's a good assumption to make because it's true.
I could if I wanted to. Do I want to? No, because I don't see the need for it. and what is the need of a yellow shoe when there's a yellow yoshi? Yellow Yoshi can shake ground when it has a shell in it's mouth.
Therefore, coding a yellow shoe isn't needed.
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SuperWingedYoshi
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Postby SuperWingedYoshi » Fri May 09, 2014 1:56 pm
sleepy wrote:I could if I wanted to. Do I want to? No, because I don't see the need for it. and what is the need of a yellow shoe when there's a yellow yoshi? Yellow Yoshi can shake ground when it has a shell in it's mouth.
Therefore, coding a yellow shoe isn't needed.
Generally, you're right about that. But then, the Kuribo Shoe and the Lakitu Shoe would be useless, too. Only the Podoboo Shoe would still remain useful since no Yoshi can walk on lava.
Here are three arguments for you on why a yellow shoe could make sense.
Firstly: The shoes, considering its abilities, give the player an alternative to using Yoshis. With the Kuribo Shoe replacing Green Yoshi, the Podoboo Shoe (kind of) replacing Red Yoshi, and the Lakitu Shoe replacing Blue Yoshi, a Yellow Shoe replacing Yellow Yoshi would fit perfectly into this series.
Secondly: Since Peach and Toad can't ride Yoshis, a Yellow Shoe would make the characters more balanced because the stomping ability wouldn't be limited to Mario and Luigi any longer.
Thirdly: You know how the Lakitu Shoe allows infinite flying, while Blue Yoshi will only let you fly for a certain amount of time and then you're only able to hover down to the ground again? A similar thing could be done with the Yellow Shoe. Make it cause a mini-earthquake which has a bigger area of effect than Yellow Yoshi's stomp ability (or any other Yoshi's since Yoshi could just pick up a Yellow or a Rainbow shell and that would cause Yoshi to gain the same ability).
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Firespike33
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Postby Firespike33 » Fri May 09, 2014 4:48 pm
sleepy wrote:I could if I wanted to. Do I want to? No, because I don't see the need for it. and what is the need of a yellow shoe when there's a yellow yoshi? Yellow Yoshi can shake ground when it has a shell in it's mouth.
Therefore, coding a yellow shoe isn't needed.
I'm not sure if it would be possible, but what about my idea for a more interesting shoe that works differently than yellow Yoshi?
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Tango
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Postby Tango » Fri May 09, 2014 8:32 pm
Firespike33 wrote:sleepy wrote:I could if I wanted to. Do I want to? No, because I don't see the need for it. and what is the need of a yellow shoe when there's a yellow yoshi? Yellow Yoshi can shake ground when it has a shell in it's mouth.
Therefore, coding a yellow shoe isn't needed.
I'm not sure if it would be possible, but what about my idea for a more interesting shoe that works differently than yellow Yoshi?
What you think of my Yellow Coin Shoe idea?
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Firespike33
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Postby Firespike33 » Fri May 09, 2014 10:43 pm
It's all right, but I think something related to yellow Yoshi would make more sense. Besides, coins aren't even very useful in SMBX.
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Tango
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Postby Tango » Sat May 10, 2014 8:35 am
Firespike33 wrote:It's all right, but I think something related to yellow Yoshi would make more sense. Besides, coins aren't even very useful in SMBX.
Well, Don't is all day that you can find a invisible block with a life... But, if the Yellow Shoe does this two things in same time?
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