Share and discuss custom SMBX graphics.
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Witchking666
- Silver Yoshi Egg

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Postby Witchking666 » Mon Aug 22, 2016 4:10 pm
Sans wrote:
Thanks! I think I'll start doing this more often.
What, ranting on graphics threads?
Also camacho, your graphic looks a bit flat. Apply a one or something on it. Also, your normal coins aren't golden, they're just yellow. A slightly more orangish colour, a bit more contrast, and a tad bit colour shades of different colours them yellow. When going for gold, orange and white really work aswell as yellow itself ( in a lesser amount).
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Ace
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Postby Ace » Mon Aug 22, 2016 4:15 pm
Syndrilevosse wrote:But the thing is that why go through the entire effort of installing and getting Lunalua just to use a graphic as simple as a coin reskin when you could easily just create a mask like I just showcased.
Lunalua is making you guys lazier in doing something as simple as creating a mask. It's such an easy process and it doesn't require users to install an entirely new asset just to use a simple graphic. If this was a graphics pack then I would understand, but something as simple as this doesn't and shouldn't require Lunalua to work.
On top of all that, the coin graphic is a little lacking anyway, it's just a circle with some light shading.
There's not really any excuse for not having lua lua. Too many levels use it nowadays that regular smbx just doesn't cut it.
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Danny
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Postby Danny » Mon Aug 22, 2016 5:53 pm
I'm very well aware of that, but why would you have people go through extra steps just to get a graphic that's pretty lacking? I'm understanding that nobody is forcing you to download it, but the only situation where I can see this being a good thing is if you were packaging together a bunch of graphics rather than just a single coin reskin, that's the part that people are completely ignoring just so they can get back at me with "why not just use lua". The point is that something as simple and small as this shouldn't require someone to install an entirely new asset to use for SMBX.
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Ace
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Postby Ace » Mon Aug 22, 2016 6:23 pm
Syndrilevosse wrote:The point is that something as simple and small as this shouldn't require someone to install an entirely new asset to use for SMBX.
except you should have it installed anyways, so nobody's downloading an entirely new asset for a coin graphic.
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Yoshi021
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Postby Yoshi021 » Mon Aug 22, 2016 6:25 pm
What I like about PNGs is that they use less space.
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Danny
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Postby Danny » Mon Aug 22, 2016 6:54 pm
Ace wrote:Syndrilevosse wrote:The point is that something as simple and small as this shouldn't require someone to install an entirely new asset to use for SMBX.
except you should have it installed anyways, so nobody's downloading an entirely new asset for a coin graphic.
I do have Lunalua installed. My point still stands, and everybody just seems to be forgetting about it or not answering to it.
Why require an entirely new asset for just one simple graphic?
It limits people who don't have Lunalua installed, and it forces them to go through extra unnecessary steps just to get one graphic. Not saying people probably going to get this anyway, but, my point still stands.
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Taker
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Postby Taker » Tue Aug 23, 2016 1:12 pm
Syndrilevosse wrote:Ace wrote:Syndrilevosse wrote:The point is that something as simple and small as this shouldn't require someone to install an entirely new asset to use for SMBX.
except you should have it installed anyways, so nobody's downloading an entirely new asset for a coin graphic.
I do have Lunalua installed. My point still stands, and everybody just seems to be forgetting about it or not answering to it.
Why require an entirely new asset for just one simple graphic?
It limits people who don't have Lunalua installed, and it forces them to go through extra unnecessary steps just to get one graphic. Not saying people probably going to get this anyway, but, my point still stands.
Exactly my point in making the P coin, one graphic doesn't need to be luna lua only. Now if he had an entire pack that required lunalua, then that's understandable. I was gonna download this, but I don't have lunalua and neither do I plan on having it.
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Yoshi021
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Postby Yoshi021 » Tue Aug 23, 2016 1:17 pm
Only because its .png doesn't mean it's lua only. You can use PGE's PNG --> GIF.
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Taker
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Postby Taker » Tue Aug 23, 2016 1:24 pm
Yoshi021 wrote:Only because its .png doesn't mean it's lua only. You can use PGE's PNG --> GIF.
Still, too much work. Using your logic(you used lua to save yourself work) we won't download your graphic to save ourselves work. If you're doing individual graphics, they should be .gif. Lua should only be used for graphic packs or lua required stuff.
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Yoshi021
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Postby Yoshi021 » Tue Aug 23, 2016 1:27 pm
Sans wrote:
Still, too much work. Using your logic(you used lua to save yourself work) we won't download your graphic to save ourselves work. If you're doing individual graphics, they should be .gif. Lua should only be used for graphic packs or lua required stuff.
Then just download lua. You can just replace 1.3.0.1 with it. Everything now uses .png (including 1.4) it's not everyone's fault that you are using outdated stuff.
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Taker
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Postby Taker » Tue Aug 23, 2016 1:36 pm
Yoshi021 wrote:Sans wrote:
Still, too much work. Using your logic(you used lua to save yourself work) we won't download your graphic to save ourselves work. If you're doing individual graphics, they should be .gif. Lua should only be used for graphic packs or lua required stuff.
Then just download lua. You can just replace 1.3.0.1 with it. Everything now uses .png (including 1.4) it's not everyone's fault that you are using outdated stuff.
Again, I'm not only speaking for myself but probably for the other 100's of people who wouldn't download lunalua when it's not necessary only to run a single graphic.
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Yoshi021
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Postby Yoshi021 » Tue Aug 23, 2016 1:41 pm
But lua has many more benefits such as bug-fixes. It also reduces the amount of space it takes because graphics no longer need m-shadows.
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Turret 3471
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Postby Turret 3471 » Tue Aug 23, 2016 1:58 pm
Yoshi021 wrote:But lua has many more benefits such as bug-fixes. It also reduces the amount of space it takes because graphics no longer need m-shadows.
But many people don't know how to use LUA. And I agree with everyone else, it's kinda useless to use LUA just for one little sprite.
I know someone said PNGs take up less space than GIFs, but bruh, not even an 8th of my F: drive's 244 GB disk space consists of SMBX GIF graphics. Not even an 8th, and I have a ton of stuff to work with....... jus' sayin'...
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Yoshi021
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Postby Yoshi021 » Tue Aug 23, 2016 2:01 pm
Turret 3471 wrote:
But many people don't know how to use LUA. And I agree with everyone else, it's kinda useless to use LUA just for one little sprite.
I know someone said PNGs take up less space than GIFs, but bruh, not even an 8th of my F: drive's 244 GB disk space consists of SMBX GIF graphics. Not even an 8th, and I have a ton of stuff to work with....... jus' sayin'...
You don't need to know how to code just to use lua.
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Waddle
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Postby Waddle » Tue Aug 23, 2016 2:02 pm
Yoshi021 wrote:But lua has many more benefits such as bug-fixes. It also reduces the amount of space it takes because graphics no longer need m-shadows.
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Ace
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Postby Ace » Tue Aug 23, 2016 3:24 pm
ITT: People who need to swallow their pride and get with the times. There's nothing difficult about using lua lua.
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Taker
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Postby Taker » Tue Aug 23, 2016 4:21 pm
Ace wrote:ITT: People who need to swallow their pride and get with the times. There's nothing difficult about using lua lua.
Our point isn't that using lunalua is difficult. Our point is that downloading lunalua just for one measely graphic is time consuming and un-necessary. Who cares if it takes less space? It's still an extra step for whoever doesn't have lua, just like the creator of said graphic said it's an extra step to make masks.
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Yoshi021
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Postby Yoshi021 » Tue Aug 23, 2016 4:30 pm
Taker wrote:Ace wrote:ITT: People who need to swallow their pride and get with the times. There's nothing difficult about using lua lua.
Our point isn't that using lunalua is difficult. Our point is that downloading lunalua just for one measely graphic is time consuming and un-necessary. Who cares if it takes less space? It's still an extra step for whoever doesn't have lua, just like the creator of said graphic said it's an extra step to make masks.
But it's not just for one graphic. It's for future graphics that will use .png. Besides, downloading Lunalua only takes a minute and you have to only download it once. Making a m-shadow for every graphic is tedious and unnecessary.
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Turret 3471
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Postby Turret 3471 » Tue Aug 23, 2016 4:37 pm
Yoshi021 wrote:But it's not just for one graphic. It's for future graphics that will use .png. Besides, downloading Lunalua only takes a minute and you have to only download it once. Making a m-shadow for every graphic is tedious and unnecessary.
I still like doing it the old fashioned way. Using both the normal pic and the mask. It's pretty easy and quick for me to make masks, so...
Plus, even with future PNG graphics, everyone will still have the ability to turn them into GIFs, along with the masks.
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Taker
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Postby Taker » Tue Aug 23, 2016 4:44 pm
Turret 3471 wrote:Yoshi021 wrote:But it's not just for one graphic. It's for future graphics that will use .png. Besides, downloading Lunalua only takes a minute and you have to only download it once. Making a m-shadow for every graphic is tedious and unnecessary.
I still like doing it the old fashioned way. Using both the normal pic and the mask. It's pretty easy and quick for me to make masks, so...
Plus, even with future PNG graphics, everyone will still have the ability to turn them into GIFs, along with the masks.
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