KBM/Quines' SMBX dump

Share and discuss custom SMBX graphics.

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KBM-Quine
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KBM/Quines' SMBX dump

Postby KBM-Quine » Sun Jul 10, 2016 5:38 pm

i don't know what to put here, but this a dump of all the things i had in my SMBX folder on dropbox.
it's mostly graphics made at Darkonius' request but there's some levels in there for one reason or another.

edit: i'll be honest with you, i made this at a time where i wasn't in the best place. the reason for making it was simply that i planned to leave smbx as a whole. of course that no longer being the case, i shall be taking this down. the reason being is that i feel as though i didn't do this in my or Darkonius' best interest, or even in sound mind. i'd appreciate it if any of the graphics from this weren't spread about, but i can't really stop anyone. thank you for understanding.
Last edited by KBM-Quine on Sun Jul 25, 2021 10:00 pm, edited 5 times in total.

bossedit8
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Re: KBM/Quines' SMBX dump

Postby bossedit8 » Sun Jul 10, 2016 6:07 pm

Oh man, the things as of what I see looks pretty amazing and I like a lot of those graphics you've made here. Also I can see Toadette here aswell. =w=

And then Darkonius. Hi Darkonius!

ShadowLabrys101
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Re: KBM/Quines' SMBX dump

Postby ShadowLabrys101 » Mon Jul 11, 2016 3:25 pm

That's a neat GFX Dump you've got here. It's even got the Bone Goomba from NSMB2!

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Re: KBM/Quines' SMBX dump

Postby ShadowLabrys101 » Mon Jul 11, 2016 3:26 pm

That's a neat GFX dump you've got here. It's even got the Bone Goomba from NSMB2!

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Re: KBM/Quines' SMBX dump

Postby AirShip » Mon Jul 11, 2016 3:32 pm

Great graphics, in fact, some will be very useful for me, I hope you do not mind if I change some for my personal use.

Moreover, these tiles map is a recolor of my version or what?

KBM-Quine
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Re: KBM/Quines' SMBX dump

Postby KBM-Quine » Mon Jul 11, 2016 5:17 pm

AirShip wrote:Great graphics, in fact, some will be very useful for me, I hope you do not mind if I change some for my personal use.

Moreover, these tiles map is a recolor of my version or what?
it's fine if you change something.
i'm not entirely sure about the tiles map, but it was something made at request of darkonius so it's entirely possible.

Darkonius Mavakar
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Re: KBM/Quines' SMBX dump

Postby Darkonius Mavakar » Tue Jul 12, 2016 3:02 pm

to clarify, i asked KBM to extend the tileset, sorry for the confusion!

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Re: KBM/Quines' SMBX dump

Postby KBM-Quine » Tue Jul 12, 2016 10:32 pm

Update: added some more screenshots and cleaned up the folders abit

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Re: KBM/Quines' SMBX dump

Postby Alucard648 » Wed Jul 13, 2016 9:04 am

Error 403. ^-(

bossedit8
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Re: KBM/Quines' SMBX dump

Postby bossedit8 » Wed Jul 13, 2016 9:32 am

Alucard648 wrote:Error 403. ^-(
Spoiler: show
Image
Original link: http://i.imgur.com/5MOg3X4.png

Basically we can't download the update apparently.

KBM-Quine
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Re: KBM/Quines' SMBX dump

Postby KBM-Quine » Wed Jul 13, 2016 10:40 am

i guess google drive doesn't like direct linking that much, fixed

Witchking666
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Re: KBM/Quines' SMBX dump

Postby Witchking666 » Wed Jul 13, 2016 12:08 pm

Weren't you the guy who made the delightful devkit?

KBM-Quine
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Re: KBM/Quines' SMBX dump

Postby KBM-Quine » Wed Jul 13, 2016 3:25 pm

witchking666 wrote:Weren't you the guy who made the delightful devkit?
for the most part, yes

KesterTank
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Re: KBM/Quines' SMBX dump

Postby KesterTank » Wed Aug 31, 2016 7:55 am

nice gfx pack
Last edited by KesterTank on Fri Aug 10, 2018 5:15 am, edited 1 time in total.

KBM-Quine
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Re: KBM/Quines' SMBX dump

Postby KBM-Quine » Wed Aug 31, 2016 11:50 am

KesterTank wrote:So is this for DA:2? Where is the updated koopa graphics since I saw Lx xzit's video.
the overworld GFX in question were made nearly a year-and-a-half ago, so i doubt they'll be used in DA:2.

the koopa was made specifically for DA:2, so they'll be released at darkonius' discretion. i'm unsure when that could be.

KesterTank
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Re: KBM/Quines' SMBX dump

Postby KesterTank » Sun Sep 11, 2016 8:40 am

-_-
Last edited by KesterTank on Fri Aug 10, 2018 5:14 am, edited 1 time in total.

KBM-Quine
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Re: KBM/Quines' SMBX dump

Postby KBM-Quine » Sun Sep 11, 2016 12:23 pm

KesterTank wrote:something that really worries about the custom overworld is the scenery?
i made none of the scenery for the overworld, he used his own/other custom scenery.
KesterTank wrote:so does the new koopa is made by darkonius or sliver?
as stated before, i simply edited the koopa. i believe silverdeoxys made the original.
KesterTank wrote:I found only 2 pictures but i can rip them but not the parakoopa
as i've said before, the koopa was made specifically for DA:2. so it is up to darkonius whether or not you can rip them, not me.
KesterTank wrote:[insert image here] credit to lovetendo for the edited giant goomba rip.
darkonius had requested me to rip and restyle it. credit was given to lovetendo in a txt file when the goomba was ripped. i'm unsure if said txt was in the folder with it.

as to avoid more unnecessary off-topicness, please take further discussion to either the DA:2 Topic or PM me about any other concerns.

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Re: KBM/Quines' SMBX dump

Postby Murphmario » Tue Jul 06, 2021 3:13 pm

Hey, just so you know, the Dragonfly Falls Dirt has improper masks. Do you think you could provide a fixed version of that tileset?

KBM-Quine
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Re: KBM/Quines' SMBX dump

Postby KBM-Quine » Sun Jul 25, 2021 10:01 pm

Murphmario wrote:
Tue Jul 06, 2021 3:13 pm
Hey, just so you know, the Dragonfly Falls Dirt has improper masks. Do you think you could provide a fixed version of that tileset?
i don't know for sure why i didn't get a notification for this, strange. regardless, i will not. re-read the first post for more information if your curious.


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