Epic Trilogy: Mario RPG - Lost Prophecy.

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PlayerYoshi14
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Epic Trilogy: Mario RPG - Lost Prophecy.

Postby PlayerYoshi14 » Sat Jun 18, 2016 6:27 pm

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Hello, I'd like to introduce my episode, Mario RPG - Lost Prophecy. This episode is made only by me, it's the first part of the trilogy.

What about the campaign? It'll be a typical RPG, at least the first part of the trilogy. There will be a lot of quest from the villagers, mostly about searching various stuff, but it won't be lacking any boss battles or fun Easter Eggs. There's a ton of dialogues and sometimes we have to talk with others to unlock other events.

Plot: A robber in the Mushroom Kingdom has stolen from the city councilor some books about prophecies and secrets about the Mushroom Kingdom. Head into a chase for the robber and end his evil plans.

There aren't any typical levels, nor any hubs. There isn't any world map. The action takes place in cities, you can travel in any direction and the order of challenge doesn't have any meaning, but after completing the main task, another location will be unlocked.

Curiosities:
Spoiler: show
- The episode will be spin-off Super Mario and the Seal of Apocalypse.
- Jewel of Life is a piece of a pillar of the Hell.
- Blue Characters are members of a secret organization, whose mission is sow terror and imbalance.
It's made 10 places:
* Toad City
* Assahlah - Land of the Eternal Winter
* Szetela's Cave
* Singing Ruins
* Temple of Life
* Sky's Islands
* Lava Chasm - Hellish Land
* Bowser's Castle Countryard
* Gadollami - Place of the Last Hope
* Ancient Cemetery

New screens:
Spoiler: show
ImageImageImageImageImageImageImage
That's all about that, have fun watching the trailer. :D

You can turn on the English subtitles.



The related topic: http://www.smbxgame.com/forums/v ... 34&t=15523

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Last edited by PlayerYoshi14 on Sat Jul 02, 2016 6:37 am, edited 1 time in total.

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby Hasin » Wed Jun 22, 2016 8:33 pm

Hello, LoY14!
Your design looks great. Graphics beautifully blends in with the whole story.
However, i found a mistake in the 5th screenshot. It should be there "zwlekaj", not "zwelekaj".
Also on the last screenshot it is not nice, because these blocks look awful and not blend with the background, ugh.

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby Alagirez » Wed Jun 22, 2016 9:12 pm

The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby Hasin » Wed Jun 22, 2016 9:41 pm

Camacho wrote:The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
Camacho, this project is currently being made ​​in the Polish language.
The author probably after the completion of the episode will begin translating into English.

In the first picture, the guard (Link) says that he guards the door all day, and the owner did not return.
For this reason, he is worried.

In the next screen Toad says:
"If you have not gone to the old Joe, do not hesitate!
Only when you complete the story mode, you can teleport to further map."

PlayerYoshi14
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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby PlayerYoshi14 » Thu Jun 23, 2016 12:24 am

Camacho wrote:The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
I know, I'll correct it :P I am from polish forum and the first make episode in their native language. :) Sorry for complications. :oops: I will translate episode.

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby Kingbowser112 » Fri Jul 01, 2016 11:30 am

Can I ask where have you found that background and the tileset ?
( I mean that nice level violet, where you can see a spider ). Thanks.

A really good style for an episode. I really love the atmosphere of that ice-sky level and of that dark-aracno level.
I'll download it.

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby PlayerYoshi14 » Fri Jul 01, 2016 1:07 pm

Kingbowser112 wrote:Can I ask where have you found that background and the tileset ?
( I mean that nice level violet, where you can see a spider ). Thanks.

A really good style for an episode. I really love the atmosphere of that ice-sky level and of that dark-aracno level.
I'll download it.
This is the graphics from one user of this forum. I hope, that I can borrow his graphics :| I did a lot on this stage and it would be regrettable, if he disagree.
Anyway thanks, I'm glad you like it. In the margin, episode is creating slowly, because I am correcting my second campaign "Super Mario and the Seal of Apocalypse"
I think, that work on this episode will be completed to the end fourth season, maybe I will deliver him in October :) Over time, I will inform you pictures.
Last edited by PlayerYoshi14 on Fri Jul 01, 2016 7:43 pm, edited 3 times in total.

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby Kingbowser112 » Fri Jul 01, 2016 3:18 pm

Oh, yeah, I know I know. In the past I used to make a Serie, his name is BIK (Bowser's Inferanl Kingdom). You know, the secret is to make a level and a campaign at a time, and to be preplanned. For example I use a paper with all my level's name and with all the respective arguments, so you can organize some gfx for each level.

Anyway I'll wait with patient. =D

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby Alagirez » Fri Jul 01, 2016 9:59 pm

Kingbowser112 wrote:Can I ask where have you found that background and the tileset ?
( I mean that nice level violet, where you can see a spider ).
He found them at one of ToBX levels, sale rivesiste nele tenebre by ElTipsta.

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby kojimkj » Sat Jul 02, 2016 3:57 am

Lel, the last picture 1x1 graphics looks like guacamelee :lol:

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby PlayerYoshi14 » Sat Jul 02, 2016 6:28 am

kojimkj wrote:Lel, the last picture 1x1 graphics looks like guacamelee :lol:
Lel, I'm sorry, I said that fix this. Can you read?
Camacho wrote: The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
PlayerYoshi14 wrote:I know, I'll correct it :P I am from polish forum and the first make episode in their native language. :) Sorry for complications. :oops: I will translate episode.
I hope it is better than that picture. Everyone clings about it :x

Image

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby Mario_and_Luigi_55 » Sat Jul 02, 2016 6:50 am

It looks better now, there is no 1x1 pixels

Alagirez
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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby Alagirez » Sat Jul 02, 2016 8:55 am

Yay the Gfx looks better now and there is no 1x1 pixels. Good job, although it isn't SMAS styled....

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby Kingbowser112 » Sat Jul 02, 2016 1:34 pm

Camacho wrote:
Kingbowser112 wrote:Can I ask where have you found that background and the tileset ?
( I mean that nice level violet, where you can see a spider ).
He found them at one of ToBX levels, sale rivesiste nele tenebre by ElTipsta.

Thank you. It's just done.

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby kojimkj » Sun Jul 03, 2016 1:38 pm

PlayerYoshi14 wrote:
kojimkj wrote:Lel, the last picture 1x1 graphics looks like guacamelee :lol:
Lel, I'm sorry, I said that fix this. Can you read?
Camacho wrote: The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
PlayerYoshi14 wrote:I know, I'll correct it :P I am from polish forum and the first make episode in their native language. :) Sorry for complications. :oops: I will translate episode.
I hope it is better than that picture. Everyone clings about it :x

Image
4

Yep, I can read, but the 1x1 REALLY looks like guacamelee :lol: :lol: :lol: :lol: :lol:



and it still looks :lol:

PlayerYoshi14
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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby PlayerYoshi14 » Sun Jul 03, 2016 1:40 pm

kojimkj wrote:
PlayerYoshi14 wrote:
kojimkj wrote:Lel, the last picture 1x1 graphics looks like guacamelee :lol:
Lel, I'm sorry, I said that fix this. Can you read?
Camacho wrote: The graphics has 1x1 pixels (Check the last screen, the green level screen) and they look bad in SMBX. Don't mix 1x1px graphics with 2x2px graphics in one level.
Also i don't understand what are toads say.
PlayerYoshi14 wrote:I know, I'll correct it :P I am from polish forum and the first make episode in their native language. :) Sorry for complications. :oops: I will translate episode.
I hope it is better than that picture. Everyone clings about it :x

Image
4

Yep, I can read, but the 1x1 REALLY looks like guacamelee :lol: :lol: :lol: :lol: :lol:

and it still looks :lol:
You have a big problem :lol: :lol: :lol: :lol:

I wonder how you create levels Mr. perfect :evil:

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby kojimkj » Sun Jul 03, 2016 1:42 pm

PlayerYoshi14 wrote:
kojimkj wrote:
PlayerYoshi14 wrote:
Lel, I'm sorry, I said that fix this. Can you read?




I hope it is better than that picture. Everyone clings about it :x

Image
4

Yep, I can read, but the 1x1 REALLY looks like guacamelee :lol: :lol: :lol: :lol: :lol:

and it still looks :lol:
You have a big problem :lol: :lol: :lol: :lol: .

I wonder how you create levels ladies perfect :evil:
I_I I think it's because I completed guacamelee 4 times :shock:

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Re: Epic Trilogy: Mario RPG - Lost Prophecy.

Postby PlayerYoshi14 » Sun Jul 03, 2016 1:47 pm

kojimkj wrote: I_I I think it's because I completed guacamelee 4 times :shock:
Guacamelee it's game? Sorry, I thought that you offend me. I hear about such a game for the first time.


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