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TurtleJosh52
- Hoopster

- Posts: 44
- Joined: Mon Nov 09, 2015 1:52 pm
- Flair: I regret this account.
Postby TurtleJosh52 » Sat Jun 04, 2016 5:44 pm
Welcome to my first project!
There are 8 worlds, including a star world.
Every level has 1 secret star.
Enough of that, have a screenshot.
And here is the progress rate:
Green Grassland: 3% [7 levels]
Spiny Sands: 0%
Wet Archipelgo: 0%
Forest Plains: 0%
Iceland Glacier: 0%
High Mountain: 0%
High in the Sky: 0%
Bowser's Land: 0%
SPECIAL LAND: 0%
TOTAL: 0.3%
Level Designers: Good at making levels?
TurtleJosh52
EnderTnt
__________
__________
Beta-Testers: Good at reviewing levels?
MECHDRAGON777
__________
__________
World Map Creator: Good at making maps?
King of Eterity
MECHDRAGON777
__________
Requirments:
Levels must have 3 dragon coins that unlock a star.
World Map's MUST be to the theme of the worlds.
I will work on this. Hope you like it!
Last edited by TurtleJosh52 on Fri Jun 24, 2016 10:29 pm, edited 4 times in total.
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zlaker
- Reznor

- Posts: 2844
- Joined: Fri Dec 20, 2013 1:46 pm
Postby zlaker » Wed Jun 22, 2016 10:59 am
DarkDragon94 wrote:use custom graphics
The creator of this project has no requirements for using custom graphics, so you don't really have any need to tell him that. And saying "use custom gfx" is nonconstructive. Instead tell him what is wrong with the visuals.
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ElectriKong
- Bowser

- Posts: 4651
- Joined: Mon Jun 06, 2016 4:32 pm
- Flair: I have NO idea what to put here
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Postby ElectriKong » Wed Jun 22, 2016 11:23 am
DarkDragon94 wrote:use custom graphics
DUDE! He only has one screenshot. Custom graphics are not necessary for a good episode. Stop thinking that vanilla episodes are unacceptable. Ho do you know he has no custom GFXs?
BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 based or if other levels will use other GFXs from the other games available.
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TurtleJosh52
- Hoopster

- Posts: 44
- Joined: Mon Nov 09, 2015 1:52 pm
- Flair: I regret this account.
Postby TurtleJosh52 » Wed Jun 22, 2016 11:50 am
King of Eterity wrote:DarkDragon94 wrote:use custom graphics
DUDE! He only has one screenshot. Custom graphics are not necessary for a good episode. Stop thinking that vanilla episodes are unacceptable. Ho do you know he has no custom GFXs?
BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 based or if other levels will use other GFXs from the other games available.
It will be SMB3-based. You have been added to design the world map.  Make sure they stick to the world themes!
If you don't know:
Grass
Sand
Watery
Forest
Ice
Mountain
Cloud
Bowser
Special
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Zipper
- Ripper II

- Posts: 354
- Joined: Wed Aug 12, 2015 11:31 am
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Postby Zipper » Wed Jun 22, 2016 12:10 pm
christ, do you HAVE to follow the classic 8-world theme that at least 4-5 mario mainstream games used? be free!
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ElectriKong
- Bowser

- Posts: 4651
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Postby ElectriKong » Wed Jun 22, 2016 1:17 pm
Zipper wrote:christ, do you HAVE to follow the classic 8-world theme that at least 4-5 mario mainstream games used? be free!
Well, if he wants to use the themes that Nintendo had implemented int the NSMB fames, he can. TurtleJosh52 wrote:King of Eterity wrote:
BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 based or if other levels will use other GFXs from the other games available.
It will be SMB3-based. You have been added to design the world map.  Make sure they stick to the world themes!
If you don't know:
Grass
Sand
Watery
Forest
Ice
Mountain
Cloud
Bowser
Special
Thanks, I will include custom GFXs for the map (Valtteri's SMB3 Map designs, as it will allow me to create better maps, and will enable easier creation of the mountain world)
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EnderTnt
- Tweeter

- Posts: 145
- Joined: Sun Jan 12, 2014 2:03 pm
Postby EnderTnt » Wed Jun 22, 2016 3:02 pm
Nice project, I think that eventually your screens will get better. I can help with levels. Just tell me if you want help for that.
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DarkDragon94
- Bot

- Posts: 51
- Joined: Sat Jun 04, 2016 8:53 pm
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Contact:
Postby DarkDragon94 » Wed Jun 22, 2016 3:16 pm
King of Eterity wrote:DarkDragon94 wrote:use custom graphics
DUDE! He only has one screenshot. Custom graphics are not necessary for a good episode. Stop thinking that vanilla episodes are unacceptable. Ho do you know he has no custom GFXs?
BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 based or if other levels will use other GFXs from the other games available.
DUDE! I just gave my opinion if he does not want to use GFXs it does not need!
I'm already a beta tester of some projects can be this?
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ElectriKong
- Bowser

- Posts: 4651
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Postby ElectriKong » Wed Jun 22, 2016 4:02 pm
DarkDragon94 wrote:King of Eterity wrote:DarkDragon94 wrote:use custom graphics
DUDE! He only has one screenshot. Custom graphics are not necessary for a good episode. Stop thinking that vanilla episodes are unacceptable. Ho do you know he has no custom GFXs?
BTW, I could help design the world map. I will need to know if this is going to be entirely SMB3 based or if other levels will use other GFXs from the other games available.
DUDE! I just gave my opinion if he does not want to use GFXs it does not need!
I'm already a beta tester of some projects can be this?
You sounded like you were saying that he must use GFXs. You could have asked, or reworded it.
Last edited by ElectriKong on Thu Jun 23, 2016 2:36 am, edited 1 time in total.
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Emral
- Cute Yoshi Egg

- Posts: 9865
- Joined: Mon Jan 20, 2014 12:58 pm
- Flair: Phoenix
Postby Emral » Wed Jun 22, 2016 4:05 pm
@DarkDragon94 Your first message sounded like you were strictly forcing him to use custom graphics. Try to word your posts more clearly to avoid misunderstandings like this one.
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MECHDRAGON777
- Pink Yoshi Egg

- Posts: 6422
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Postby MECHDRAGON777 » Wed Jun 22, 2016 4:20 pm
I am good at world mapsand be willing to help "King of Eternity" and yourself. I wish you luck on the project and I like the screen I see.
I can also beta test. or record a beta to show what is wrong. I may not be good at reviewing per se, but I am quite knowledgeable of things in SMBX.
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DarkDragon94
- Bot

- Posts: 51
- Joined: Sat Jun 04, 2016 8:53 pm
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Postby DarkDragon94 » Wed Jun 22, 2016 4:30 pm
Enjl wrote:@DarkDragon94 Your first message sounded like you were strictly forcing him to use custom graphics. Try to word your posts more clearly to avoid misunderstandings like this one.
ok, honestly I'm not very good in English and I was preguisa to go on google translator
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Circle Guy
- Rocky Wrench

- Posts: 645
- Joined: Mon Jan 04, 2016 9:25 pm
Postby Circle Guy » Wed Jun 22, 2016 4:55 pm
Zipper wrote:christ, do you HAVE to follow the classic 8-world theme that at least 4-5 mario mainstream games used? be free!
But he swapped ice and beach!!!!!!!!!!!!!!!!!!!!!!!!!!! :O :O :O :O :O omg omg omg omg
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TurtleJosh52
- Hoopster

- Posts: 44
- Joined: Mon Nov 09, 2015 1:52 pm
- Flair: I regret this account.
Postby TurtleJosh52 » Wed Jun 22, 2016 5:54 pm
MECHDRAGON777 wrote:I am good at world mapsand be willing to help "King of Eternity" and yourself. I wish you luck on the project and I like the screen I see.
I can also beta test. or record a beta to show what is wrong. I may not be good at reviewing per se, but I am quite knowledgeable of things in SMBX.
Thanks! Added to both.
Also, can some people suggest names? That would be nice 
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Hasin
- Koopa

- Posts: 18
- Joined: Wed Jun 22, 2016 7:53 pm
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Postby Hasin » Wed Jun 22, 2016 8:42 pm
Hello!
I like the fact that you are not using any CGFX :>
In my opinion, level design is very good, but i do not like the decorations covered on the right side.
They look ugly, i would advise them to remove.
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TurtleJosh52
- Hoopster

- Posts: 44
- Joined: Mon Nov 09, 2015 1:52 pm
- Flair: I regret this account.
Postby TurtleJosh52 » Wed Jun 22, 2016 11:07 pm
Hasin wrote:Hello!
I like the fact that you are not using any CGFX :>
In my opinion, level design is very good, but i do not like the decorations covered on the right side.
They look ugly, i would advise them to remove.
I am using Custom Graphics  just not in the first screenshot
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EnderTnt
- Tweeter

- Posts: 145
- Joined: Sun Jan 12, 2014 2:03 pm
Postby EnderTnt » Wed Jun 22, 2016 11:39 pm
To add on to what I said previous;
I can make good looking levels, not amazingly good; but still pleasing to the eye and player (same thing *facepalm*)
That said, I can also test to understand how you're going about with the levels.
I want to help this project become one you'd enjoy making and replaying; so if you're willing to accept my help, I'll try and start with what job I'm assigned A.S.A.P (unless it's testing, since that takes a few levels/worlds to be made first)
I see you're coming along better than my project, right now. That's good to know there's someone who can inspire me to continue and make better levels/ideas! 
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ElectriKong
- Bowser

- Posts: 4651
- Joined: Mon Jun 06, 2016 4:32 pm
- Flair: I have NO idea what to put here
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Postby ElectriKong » Thu Jun 23, 2016 4:22 pm
OK, I am planning on using these graphics (excluding the unchanged ones)

SMB3 section is completely unchanged
Here are the levels (exclude any SMW styled ones, unchanged or not, and some may be replaced in future with some other levels not in Valtteri's pack):
And the paths (some may also be replaced in future)
Are you happy with my choices?
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Ace
- Volcano Lotus

- Posts: 579
- Joined: Sun Mar 23, 2014 4:50 pm
- Pronouns: he/him
Postby Ace » Thu Jun 23, 2016 4:40 pm
posting a project with 0.3% completed.
that may be a new record.
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