(Easy/Medium, Updated) Flower Frolic V1.1

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Alagirez
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(Easy/Medium, Updated) Flower Frolic V1.1

Postby Alagirez » Sun Jun 19, 2016 11:10 pm

A short and simple sky / Mountain flower level. Probably my best Lunalua level so far.
easy
my life is complete
updete

support tntimelord
ImageImage
Editor screen
Image
NOTE : The cutoff at the BG will not visible during gameplay.

Old Version (Requires Lunalua, especially ParalX)
New Version (Still Requires Lunalua)
Credits in the GFX folder.
Last edited by Alagirez on Thu Jun 23, 2016 11:16 pm, edited 5 times in total.

MECHDRAGON777
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Re: (Easy/Medium) Flower Floric

Postby MECHDRAGON777 » Sun Jun 19, 2016 11:19 pm

Do you load API from the level's folder or from you lua scripts folder? If it is from the scripts folder, I hope it is a default script. Otherwise, the level looks nice from the screenshots.

Alagirez
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Re: (Easy/Medium) Flower Floric

Postby Alagirez » Mon Jun 20, 2016 1:47 am

MECHDRAGON777 wrote:Do you load API from the level's folder or from you lua scripts folder? If it is from the scripts folder, I hope it is a default script. Otherwise, the level looks nice from the screenshots.
ParalX is a default script in Lunalua 0.7.3. Anyway, thank you for the nice comment! ^.^

aero
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Re: (Easy/Medium) Flower Floric

Postby aero » Mon Jun 20, 2016 9:41 pm

This was a decent level, though the ParalX thing didn't work for me. You were very generous with powerups, and the overall gameplay was good. I personally don't like the goomba gimmick because it's more tedious than challenging since it seems like just waiting on an AI to make precise jumps. There is one spot where you can farm infinite lives though which might need to be fixed:
Spoiler: show
Image
EDIT: Also the mushroom blocks at the end can be thrown OoB if you're not careful.

Alagirez
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Re: (Easy/Medium) Flower Floric

Postby Alagirez » Mon Jun 20, 2016 10:08 pm

AeroMatter wrote:This was a decent level, though the ParalX thing didn't work for me. You were very generous with powerups, and the overall gameplay was good. I personally don't like the goomba gimmick because it's more tedious than challenging since it seems like just waiting on an AI to make precise jumps. There is one spot where you can farm infinite lives though which might need to be fixed:
Spoiler: show
Image
EDIT: Also the mushroom blocks at the end can be thrown OoB if you're not careful.
I will remove the useless sign later. (Edit : also the bullet bill)
Anyway, thanks for the small review. I will fix the issues ASAP.
Also, did you use Lunalua 0.7.3?

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Re: (Easy/Medium) Flower Floric

Postby Ace » Tue Jun 21, 2016 7:04 am

Floric? Do you mean frolic?

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Re: (Easy/Medium) Flower Floric

Postby h2643 » Tue Jun 21, 2016 7:44 am

This was a nice level. I found the music to be a bit unfitting, but maybe it's just me. Also what was the point of converting the music to ogg? :) You know, the game won't add loop points to it by itself, if that's what you wanted.
AeroMatter wrote:This was a decent level, though the ParalX thing didn't work for me.
Even though I don't have the latest version of LunaLua, the parallax works just fine for me. I also didn't find the gimmick to be tedious, it was nicely done imo.

I recorded a video of this level:

Alagirez
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Re: (Easy/Medium) Flower Frolic

Postby Alagirez » Tue Jun 21, 2016 8:36 pm

Ace wrote:Floric? Do you mean frolic?
Fixed the typo.
h2643 wrote:This was a nice level. I found the music to be a bit unfitting, but maybe it's just me. Also what was the point of converting the music to ogg? :) You know, the game won't add loop points to it by itself, if that's what you wanted.
My point to use the .ogg is make the level file size smaller because .ogg takes less bytes then .mp3, anyway, Thanks! ^^
h2643 wrote:I recorded a video of this level:
---video---
Thank you for the video! ^.^

Alagirez
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updated v1.1

Postby Alagirez » Thu Jun 23, 2016 11:16 pm



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