M29 - SMBX FORUM VICTORY!

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MistakesWereMade
Torpedo Ted
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M29 - SMBX FORUM VICTORY!

Postby MistakesWereMade » Fri May 06, 2016 12:16 am

THE SMBX FORUMS HAVE ONCE AGAIN WON THE DAY

M29: The return of SORA

Lore: After a long time of the infamously awful group SORA being dead, joey started to look uglier than usual, this annoyed the former SORA members, and they are now starting a full fledged "attack" on the smbx forums. With their new recruit, only the forbidden skill of "not being an ape" can defeat them.

A former member of the smbx community took notice of this shitstorm, and he has decided that it's up to him to end it all.


Role list:
Spoiler: show
SORA (Stop Online Retardedness Act) - Win condition: Outnumber the smbx community and the savior of the smbx community. They can choose someone to kill through account hijacking each night.

Nien: Can target someone to trigger them each night. This will disable the target's night ability for the current night and will silence them for the following day phase. Cannot be used twice in a row on the same target.
Pixy: Selects a player and a word which has a length equal or longer than 6 letters. If the selected player says that word, pixy will argue under that word for the entirety of the day phase, making the player die at the end of it.
Michelfp: Can pretend to get banned, faking his death once throughout the entire game at the end of the phase it's used in. He will still be alive, but he will be marked as dead on the player list. (if he gets killed after faking his death, a second death message will be posted.)
AeroMatter: Can install spyware on a target's computer each night. AeroMatter will be able to learn the contents of all of the PMs the target sent to the host during the respective night phase.

The SMBX community: - Win condition: Get rid of SORA and the savior of the smbx community
Joey: Being the main target of SORA, and the head administrator of the forums, he'll use everything to stop the conflicts. He can use any blue ability of his choice each night, regardless of them being alive or not. Can only use one ability per night.
Valtteri: Can pretend to go inactive, faking his death once throughout the entire game at the end of the phase it's used in. He will still be alive, but he will be marked as dead on the player list. (if he gets killed after faking his death, a second death message will be posted.)
Pseudo-dino: Being someone who wants the users to be at peace, he can stop any hijack attacks on a targetted player each night, saving them from death.
Redigit: Given that he's fucking redigit, he can ask anyone about their color each night. The target will gladly give away this information without any objections.
Zeldamaster (mod): Knows who the other moderator is, he can discuss who to ban (kill) with the other moderator each night. If one of the moderators dies, they can't choose a kill target anymore.
Squishy Rex (mod)
User
User
User
User
User
User
Qig: Made a deal with harley himself, making him immune to night kills. This is in exchange for him to cardflip yellow upon death.

The savior of the smbx community - Win condition: Be the last player alive
Knux: Can choose to kill someone each phase. This will go through nightkill immunity. Knux is immune to night kills. Can't use his ability two phases in a row.
PLAYER LIST:
1-Mechadragon777 - User
2-Zeldamaster12 - Pseudo-Dino
3-MosaicMario - Valtteri
4-TheLordKhon - Qig
5-Pseudo-Dino - Joey
6-ExKyo - User
7-HenryRichard - User
8-qig - Knux
9-PixelPest replaced by Kyo Saito - Nien
10-TNTtimelord - User
11-glitch4 - Michelfp
12-Waddle Derp - AeroMatter
13-Spinda - Redigit
14-Rudeguy07 - User
15-Nato - Pixy
16-ragont - Zeldamaster12
17-Sanct - SquishyRex
18-TheDinoKing432 - User

I shall have player summaries sometime tomorrow.

Kyo Saito
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Re: M29 - SMBX FORUM VICTORY!

Postby Kyo Saito » Fri May 06, 2016 2:03 am

As little of the game I got to experience, it was quite fun, though the inactive teammates really screwed us over in the end. I still think that this rule should be implemented for future games.

PersonNamedUser
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Re: M29 - SMBX FORUM VICTORY!

Postby PersonNamedUser » Fri May 06, 2016 2:08 am

Hey, this is my first mafia game that i actually lived at the end, but hey, it kind of sucks that The other two mafia had to be so inactive
and make it less fun. But there's something i want to say, why has Pixelpest been Mafia 3 times straight? Something bothers me about this.

qig
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Re: M29 - SMBX FORUM VICTORY!

Postby qig » Fri May 06, 2016 2:08 am

can we just ban these fucktards who go inactive from playing mafia

Julia Pseudo
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Re: M29 - SMBX FORUM VICTORY!

Postby Julia Pseudo » Fri May 06, 2016 2:24 am

Good shit for the first few days aside from the lack of lynches. Good job though, everyone. The blue alliance did uncover a lot of important info during that time.

Anyways, I just posted a sticky thread about inactivity. Please don't do that.

underFlo
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Re: M29 - SMBX FORUM VICTORY!

Postby underFlo » Fri May 06, 2016 5:05 am

Another problem with the general inactivity was that I as a blue couldn't really do anything because since all the greens (who have no risk in being active) weren't really active, so if I tried to participate the Mafia would be way more likely to kill me, and I obviously wouldn't want that.

Waddle
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Re: M29 - SMBX FORUM VICTORY!

Postby Waddle » Fri May 06, 2016 5:40 am

Fucking inactive dipshits ruining cool games

PixelPest
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Re: M29 - SMBX FORUM VICTORY!

Postby PixelPest » Fri May 06, 2016 7:01 am

MosaicMario wrote:Pixelpest been Mafia 3 times straight?
The odds are ever in my favour? Sorry I had to leave this one. It was a fantastic game Nien, just poor players

Zeldamaster12
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Re: M29 - SMBX FORUM VICTORY!

Postby Zeldamaster12 » Fri May 06, 2016 8:01 am

Yeah, it's disappointing that this fantastic game was ruined by loads of inactivity. If any of the very frequent inactive players sign up next game and they're still inactive, then gamebans should be put in place. We've talked about this countless times and I'm tired of it, and I'm sure the people who are active and want a good game of Mafia are too.

TLtimelord
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Re: M29 - SMBX FORUM VICTORY!

Postby TLtimelord » Fri May 06, 2016 8:17 am

Zeldamaster12 wrote:Yeah, it's disappointing that this fantastic game was ruined by loads of inactivity. If any of the very frequent inactive players sign up next game and they're still inactive, then gamebans should be put in place. We've talked about this countless times and I'm tired of it, and I'm sure the people who are active and want a good game of Mafia are too.
I don't know why you aren't delivering gamebans now. The people that were inactive (glitch4, RudeGuy are the first that come to mind) have been inactive in nearly every game they've ever participated. Honestly, permanent gamebans are worthy enough that they have been inactive so many times in the past and this time a game had to be ended due to their refusal to participate.

Hyperme
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Re: M29 - SMBX FORUM VICTORY!

Postby Hyperme » Fri May 06, 2016 12:24 pm

Really based on this:
Nien wrote: glitch4 seems to just refuse to do anything from what i've seen in the mafia's pm chain
glitch4 should be straight up banned from playing. There's not playing because you're an idle sod, which is one thing, but actively refusing to participate is straight up obnoxious.


Anyway once again unstopped blue alliances grind the mafia into paste. Although if mafia had tried to stop alliance things would have been less one-sided.

Kyo Saito
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Re: M29 - SMBX FORUM VICTORY!

Postby Kyo Saito » Fri May 06, 2016 12:38 pm

Hyperme wrote:Anyway once again unstopped blue alliances grind the mafia into paste. Although if mafia had tried to stop alliance things would have been less one-sided.
Would have helped if half the entire team wasn't just missing. :roll:

PersonNamedUser
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Re: M29 - SMBX FORUM VICTORY!

Postby PersonNamedUser » Sun May 08, 2016 11:29 am

When will the player summaries be up? I'm ready for half of them to say they were inactive.

PersonNamedUser
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Re: M29 - SMBX FORUM VICTORY!

Postby PersonNamedUser » Wed May 11, 2016 10:13 am

Really though, when will play suns be up?

MECHDRAGON777
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Re: M29 - SMBX FORUM VICTORY!

Postby MECHDRAGON777 » Wed May 11, 2016 2:00 pm

MosaicMario wrote:Really though, when will play suns be up?
I have been wondering that myself, but I guess we just have to be patient.

TDK
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Re: M29 - SMBX FORUM VICTORY!

Postby TDK » Mon May 16, 2016 12:49 pm

MECHDRAGON777 wrote:
MosaicMario wrote:Really though, when will play suns be up?
I have been wondering that myself, but I guess we just have to be patient.
Maybe he just forgot.
Last edited by TDK on Tue May 17, 2016 12:05 pm, edited 1 time in total.

MistakesWereMade
Torpedo Ted
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Re: M29 - SMBX FORUM VICTORY!

Postby MistakesWereMade » Mon May 16, 2016 7:09 pm

oh yeah that's definitely something i should be doing

MECHDRAGON777
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Re: M29 - SMBX FORUM VICTORY!

Postby MECHDRAGON777 » Fri May 20, 2016 9:10 pm

Nien wrote:I shall have player summaries sometime tomorrow.
Nien wrote:oh yeah that's definitely something i should be doing
Umm, did you forget again?

MistakesWereMade
Torpedo Ted
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Re: M29 - SMBX FORUM VICTORY!

Postby MistakesWereMade » Fri May 20, 2016 11:53 pm

im sure it was only a glitch

working on it righ tnow

PersonNamedUser
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Re: M29 - SMBX FORUM VICTORY!

Postby PersonNamedUser » Thu Jun 02, 2016 11:55 am

So... Around when will it be posted?


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