New Super Mario Galaxy X [TBA: Remaster Incoming!]

Share your completed SMBX episodes or play and discuss others.

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Spark
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New Super Mario Galaxy X [TBA: Remaster Incoming!]

Postby Spark » Thu Apr 24, 2014 6:09 am

Spoiler: show
Hi there guys. I am re-posting my episode.
New Super Mario Galaxy X was originally posted in Summer 2013.
Here you'll find the original post.
Enjoy.
New Super Mario Galaxy X is the sequel of my old episode Super Mario Galaxy X. This one contains several new features, a better level design, three playable characters and lots of courses, Stars, and boss battles. The project has started on December 2011 and, after more than 1 year of development, is finally ready. DarkYoshi helped me a lot with the episode, so I'll say a big "thanks" to him! We enjoyed really so much making this, and of course we did our best.
Don't miss it!

Features

- Three playable characters: Mario, Luigi and Toad
- Characters from the Super Mario Galaxy series, such as Captain Toad, Lumas, Octoombas and many others!
- Six Worlds + an extra one
- Five Galaxies per World
- Every Galaxy features two standard courses + a boss one (except Bowser and Bowser Jr. Galaxies)
- Minigames, of variuos typologies: survivals, 2 players co-op and 2 players competitives!
- Improved old Galaxies from Super Mario Galaxy X
- Boss Battles! There are many bosses in this episode, mant of them made only with layers and events!
- New Power-Ups!
- Yoshis and Baby Yoshis!
...And many other features!

Screenshots
Spoiler: show
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Final trailer


(https://www.youtube.com/watch?v=2HOpV2esIjQ)

Credits

Level Designers:
- Spark
- DarkYoshi
- bossedit8

Beta Testers:
- Krazy Yoshi
- DarkYoshi
- krazybluemonkey
- LSF Games

Graphics used:
Since I used lots of graphic, I don't remember exatly who made them. But I really want to thank...
- Valtteri
- Red Yoshi and supermarioman
- krazybluemonkey
- DarkYoshi
- ...me!
- (Tell me if I didn't credit you, I'll do it immediately)
And thanks to Valtteri, zephyr and the Talking Time team for the inspirations!

Important: please read the text that you'll find in the download link, it contains useful informations for you to warrant a complete and better experience of NSMGX!

Play it with earphones! NSMGX features a spectacular soundtrack took from many great games.

Download New Super Mario Galaxy X 1.1

Credit Sheet of New Super Mario Galaxy X

Thanks for reading! I'm waiting for reviews! :)

P.S.: You are free to use all mine graphics found in this episode (just credit me!) and you can do walkthroughs! PM me if you are not sure if a graphic is mine or not, so I can say you who credit. Thanks again!
Last edited by Spark on Fri Sep 24, 2021 3:59 am, edited 11 times in total.

AirSeus
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Re: New Super Mario Galaxy X - v1.1

Postby AirSeus » Thu Apr 24, 2014 7:37 am

1, this looks fabulass with the work you hav done
2. download link has been moved or deletes (that what it says)

Spark
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Re: New Super Mario Galaxy X - v1.1

Postby Spark » Thu Apr 24, 2014 9:35 am

Zupermariobros wrote:1, this looks fabulass with the work you hav done
2. download link has been moved or deletes (that what it says)
Thank you :)
Okay, I've fixed the link, now you may download it.
Enjoy the episode!

Maruiki
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Re: New Super Mario Galaxy X - v1.1

Postby Maruiki » Thu Apr 24, 2014 4:36 pm

Wow. It looks amazing. I haven't played it yet, however. I might soon, though.

icemario12
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Re: New Super Mario Galaxy X - v1.1

Postby icemario12 » Thu Apr 24, 2014 5:20 pm

I already have and it's awesome. Nice of you to include your new episode...is it just me or you've made some changes since the post from Knux's forums?

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Re: New Super Mario Galaxy X - v1.1

Postby Julia Pseudo » Thu Apr 24, 2014 5:22 pm

Wow, this looks really good. You released this on previous forums, right? I can't imagine how I missed this. I'll have to get around to playing it at some point.

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Re: New Super Mario Galaxy X - v1.1

Postby Sig.Cell » Thu Apr 24, 2014 9:38 pm

This episode looks really well done! I should have already downloaded the version of 2013. :|

Emral
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Re: New Super Mario Galaxy X - v1.1

Postby Emral » Thu Apr 24, 2014 9:45 pm

I counted 14 coins in all the screenshots.
No, wait, they're from 2 of these 18 screens...

I can tell that that's one thing you should work on.

Graphically, it looks fine, I guess.
Seems like a a-bit-below-standard-quality episode to me. I might try it out to get a clearer look on it, but I can't promise anything.

XuticX
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Re: New Super Mario Galaxy X - v1.1

Postby XuticX » Thu Apr 24, 2014 10:47 pm

let me say that that thwomp boss looks absolutely stunning. also the screens look very nice. however some screens have gfx that kinda look out of line. not bad but don't seem to fit in with the level. looks great overall though! i'll download

Spark
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Re: New Super Mario Galaxy X - v1.1

Postby Spark » Fri Apr 25, 2014 3:43 pm

Thanks guys, and thanks also for the critics. I'll add more coins in the next version (coins aren't my best in levels :P).
@icemario12 = I didn't update this topic so much, just fixed some things ;)

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Re: New Super Mario Galaxy X - v1.1

Postby Grounder » Sun Apr 27, 2014 9:15 pm

Well, the second boss was kind of an anticlimax.:P

Also, the Flying (CHARACTER) sprites aren't in every Galaxy going off just the second one.

EDIT: Okay, second world (or whatever you call it) in and I'm beginning to notice a growing problem. Namely, the lack of midpoints. Now, I know SMBX won't really let you have more than one proper midpoint, but this can be worked around. Are you familiar with the level Luna Tower? Its creator used hidden warps to create fake midpoints across it. I really think this game would benefit from having some of these.

Spark
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Re: New Super Mario Galaxy X - v1.1

Postby Spark » Mon Apr 28, 2014 4:08 pm

Grounder wrote:Well, the second boss was kind of an anticlimax.:P

Also, the Flying (CHARACTER) sprites aren't in every Galaxy going off just the second one.

EDIT: Okay, second world (or whatever you call it) in and I'm beginning to notice a growing problem. Namely, the lack of midpoints. Now, I know SMBX won't really let you have more than one proper midpoint, but this can be worked around. Are you familiar with the level Luna Tower? Its creator used hidden warps to create fake midpoints across it. I really think this game would benefit from having some of these.
Yeah I'm already planning to add midpoints in the next version.
Thanks for the post, Grounder!

shangtsung
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Re: New Super Mario Galaxy X - v1.1

Postby shangtsung » Tue May 06, 2014 10:34 am

I really like the Episode. All in all it's a great experience. I got to world 4 but now am too frustrated by the lack of midpoints. Since you plan to add them in the future I'll just wait until then. Some of the levels are really way too long without midpoints.

Spark
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Re: New Super Mario Galaxy X - v1.1

Postby Spark » Tue May 06, 2014 1:20 pm

Okay then, I will try to add them as soon as possible. ;)

shangtsung
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Re: New Super Mario Galaxy X - v1.1

Postby shangtsung » Thu May 08, 2014 8:58 am

Thanks a lot! I won't be able to wait that long though. Your world's too cool for me to stop playing.

I especially enjoy the massive amount of special "weapons" and gimmicks!

Also: The variety of bosses is huge!

I just completed the level "Acid factory". The escape scene after beating the boss is just hilarious! Of course I didn't make it the first time because as so often I forgot to concentrate and run as hell :-D

Spark
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Re: New Super Mario Galaxy X - v1.1

Postby Spark » Thu May 08, 2014 4:27 pm

shangtsung wrote:Thanks a lot! I won't be able to wait that long though. Your world's too cool for me to stop playing.

I especially enjoy the massive amount of special "weapons" and gimmicks!

Also: The variety of bosses is huge!

I just completed the level "Acid factory". The escape scene after beating the boss is just hilarious! Of course I didn't make it the first time because as so often I forgot to concentrate and run as hell :-D
Lol thanks. This really makes me happy :)
I'm planning to release that patch soon, don't worry! :)

CreatorForce
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Re: New Super Mario Galaxy X - v1.1

Postby CreatorForce » Mon May 12, 2014 11:41 am

This Is Awesome, From Levels, Bosses, And Other's.

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Re: New Super Mario Galaxy X - v1.1

Postby bossedit8 » Tue May 13, 2014 10:02 am

My collection of playthroughs... more coming soon:
Spoiler: show
Playlist: http://www.youtube.com/playlist?list=PL ... xn6mpHuTOI

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Re: New Super Mario Galaxy X - v1.1

Postby FutureNyanCat » Sat May 17, 2014 10:36 pm

Already played the game before, but it seems that the episode is quite very random at some points (eg. you enter a warp pipe, end up in Minus World, and SMBX gets an error, and you accidentally go out of its window). Nice work though.

12Me21
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Re: New Super Mario Galaxy X - v1.1

Postby 12Me21 » Tue May 20, 2014 6:53 pm

I can't figure out how to beat the level with the rainbow shells.


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