Mivixion wrote:If a level is meant to be played after watching a video of it
then it isn't a well designed level, period. Part of the fun of playing video games is to experience something new, to be faced with a challenge and to overcome said challenge using only your wit and the game mechanics. If a good level is played after watching a video of someone else playing and beating it, then the level isn't as much fun to play because the player already knows what's coming up and part of the experience is lost; it's not unlike reading spoilers for a movie before actually watching said movie.
If the player isn't given enough time to react to hazards without advance knowledge of them, then it just results in an unintuitive, unfair level, regardless of intent.
On topic: now that I thought about it some more, my opposite would probably be Andi Alif Batara. He frequently makes a lot of similar levels while I try to differentiate my levels and end up taking a long time to finish them (with few exceptions). Plus, I haven't changed my username or avatar.