[RELEASED][Minisode] Toads Magical Adventure

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[RELEASED][Minisode] Toads Magical Adventure

Postby deleted_account » Fri Oct 09, 2015 2:09 pm

Toads Magical Adventure is an SMBX minisode featuring Toad. It contains three different worlds with three levels each.

Story
Once again, the Mushroom Kingdom is in danger. Plutonius, a very intelligent shy guy, stole nine power stars from Peach's Castle and, using their power, not only banned everyone except the Toads into the Eternal Darkness but also scattered radioactive machines all over the world!
It's Toads mission to retrieve the nine power stars Plutonius hid all over the Mushroom Kingdom. Once collected, the radioactive machines would stop working and the Mario Bros. would return to the Mushroom Kingdom again to defeat Plutonius.

Worlds:
  • Worldmap (100%) (only needs some music)
  • Introlevel (100%)
World 1: Sugary Plains (Cookie Theme)
  • Level 1-1: Ascending Waffle Mountain (100%)
  • Level 1-2: Deep inside Candy Hollow (100%)
  • Level 1-Tower: Cookie Clockwork (100%)
World 2: Underwater Theme
  • Level 2-1: (100%)
  • Level 2-2: (100%)
  • Level 2-Tower: (100%)
World 3: Star Summit/Rainbow Theme
  • Level 3-1: (100%)
  • Level 3-2: (100%)
  • Level 3-Tower: (100%)


Screenshots:
Spoiler: show
Image
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Last edited by deleted_account on Sat Mar 26, 2016 6:48 pm, edited 9 times in total.

PixelPest
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Re: [Minisode] Toads Magical Adventure

Postby PixelPest » Fri Oct 09, 2015 2:47 pm

Looks good so far. Maybe you could add some radioactive BGOs and Goombas, Koopas, Cheep Cheeps, etc. Make sure you don't overuse the roto discs either, because although it is an interesting idea, it could become very repetitve and boring. Maybe just choose a two or three levels to primarily use them in, put them in a bonus room in another level and then create some new, special NPCs for this episode. (I'd be interested in helping create some if you'd like some help or another brain of ideas.) Good luck! I think this could be quite fun.

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Re: [Minisode] Toads Magical Adventure

Postby deleted_account » Fri Oct 09, 2015 2:50 pm

Cosmik wrote:Looks good so far. Maybe you could add some radioactive BGOs and Goombas, Koopas, Cheep Cheeps, etc. Make sure you don't overuse the roto discs either, because although it is an interesting idea, it could become very repetitve and boring. Maybe just choose a two or three levels to primarily use them in, put them in a bonus room in another level and then create some new, special NPCs for this episode. (I'd be interested in helping create some if you'd like some help or another brain of ideas.) Good luck! I think this could be quite fun.
Don't worry, the radioactive spheres (=rotodisks) are used in every level, but only once or twice (in extreme cases maybe six to seven times). I carefully place these.

Radioactive enemies are a great idea, I would like to style them just like the rotodisk, maybe. A koopa with a shell that has got this flashing effect and is twice as fast? Sounds great to me. :3

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Re: [Minisode] Toads Magical Adventure

Postby Ecruteak » Fri Oct 09, 2015 4:50 pm

A Toadally Magical Adventure

From what I can see, the episode's looking pretty good so far. I like the use of CGFX.

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Re: [Minisode] Toads Magical Adventure

Postby deleted_account » Fri Oct 23, 2015 11:13 am

World 2 now complete.

Spoilering the last level of World 2:
Spoiler: show
Image

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Re: [Minisode] Toads Magical Adventure

Postby deleted_account » Thu Oct 29, 2015 7:12 pm

Almost done now. Just need the last three levels and the worldmap.

Also, an intro level explaining the story.

Does anyone have any GFX for an SMB3-style overworld?
It needs grassland and star road style purple crystal stuff.

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Re: [Minisode] Toads Magical Adventure

Postby TheKingOfBoos » Thu Oct 29, 2015 10:24 pm

I thought the radioactive blocks were carved pumpkins at first. I mean don't they look like faces???
Don't they tho???
C'mon guys
they look like faces
OK FINE I'M CRAZY

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Re: [Minisode] Toads Magical Adventure

Postby HenryRichard » Sat Oct 31, 2015 1:13 pm

TheKingOfBoos wrote:I thought the radioactive blocks were carved pumpkins at first. I mean don't they look like faces???
Don't they tho???
C'mon guys
they look like faces
OK FINE I'M CRAZY
Great, now I can't unsee the faces.

I really like that level with the orange grass - its atmosphere is perfect!

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Re: [Minisode] Toads Magical Adventure

Postby deleted_account » Mon Mar 21, 2016 6:33 pm

Okay, I started to work on this again after a few months and surprisingly, I'm almost finished.
I only need two levels and an intro.

Also, new screenshots have been added not to make this post as useless as it looks.

Edit 21.03:

This will get an update ASAP.
Really looking forward to the finished product.

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Re: [Minisode] Toads Magical Adventure

Postby deleted_account » Sat Mar 26, 2016 6:47 pm

This episode has been finished and is available in the Episodes forum. Thanks for no support!

Emral
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Re: [RELEASED][Minisode] Toads Magical Adventure

Postby Emral » Sat Mar 26, 2016 6:51 pm

I mean I could've moved this for you if you said something.. Anyways, locking this. Here's the new thread:
http://www.smbxgame.com/forums/v ... 36&t=13815


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