SMBX 2.0 Open Beta

Topics about events/announcements that are no longer relevant.

Moderator: Userbase Moderators

RudeGuy
Bowser
Bowser
Posts: 4994
Joined: Fri Dec 27, 2013 7:36 am
Flair: local guy

Re: SMBX 2.0 Open Beta

Postby RudeGuy » Fri Feb 19, 2016 2:27 pm

Natsu wrote:So far the new characters have nothing new at all, it's just a mash-up of all the abilities other characters have.
But their abilities are new. Have you even tried to play with them?

Fuyu
Fry Guy
Fry Guy
Posts: 3137
Joined: Sat Dec 21, 2013 2:40 pm
Pronouns: He/Him

Re: SMBX 2.0 Open Beta

Postby Fuyu » Fri Feb 19, 2016 2:43 pm

RudeGuy07 wrote:
Natsu wrote:So far the new characters have nothing new at all, it's just a mash-up of all the abilities other characters have.
But their abilities are new. Have you even tried to play with them?
You can't call a mash-up "new". Imagine if Super Smash Bros. characters were to have a mush-up of moves from other previous characters, it's not the same as creating a new character with a new set of abilities. I haven't tried any of them, I have watched a bossedit8's video though and so far I'm not impressed nor consider the "new" characters new at all. I'm still looking forward to using it once it comes out, but so far my expectations aren't being met at all.

Zipper
Ripper II
Ripper II
Posts: 354
Joined: Wed Aug 12, 2015 11:31 am
Contact:

Re: SMBX 2.0 Open Beta

Postby Zipper » Fri Feb 19, 2016 2:51 pm

Natsu wrote: You can't call a mash-up "new". Imagine if Super Smash Bros. characters were to have a mush-up of moves from other previous characters, it's not the same as creating a new character with a new set of abilities. I haven't tried any of them, I have watched a bossedit8's video though and so far I'm not impressed nor consider the "new" characters new at all. I'm still looking forward to using it once it comes out, but so far my expectations aren't being met at all.
I have to agree. I was definitely disappointed when they stole Luigi's double jump bomb drops and Toad's Atomic Fire/Metal Blade and then just added it to new characters as if it was something worth replaying.

Wkay
Spike
Spike
Posts: 276
Joined: Sat Feb 21, 2015 2:39 am

Re: SMBX 2.0 Open Beta

Postby Wkay » Fri Feb 19, 2016 9:41 pm

Wait... SMBX 2.0...?
It's a dream come true... It's like Heaven on Earth.

HenryRichard
Reznor
Reznor
Posts: 2843
Joined: Mon Dec 23, 2013 12:09 pm
Flair: Is this where I type my password?
Contact:

Re: SMBX 2.0 Open Beta

Postby HenryRichard » Sat Feb 20, 2016 9:28 pm

In SSB most characters are mash-ups - they all use normal and special attacks, and in newer ones, they have final smashes. They're all like Call of Duty games: the exact same with new textures and models.

The Thwomp King
Boss Bass
Boss Bass
Posts: 1270
Joined: Tue Feb 17, 2015 12:09 pm

Re: SMBX 2.0 Open Beta

Postby The Thwomp King » Tue Feb 23, 2016 12:18 am

This might have been addressed before, but in the beta I have you can't altar the controls. Or at least I couldn't find out how. It says it's in the options menu, but I couldn't even find that. XP

lotus006
Spike
Spike
Posts: 284
Joined: Thu Sep 24, 2015 12:59 am

Re: SMBX 2.0 Open Beta

Postby lotus006 » Tue Feb 23, 2016 3:59 am

@Horikawa Otane

Hi,
Just wanna ask is there any ETA about the release update ?

Thanks

Shadow Yoshi
Dark Knight
Dark Knight
Posts: 4291
Joined: Sun Dec 01, 2013 12:56 pm

Re: SMBX 2.0 Open Beta

Postby Shadow Yoshi » Tue Feb 23, 2016 12:40 pm

There's no set release date at the moment, sorry.

Cedrik
Volcano Lotus
Volcano Lotus
Posts: 521
Joined: Sat Aug 15, 2015 9:59 am
Contact:

Re: SMBX 2.0 Open Beta

Postby Cedrik » Tue Feb 23, 2016 1:40 pm

2.0 doesn't work on my PC, and I know why:
I have Win32-bit, but you need 64-bit.
Is there a version for 32-bit?

FanofSMBX
Ludwig von Koopa
Ludwig von Koopa
Posts: 3878
Joined: Sun Dec 22, 2013 12:01 pm

Re: SMBX 2.0 Open Beta

Postby FanofSMBX » Tue Feb 23, 2016 1:59 pm

Horikawa Otane wrote:
Natsu wrote:I'm actually curious as well. So far the new characters have nothing new at all, it's just a mash-up of all the abilities other characters have. The closest 'new' featuer any character has is Rosalina's ... power star ... state(?) that she gains after collecting enough Star Bits. Is there anything innovative coming out of this brand new editor?
huh? What character has stealth mechanics? What character has a gun that shoots? What character can bomb jump?

I'm... Not sure you actually played the game.
As opposed to a gun that doesn't shoot?

Anthony Valle
Bot
Bot
Posts: 52
Joined: Mon Dec 21, 2015 5:27 pm

Re: SMBX 2.0 Open Beta

Postby Anthony Valle » Tue Feb 23, 2016 3:44 pm

Don't worry Horikawa Otane, take your time, we'll be waiting...

zxcv
Volcano Lotus
Volcano Lotus
Posts: 511
Joined: Tue Aug 05, 2014 10:10 am
Pronouns: They/She

Re: SMBX 2.0 Open Beta

Postby zxcv » Tue Feb 23, 2016 5:08 pm

Personally, I don't like the way that you enter in an episode directly by the launcher. People who want to play battle game have to waste more time waiting the episode to load, selecting QUIT and then going to battle.

HenryRichard
Reznor
Reznor
Posts: 2843
Joined: Mon Dec 23, 2013 12:09 pm
Flair: Is this where I type my password?
Contact:

Re: SMBX 2.0 Open Beta

Postby HenryRichard » Tue Feb 23, 2016 8:56 pm

A battle level select would be cool. It doesn't need to be in the next beta though because I want it now and can't wait any longer.

PixelPest
Link
Link
Posts: 7111
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: SMBX 2.0 Open Beta

Postby PixelPest » Tue Feb 23, 2016 10:01 pm

HenryRichard wrote:A battle level select would be cool. It doesn't need to be in the next beta though because I want it now and can't wait any longer.
Isn't there already one?

HenryRichard
Reznor
Reznor
Posts: 2843
Joined: Mon Dec 23, 2013 12:09 pm
Flair: Is this where I type my password?
Contact:

Re: SMBX 2.0 Open Beta

Postby HenryRichard » Tue Feb 23, 2016 10:09 pm

I don't think so.

PixelPest
Link
Link
Posts: 7111
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: SMBX 2.0 Open Beta

Postby PixelPest » Tue Feb 23, 2016 10:17 pm

You can put battle levels into your battles folder and play them through Start Game with Battle Game. Then you select your level. Or are you referring to something else?

Willhart
Banned
Posts: 368
Joined: Thu Apr 10, 2014 2:18 am

Re: SMBX 2.0 Open Beta

Postby Willhart » Tue Feb 23, 2016 11:46 pm

There has been progress on including new characters more seamlessly to the game. Featuring possible A2XT costumes.

FanofSMBX
Ludwig von Koopa
Ludwig von Koopa
Posts: 3878
Joined: Sun Dec 22, 2013 12:01 pm

Re: SMBX 2.0 Open Beta

Postby FanofSMBX » Wed Feb 24, 2016 5:35 pm

I think this post was buried by accident, but here goes: Is there any particular reason that warps were easier to expand than other limits? I'm just wondering.

zxcv
Volcano Lotus
Volcano Lotus
Posts: 511
Joined: Tue Aug 05, 2014 10:10 am
Pronouns: They/She

Re: SMBX 2.0 Open Beta

Postby zxcv » Wed Feb 24, 2016 6:07 pm

PixelPest wrote:You can put battle levels into your battles folder and play them through Start Game with Battle Game. Then you select your level. Or are you referring to something else?
You are obrigated to open an episode, quit it and then open a battle level. You can't enter direct by the launcher.

PixelPest
Link
Link
Posts: 7111
Joined: Sun Jul 12, 2015 5:38 pm
Flair: Tamer of Boom Booms
Contact:

Re: SMBX 2.0 Open Beta

Postby PixelPest » Wed Feb 24, 2016 7:24 pm

Prado wrote:
PixelPest wrote:You can put battle levels into your battles folder and play them through Start Game with Battle Game. Then you select your level. Or are you referring to something else?
You are obrigated to open an episode, quit it and then open a battle level. You can't enter direct by the launcher.
Spoiler: show
Image
I'm pretty sure I know what I'm talking about.


Return to “Events and Announcements”

Who is online

Users browsing this forum: Semrush [Bot] and 1 guest

SMWCentralTalkhausMario Fan Games GalaxyKafukaMarioWikiSMBXEquipoEstelari