A rudimentary bossfight to test the preliminary codes of the Bomb Boo AI. Meant for testing purposes so please don't complain about a lack of scenery, etc., this level is meant for functionality. That isn't to say that this custom, three-phase bossfight isn't fun to play. It is highly inspired by SMG and includes falling rocks, bomb boos of course, and rock spikes. Please don't use the graphics or codes in this level without my direct permission (PM).
Shot de Screen:
https://www.mediafire.com/?mr3ldibtbtg1tsx