Smb3 Brick replacing Turn Block

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Murphmario
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Smb3 Brick replacing Turn Block

Postby Murphmario » Sun Jan 25, 2015 4:36 pm

Original by GreenHammerBro, ripped, recolored and ported to Smbx by me.

It's a brick block. That replaces a turn block. Yeah, that's about it.
Image
Download: http://www.mediafire.com/download/vxc55 ... _Block.zip

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Re: Smb3 Brick replacing Turn Block

Postby MarioMaster7771 » Sun Jan 25, 2015 4:40 pm

That looks nice. It suits really well for a SMB3 typed episode. Good job!

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Re: Smb3 Brick replacing Turn Block

Postby Giantfirering27 » Sun Jan 25, 2015 5:45 pm

It's so Simple, yet I would have never thought of it. Great Job On recoloring the block. It will be great for secrets in Levels or something a long that lines.

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Re: Smb3 Brick replacing Turn Block

Postby Navi » Mon Jan 26, 2015 2:49 am

It's a traaaaaaaaaaaap.
Really good to trick people.

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Re: Smb3 Brick replacing Turn Block

Postby bossedit8 » Mon Jan 26, 2015 3:40 am

Funny how this graphic was even used back then in the Tower of Biased 4 Episode at the very last Ranked Level made by @KoolKat. It was some Kind of joke with the whole Valtteri's and Ace's TAOK Characters as Enemies and this is where I also reconizes that block where it spins once you hit it from underneeth.

Nice that this Graphics has been brought up so good work with that. Useful for different type of Blocks like this.

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Re: Smb3 Brick replacing Turn Block

Postby Murphmario » Mon Jan 26, 2015 7:57 am

While it is similar, it's not the same. The shading on the Tower of Biased 4 one is different.

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Re: Smb3 Brick replacing Turn Block

Postby ArttuPoika05 » Tue Jan 19, 2016 9:03 am

Cool! :)

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Re: Smb3 Brick replacing Turn Block

Postby Cedrik » Tue Jan 19, 2016 9:24 am

Nice idea.

But isn't it a little bit unfair?
People think about a SMB3 block, but it is SMW.

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Re: Smb3 Brick replacing Turn Block

Postby Mable » Tue Jan 19, 2016 11:28 am

Cedrik wrote:Nice idea.

But isn't it a little bit unfair?
People think about a SMB3 block, but it is SMW.
What? That doesn't make any sense how it would be unfair.

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Re: Smb3 Brick replacing Turn Block

Postby Cedrik » Tue Jan 19, 2016 11:38 am

Tinkerbell wrote:
Cedrik wrote:Nice idea.

But isn't it a little bit unfair?
People think about a SMB3 block, but it is SMW.
What? That doesn't make any sense how it would be unfair.
This situation:

You use this block.
After hitting the block, you don't see, that the block is SMW custom (in the first 1 or 2 seconds).
You think, you didn't destroid the block, but it turns.
A Goomba falls down and you think: ''Hey, I'm save under the block''.
But you aren't and you die.

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Re: Smb3 Brick replacing Turn Block

Postby FireyPaperMario » Tue Jan 19, 2016 11:40 am

That looks really interesting.

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Re: Smb3 Brick replacing Turn Block

Postby Mable » Tue Jan 19, 2016 11:44 am

What.. why would you put a goomba over u on the blocks anyway? And who just stays there to see a goomba falling on you.

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Re: Smb3 Brick replacing Turn Block

Postby zlaker » Tue Jan 19, 2016 11:47 am

Besides the Goomba will die because of the hit, so yeah..

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Re: Smb3 Brick replacing Turn Block

Postby Zeldamaster12 » Tue Jan 19, 2016 12:48 pm

ArttuPoika05 wrote:Cool! :)
Be more constructive.

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Re: Smb3 Brick replacing Turn Block

Postby Cheeyev » Tue Jan 19, 2016 1:00 pm

Cedrik wrote:This situation:

You use this block.
After hitting the block, you don't see, that the block is SMW custom (in the first 1 or 2 seconds).
You think, you didn't destroid the block, but it turns.
A Goomba falls down and you think: ''Hey, I'm save under the block''.
But you aren't and you die.
Tinkerbell wrote:What.. why would you put a goomba over u on the blocks anyway? And who just stays there to see a goomba falling on you.
zlakerboy357 wrote:Besides the Goomba will die because of the hit, so yeah..
Cedrik does have a good point with some odd choices of wording it, but I think what he means as if there's a Goomba or another enemy on those Turn Blocks (E.G. It fell onto there from a higher platform), you hit one that it's going to walk onto, and then, before you know it, the enemy falls down the spinning brick, although you'll likely get away from it in time, there are instances where you won't and you'll get hit instead.

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Re: Smb3 Brick replacing Turn Block

Postby RudeGuy » Tue Jan 19, 2016 1:11 pm

Cheeyev wrote:Cedrik does have a good point with some odd choices of wording it, but I think what he means as if there's a Goomba or another enemy on those Turn Blocks (E.G. It fell onto there from a higher platform), you hit one that it's going to walk onto, and then, before you know it, the enemy falls down the spinning brick, although you'll likely get away from it in time, there are instances where you won't and you'll get hit instead.
Literally the same will happen with normal brick blocks.

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Re: Smb3 Brick replacing Turn Block

Postby Cheeyev » Tue Jan 19, 2016 2:08 pm

RudeGuy07 wrote:
Cheeyev wrote:Cedrik does have a good point with some odd choices of wording it, but I think what he means as if there's a Goomba or another enemy on those Turn Blocks (E.G. It fell onto there from a higher platform), you hit one that it's going to walk onto, and then, before you know it, the enemy falls down the spinning brick, although you'll likely get away from it in time, there are instances where you won't and you'll get hit instead.
Literally the same will happen with normal brick blocks.
Yeah, that's what I don't get, though. I only thought about it until later after I posted it. Turn blocks just mean they act like air for a while before returning to normal (Regardless if you're big or not), although a spin jump while big gets rid of them, while brick blocks break if you jump on the bottom of them if you're big.

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Re: Smb3 Brick replacing Turn Block

Postby Cedrik » Tue Jan 19, 2016 2:48 pm

RudeGuy07 wrote:
Cheeyev wrote:Cedrik does have a good point with some odd choices of wording it, but I think what he means as if there's a Goomba or another enemy on those Turn Blocks (E.G. It fell onto there from a higher platform), you hit one that it's going to walk onto, and then, before you know it, the enemy falls down the spinning brick, although you'll likely get away from it in time, there are instances where you won't and you'll get hit instead.
Literally the same will happen with normal brick blocks.
Yes, but the player think of it, because, because there is no block anymore.
If you see the custom block, whitch turn, you don't think of it.

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Re: Smb3 Brick replacing Turn Block

Postby RudeGuy » Tue Jan 19, 2016 5:18 pm

Cedrik wrote: Yes, but the player think of it, because, because there is no block anymore.
If you see the custom block, whitch turn, you don't think of it.
Except that the turn block's animation suggests very well that it was hit. Also, SMW used only turn blocks, and it wasn't unfair in any way.
Stop thinking that it's "unfair". It's not.

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Re: Smb3 Brick replacing Turn Block

Postby HenryRichard » Tue Jan 19, 2016 7:55 pm

The reason he think's it's unfair is because it looks like a brick block but acts like a turn block. It really isn't unfair though because that would practically never happen.


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