Post your current projects, design plans, project goals, and what you're doing with them.
I'll start the thread off with VSMBX because I'm back to work on it, and planning on adding more AIs and a method of reading compressed level files directly. I have everything set up on my git: https://github.com/GhostHawk10/VSMBX-Source-2 and just need to fully integrate file loading from both VSMBX and PGE files before I can proceed. The end goal is to have a system where you can just download a 7z file for an episode and not have to extract anything and save time, and space.
For my current project, SMBXville Under Seige, I'm working on an RPG-like battle system for one of the bosses which uses large custom graphics for the attack animations. I'm hoping to make it LunaLua compatible by cropping the frames (and maybe removing "extraneous" ones, if it comes down to that), but if necessary, I'll just add a warning message saying that it's only compatible in SMBX 1.3 when the episode is complete.
The other bosses will be custom platformer bosses (except one, which I'm thinking of making a SHMUP boss) because these graphics are taking me way too long to import.
Imaynotbehere4long wrote:For my current project, SMBXville Under Seige, I'm working on an RPG-like battle system for one of the bosses which uses large custom graphics for the attack animations. I'm hoping to make it LunaLua compatible by cropping the frames (and maybe removing "extraneous" ones, if it comes down to that), but if necessary, I'll just add a warning message saying that it's only compatible in SMBX 1.3 when the episode is complete.
Not entirely sure how relevant this is, but you can use an animated .gif image in smbx by importing it with lunalua, and you can then draw it whenever you want.
I'm working on programming an inventory for my Andario Hud API.
I'm working on turning the Undertale recreation which I've already posted gifs of in the LunaLua thread into an actual API. Hardest part is probably adapting my arguably somewhat messy initial code into something easily customisable so people have can actually do stuff with it. So far, I think I've got most things laid out though and just have to actually do those things.
There's also a few functionalities not inplemented yet, like ending the fight (by either dying or killing/sparing the enemy) and the fight option, but I'm hoping for progress to be somewhat straightforward from here on.
I'm going on an English... language... competition... uh, thingy. Gotta work on mah English skillz. Everybody, wish me luck! ヽ(`Д´)ノ
Also working on getting the freaking clock on my phone off the main, home... what'cha call it page, so I can see Kounosuke's face better :3 Finally got a fudging phone!
I've been working on some really interesting circuits in my engineering class. One of them is a random number generator that generates a value from 1 through 6, similar to dice. The other is a flip-flop circuit with a 555-timer and generates a random frequency. It's actually very fun working with electronics.
What else? Oh yeah, I've intensely been working with 3DS Max. It's a lot of fun and I would recommend anyone try it out. I also really want to learn Python and Java but I haven't been given the time to because of all the homework I have to do.
Bryan wrote:I've been working on some really interesting circuits in my engineering class. One of them is a random number generator that generates a value from 1 through 6, similar to dice. The other is a flip-flop circuit with a 555-timer and generates a random frequency. It's actually very fun working with electronics.
saaame
well, the engineering class
not the specific project
though I am using similar components, the current project is building a "speedster 500 robot™" that just rolls around. it's pretty crazy.
I'm working a level which called "Boiler Blizzard PeaksLavaplain Elfire Outcrop" in MxW2, my handdrawn comic (book), my homework , and my real life things.
Edit : also My CC12 level
Last edited by Alagirez on Sun Jan 17, 2016 7:54 pm, edited 1 time in total.
YellowMe wrote:I'm going on an English... language... competition... uh, thingy. Gotta work on mah English skillz. Everybody, wish me luck! ヽ(`Д´)ノ
Wish luck for what exactly? What's the "thingy" you're talking about lol
Good luck in advance tho
An English competition. I don't know what it's called exactly, but first the competition is gonna involve kids from my school, then county, then the whole country. Sounds exciting to me.