Screenshot thread number NEIN (9)

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h2643
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Re: Screenshot thread number NEIN (9)

Postby h2643 » Sat Jan 02, 2016 2:47 pm

Spoiler: show
Image
Image

Shinbison-Kof
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Re: Screenshot thread number NEIN (9)

Postby Shinbison-Kof » Sat Jan 02, 2016 2:59 pm

@h2643, Nice! I like the "smb3 feelings".
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W.I.P Special hub (the warp and rainbow line have frames!)
Spoiler: show
Image

Witchking666
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Re: Screenshot thread number NEIN (9)

Postby Witchking666 » Sat Jan 02, 2016 3:50 pm

Wow that looks neat @shinbison
Loving the tileset mixing.

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Re: Screenshot thread number NEIN (9)

Postby ShadowStarX » Sat Jan 02, 2016 4:03 pm

That looks really nice Shinbison, I wish you good luck!

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Re: Screenshot thread number NEIN (9)

Postby TLtimelord » Sat Jan 02, 2016 4:51 pm

Shinbison-Kof wrote:@h2643, Nice! I like the "smb3 feelings".
--------------------------------------------------------
W.I.P Special hub (the warp and rainbow line have frames!)
Spoiler: show
Image
Shinbison, those graphics look really messy. You're using a too many colors and too much pillowshading on the metallic tileset. I'm also not quite sure if those are clouds or rocks.
What is the blue oval thing supposed to be as well?

Shinbison-Kof
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Re: Screenshot thread number NEIN (9)

Postby Shinbison-Kof » Sat Jan 02, 2016 5:03 pm

Thanks all guys for the nice comment!
------------------------------------------------------
@TNTtimelord, well, I like the many colours, the gray/white tileset is a "moon tileset", and the blue thing is a warp (is ugly, but usable :? )

Alagirez
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Re: Screenshot thread number NEIN (9)

Postby Alagirez » Sat Jan 02, 2016 9:15 pm

Shinbison-Kof wrote:@h2643, Nice! I like the "smb3 feelings".
--------------------------------------------------------
W.I.P Special hub (the warp and rainbow line have frames!)
Spoiler: show
Image
Wow, the GFX looks great and nice design, although the spiral thingy looks messy IMO....

Shinbison-Kof
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Re: Screenshot thread number NEIN (9)

Postby Shinbison-Kof » Sat Jan 02, 2016 11:48 pm

@Harvey36Dice, thanks! Maybe I use doors...
Below I'll show this in "gif" (but this is more fast, actually).
Image

Alagirez
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Re: Screenshot thread number NEIN (9)

Postby Alagirez » Sun Jan 03, 2016 3:48 am

Shinbison-Kof wrote:@Harvey36Dice, thanks! Maybe I use doors...
Below I'll show this in "gif" (but this is more fast, actually).
Image
Add more frames and it would be cool! Anyway, nice graphic!

litchh
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Re: Screenshot thread number NEIN (9)

Postby litchh » Sun Jan 03, 2016 11:58 am

h2643 wrote:
Spoiler: show
Image
Image
*looks at 2nd screen*
Will spinjump allowed?

Well, some NES stuff now:
Image

Mable
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Re: Screenshot thread number NEIN (9)

Postby Mable » Sun Jan 03, 2016 12:11 pm

I wonder when you will share those fancy nes gfx with us :)

I like would certainly need those for something.
I know about the one that was made years ago but theres a lot missing in it actually.

h2643
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Re: Screenshot thread number NEIN (9)

Postby h2643 » Sun Jan 03, 2016 12:35 pm

litchh wrote:
h2643 wrote:
Spoiler: show
Image
Image
*looks at 2nd screen*
Will spinjump allowed?
Nope.

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Re: Screenshot thread number NEIN (9)

Postby PixelPest » Sun Jan 03, 2016 1:22 pm

An airship level--with submarines--underwater.

Image

litchh
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Re: Screenshot thread number NEIN (9)

Postby litchh » Sun Jan 03, 2016 1:38 pm

Pretty nice submarine, but where is airship?

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Re: Screenshot thread number NEIN (9)

Postby Sewpah » Sun Jan 03, 2016 1:52 pm

Spoiler: show
Image
Image
Image

Mable
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Re: Screenshot thread number NEIN (9)

Postby Mable » Sun Jan 03, 2016 2:53 pm

Woof
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Re: Screenshot thread number NEIN (9)

Postby PixelPest » Sun Jan 03, 2016 3:18 pm

litchh wrote:Pretty nice submarine, but where is airship?
There aren't actually airships. Sorry for my poor wording. The level's concept is that of airship level; autoscroll, etc.

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Re: Screenshot thread number NEIN (9)

Postby bossedit8 » Sun Jan 03, 2016 4:17 pm

Image

HenryRichard
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Re: Screenshot thread number NEIN (9)

Postby HenryRichard » Sun Jan 03, 2016 4:22 pm

Looks nice bossedit, though I don't understand how those platforms are able to hold up all those blocks.

Image
I made a hand-drawn tileset

*insert sitcom laughter here*

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Re: Screenshot thread number NEIN (9)

Postby Marina » Sun Jan 03, 2016 4:24 pm

HenryRichard wrote:Image
I made a hand-drawn tileset

*insert sitcom laughter here*
Lmao that's actually rather creative (although the ground fill could use some variation)

Mario's Scribbly World when??
Last edited by Marina on Sun Jan 03, 2016 4:25 pm, edited 1 time in total.


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