SMBX: The Mushroom Island (Some important infos)

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HVMetal
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SMBX: The Mushroom Island (Some important infos)

Postby HVMetal » Wed Dec 30, 2015 12:18 pm

Hello everybody!
Yes, I didn't post any screenshots or update at the moment.
I don't have too much time to make levels because of school, but I promise that I'll finish making this episode sooner or later ;)
Also I decided how the Special World will be.

This is my first episode.
This episode is huge, so it may take some time to finish it.
There will be 13 normal worlds, 3 mini-worlds ( World A, B, C ) and a special world.
Each world will contain 6 normal levels ( mini-worlds only 3 and a dungeon ) and 1 tower and castle.
Because there are a lots of worlds every second world, starting from world 1, will have a bonus level ( Toad's house )


Story:
Spoiler: show
A beatiful day the Mushroom Kingdom got an invitation to the Mushroom Island, so Mario, Luigi and Peach have set off.
The happiness did not last long because they got attacked by Bowser Jr.'s airships and they kidnapped Peach and Luigi.
Before leaving they sank the cruise ship and Mario had to find another way to the island.
Difficulty: Easy -> Very Hard ( Note: the worlds are generous in coins/powerups )

Worlds:
Spoiler: show
World 1 - Grassy Fields
World 2 - Toadstool Desert
World 3 - Big Bertha's Lake
World 4 - Pipe Land
World 5 - Yoshi's Forest ( with a new caracter )
World 6 - Subcon Valley
World 7 - Underground world
World 8 - Mountains of Mushroomia
World 9 - Polar Islands
World 10 - Wild Skylands
World 11 - Starland
World 12 - Eternal Lavaland
World 13 - The Volcano of the Eternal Lavaland
World A - Autumn Forest
World B - The Blocklands
World C - Cursed Island
World S - The Special World (You have to get a specified number of stars for each level, recommended to play this world after getting every star in the game)
Playable caracters: 2 ( Mario and ??? )
Player modes: 1 Player mode

Gameplay:
Spoiler: show
Every level will have 3 star coins except tank levels and World S. You'll need to collect these to get 1 star. You can also get a star by beating bosses in their Castles. You'll need these stars to enter Bowser's Castle.
Here are some screenshots: World 1
Spoiler: show
World 1-1: Grassy Seaside
Image
World 1-2: ToggleSwitch Caverns
Image
World 1-3: Brother Hills
Image
World 1-4: Colorful Mushrooms
Image
World 1-5: Shaded Magma Mines: Screenshot removed for a few days!
World 1-6: Coming Soon
World 1-Tower: Coming Soon
World 1-Castle: Coming Soon

At the moment 5/114 levels are 100% done
Progress:
Spoiler: show
World 1: 5/8 levels done
World 2: 0/8
World 3: 0/8
World 4: 0/8
World 5: 0/8
World 6: 0/8
World 7: 0/8
World 8: 0/8
World 9: 0/8
World 10: 0/8
World 11: 0/8
World 12: 0/8
World 13: 0/8
World A: 0/4
World B: 0/4
World C: 0/4
Special world: 0/?
World Map: 0%
Demo version will be released with World 1, World 2 and World A
Last edited by HVMetal on Sat Mar 12, 2016 6:28 am, edited 35 times in total.

TDK
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Re: SMBX: The Mushroom Island

Postby TDK » Wed Dec 30, 2015 12:58 pm

The episode looks nice.
However from the fourth screenshot, it appears that you are using yellow switch blocks. I would recommend using a different colour switch block.

HVMetal
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Re: SMBX: The Mushroom Island

Postby HVMetal » Wed Dec 30, 2015 1:00 pm

TheDinoKing432 wrote:The episode looks nice.
However from the fourth screenshot, it appears that you are using yellow switch blocks. I would recommend using a different colour switch block.
Thank you for the suggestion. However I already used the blue and the red one :)

RudeGuy
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Re: SMBX: The Mushroom Island

Postby RudeGuy » Wed Dec 30, 2015 1:13 pm

TheDinoKing432 wrote:The episode looks nice.
However from the fourth screenshot, it appears that you are using yellow switch blocks. I would recommend using a different colour switch block.
And why? They're all literally the same.
Anyway, this is looking nice. I'd recommend to use white platform lines so the player can see them more.

HVMetal
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Re: SMBX: The Mushroom Island

Postby HVMetal » Wed Dec 30, 2015 1:17 pm

RudeGuy07 wrote:
TheDinoKing432 wrote:The episode looks nice.
However from the fourth screenshot, it appears that you are using yellow switch blocks. I would recommend using a different colour switch block.
And why? They're all literally the same.
Anyway, this is looking nice. I'd recommend to use white platform lines so the player can see them more.
Thanks, that's a good idea.
Also what is ''literally the same''?

RudeGuy
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Re: SMBX: The Mushroom Island

Postby RudeGuy » Wed Dec 30, 2015 1:32 pm

HVMetal wrote: Also what is ''literally the same''?
All the switch blocks have the same function.

TDK
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Re: SMBX: The Mushroom Island

Postby TDK » Wed Dec 30, 2015 1:36 pm

RudeGuy07 wrote:
TheDinoKing432 wrote:The episode looks nice.
However from the fourth screenshot, it appears that you are using yellow switch blocks. I would recommend using a different colour switch block.
And why? They're all literally the same.
Anyway, this is looking nice. I'd recommend to use white platform lines so the player can see them more.
The yellow switch block looks exactly the same as the '?' block.

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Re: SMBX: The Mushroom Island

Postby Warlock » Wed Dec 30, 2015 1:43 pm

This episode looks amazing so far! Good luck with it!

HVMetal
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Re: SMBX: The Mushroom Island

Postby HVMetal » Wed Dec 30, 2015 1:44 pm

Warlock wrote:This episode looks amazing so far! Good luck with it!
Thanks alot :)
I wish you good luck too

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Re: SMBX: The Mushroom Island

Postby CynicHost » Thu Dec 31, 2015 12:10 am

This looks really nice! Will you be releasing a demo, by any chance? :)

HVMetal
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Re: SMBX: The Mushroom Island

Postby HVMetal » Thu Dec 31, 2015 3:00 am

MightyMerlinStyle wrote:This looks really nice! Will you be releasing a demo, by any chance? :)
Thanks, maybe after finishing 4 worlds and world A but Im not sure


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