Share your completed SMBX episodes or play and discuss others.
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Thu Aug 20, 2015 3:11 pm
Suckerman7 GM wrote:Will you need any beta-testers for this project, if you need, I can be!
At this time there, but soon I will need someone to make a gameplay video.
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Tue Oct 13, 2015 7:25 am
New Update!
-Most boss battles have been reworked!
*Bosses now have 5 Hp;
*Hp Bar
*Bosses now repeat their attack pattern until defeated.
-New Screenshots!
viny_vidal wrote:
Chocolate Magikoopa Stage:
Ghost Magikoopa Stage:
Ice Magikoopa Stage:
Lava Magikoopa Stage:
Plant Magikoopa Stage:
Rain Magikoopa Stage:
Star Magikoopa Stage:
I am still reworking in the others magikoopas, so wait for new screenshots soon.
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Tue Dec 22, 2015 5:15 am
Here I come with news about my Project!
viny_vidal wrote:
Magikoopas
Star's Guardians Magikoopas:
-Chocolate Magikoopa
-Dark Magikoopa
-Earth Magikoopa
-Ghost Magikoopa
-Lava Magikoopa
-Plant Magikoopa
-Rain Magikoopa
-Sand Magikoopa
-Water Magikoopa
-Dream Magikoopa
-War Magikoopa
-Ice Magikoopa
-Wind Magikoopa
Kamek's Guardians Magikoopas:
-Mirror Magikoopa
-Hell Magikoopa
-Mech Magikoopa
-Elemental Magikoopa
Final Boss: Kamek
New Screenshots:
Stage Select:
Dark Magikoopa Stage:
Dream Magikoopa Stage:
Earth Magikoopa Stage:
Sand Magikoopa Stage:
War Magikoopa Stage:
Water Magikoopa Stage:
That's all for now guys, right now i will be working on Wind Magikoopa, then i will update it here!
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DarkWolf658
- Snifit

- Posts: 239
- Joined: Wed Jun 24, 2015 11:43 am
Postby DarkWolf658 » Tue Dec 22, 2015 11:40 am
Well this looks interesting. I like how you don't use the mario + peach story and instead do an after that kind of one. If you need a beta tester, I can help.
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Tue Dec 22, 2015 1:52 pm
DarkWolf658 wrote:Well this looks interesting. I like how you don't use the mario + peach story and instead do an after that kind of one. If you need a beta tester, I can help.
Thanks, maybe later i will need one or two beta testers.
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CynicHost
- Level Reviewer

- Posts: 455
- Joined: Fri Dec 25, 2015 9:28 am
- Flair: heck
Postby CynicHost » Wed Dec 30, 2015 10:45 am
Well when you do, I will definitely be there to help! This project looks awesome btw 
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Ness-Wednesday
- Purple Yoshi Egg

- Posts: 1647
- Joined: Sun Jun 28, 2015 3:50 pm
- Flair: Diverse Scouts
- Pronouns: He/Him
Postby Ness-Wednesday » Wed Dec 30, 2015 11:05 am
This is already sounding a little bit more than decent, besides the very minor clash (SMB3 + SMW).
Judging by the first screen, is this supposed to be something like Megaman (The Magikoopas as robot masters and the minibosses being in each level)?
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Mable
- Luigi

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Wed Dec 30, 2015 11:52 am
Ness-Wednesday wrote:This is already sounding a little bit more than decent, besides the very minor clash (SMB3 + SMW).
People really need to stop thinking that smb3+smw clashes. They can look good together depending how you used them.
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Cedrik
- Volcano Lotus

- Posts: 521
- Joined: Sat Aug 15, 2015 9:59 am
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Contact:
Postby Cedrik » Wed Dec 30, 2015 3:13 pm
Looks like a good episode.
But I have questions.
1. Whitch version of the small SMW Mario will you use?
2. Who is playeble (What characters)?
3. Is the episode easy or hard?
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Mable
- Luigi

- Posts: 5806
- Joined: Sat Dec 21, 2013 4:23 am
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Contact:
Postby Mable » Wed Dec 30, 2015 3:15 pm
Cedrik wrote:
2. Who is playeble (What characters)?
In the main post he said Mario brothers so i would assume the Mario brothers.
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Wed Dec 30, 2015 5:11 pm
Ness-Wednesday wrote:This is already sounding a little bit more than decent, besides the very minor clash (SMB3 + SMW).
Judging by the first screen, is this supposed to be something like Megaman (The Magikoopas as robot masters and the minibosses being in each level)?
Yeah, for now it's 7 stages with minibosses and 6 six without.
Cedrik wrote:Looks like a good episode.
But I have questions.
1. Whitch version of the small SMW Mario will you use?
2. Who is playeble (What characters)?
3. Is the episode easy or hard?
1. I will use the SMB3 Recolor, because i did not found any good small SMW Mario.
2. Mario and Luigi.
3. It's Normal to Hard. I assume it will be a little hard because each stage has a Boss fight, but some Magikoopas are easy to beat.
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Sat Jan 16, 2016 8:53 am
New Update:
-New Screenshots;
viny_vidal wrote:
Stage Select:
Wind Magikoopa Stage:
That's all for now! Soon i will come with news about the 4 Castle's Guardians Magikoopas!
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Fri Feb 05, 2016 1:10 pm
Here am I with a Screenshot showing all Magikoopas present in my Episode, enjoy!
viny_vidal wrote:
Magikoopas
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Alagirez
- Ludwig von Koopa

- Posts: 3586
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- Flair: Legalize Awooo!
- Pronouns: He/Him/That wolf
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Postby Alagirez » Fri Feb 05, 2016 7:53 pm
viny_vidal wrote:Here am I with a Screenshot showing all Magikoopas present in my Episode, enjoy!
viny_vidal wrote:
Magikoopas
The magikoopa variation looks nice! especially the mecha ones, and this project looks good.
But the mecha and the mirror version has 1x1 pixels :/
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Sat Feb 06, 2016 3:51 am
Harvey36Dice wrote:viny_vidal wrote:Here am I with a Screenshot showing all Magikoopas present in my Episode, enjoy!
viny_vidal wrote:
Magikoopas
The magikoopa variation looks nice! especially the mecha ones, and this project looks good.
But the mecha and the mirror version has 1x1 pixels :/
Yea my project always having 1x1 pixels issues... i am afraid i will have to ask a good gfx designer to fix those 1x1 pixels
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superhammerbros100
- Volcano Lotus

- Posts: 569
- Joined: Fri Jan 24, 2014 11:03 am
- Flair: Hello fellow profile reader!
Postby superhammerbros100 » Sat Feb 06, 2016 9:25 pm
Oh my GOD!
Never seen such good project before!
There are lots of things i liked:
Original story
Megaman style hub
The graphics
All these bosses
and more
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superhammerbros100
- Volcano Lotus

- Posts: 569
- Joined: Fri Jan 24, 2014 11:03 am
- Flair: Hello fellow profile reader!
Postby superhammerbros100 » Fri Feb 19, 2016 11:49 am
By the way on the boss screenshots i see a bar of something in the top left, is tha the HP of the magikoopas?
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Rawr
- Monty Mole

- Posts: 109
- Joined: Sat May 23, 2015 6:20 am
Postby Rawr » Sat Feb 20, 2016 4:39 am
A very interesting concept! I really like the Megaman-styled Stage Select. I'm very intrigued by this, I hope it comes out sooner! ^^
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viny_vidal
- Swooper

- Posts: 63
- Joined: Sun Aug 24, 2014 4:34 am
Postby viny_vidal » Sun Feb 21, 2016 3:52 am
superhammerbros100 wrote:By the way on the boss screenshots i see a bar of something in the top left, is tha the HP of the magikoopas?
Yes, its a hp bar, the stars guardians magikoopas have 5 hp and the castle guardian magikoopas have 10 hp plus a passive hability when they reach half hp. Also the hp bars are colored acording to the boss color.
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