This level is awful both in gameplay and aestetics. There are almost no challenges and it's really short. It doesn't seem you even tried to make a good level.
E: I made a video too:
RudeGuy07 wrote:This level is awful both in gameplay and aestetics. There are almost no challenges and it's really short. It doesn't seem you even tried to make a good level.
E: I made a video too:
I made it look ugly because it had to be , if a castle isn't finished then it is ugly, also hammers were supposed to shoot out of the pipes , I don't remember why I forced you to play as Mario,but I might make a finished castle(IT WON'T LOOK UGLY ANYMORE)
Tinkerbell wrote:Bc i can and the other one didn't fit into it unlike Super Papyrus Bros Music.
you are right but if you change the music then when kiwi says "but I don't know why they chose to play 3D snes music"
it won't make sence
CHALLANGE:make this level good!
RudeGuy07 wrote:This level is awful both in gameplay and aestetics. There are almost no challenges and it's really short. It doesn't seem you even tried to make a good level.
E: I made a video too:
RudeGuy07 wrote:This level is awful both in gameplay and aestetics. There are almost no challenges and it's really short. It doesn't seem you even tried to make a good level.
E: I made a video too:
To be honest, this was worse than your previous level.
For a start the level looks like a mess.
The level was ridiculously easy, contain almost no enemy NPCs, and only contain 3 pits.
This is a very short, messy level. The multitude of styles used do not mix well and there are many instances of cutoff on each screen. It isn't visually appealing whatsoever. The player blocks at the beginning were way too many in number; you only need one layer around the player. Pipes should also not be placed the way the first two were, and I think it's pretty clear what the right way is. The attempted comedic commentary from the NPCs was not at all funny. There were also very few enemies or challenges at all in this level and almost no coins. This level needs a lot of work before anyone could have fun playing it.
PixelPest wrote:Official Review of Castle Under Construction
This is a very short, messy level. The multitude of styles used do not mix well and there are many instances of cutoff on each screen. It isn't visually appealing whatsoever. The player blocks at the beginning were way too many in number; you only need one layer around the player. Pipes should also not be placed the way the first two were, and I think it's pretty clear what the right way is. The attempted comedic commentary from the NPCs was not at all funny. There were also very few enemies or challenges at all in this level and almost no coins. This level needs a lot of work before anyone could have fun playing it.
0.1/10 (The Trash Can)
what is the 1% of good stuff ? how DO you make funny npc jokes ? do you realy think these construction workers would just LEAVE THERE MONEY AROUND ? why didn't hammers come out of the small pipes ? how do you make a GOOD "under construction level" ? the pipes were so you couldn't take the toy with you. , clash is inevitable (at least for me) , I SUCK AT THIS!!!!!!!!!!!!!!!!!!!!!!!!!