Does lunalua/lunadll work in the level editor?

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Super Phanto
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Does lunalua/lunadll work in the level editor?

Postby Super Phanto » Sun Dec 27, 2015 1:57 pm

Because if it does, Then I need help getting it to work for me. When I tested out the Grinder Mario power-up made by FanofSMBX, Mario threw a wall of fireballs the size of a grinder, instead of throwing a grinder.

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Re: Does lunalua/lunadll work in the level editor?

Postby PixelPest » Sun Dec 27, 2015 2:06 pm

Where else would it work?

Mable
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Re: Does lunalua/lunadll work in the level editor?

Postby Mable » Sun Dec 27, 2015 2:07 pm

1. Can you provide a screen of you're level folder so we can see if you put all the files in it?
2. Did you download the latest version of lunalua?

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Re: Does lunalua/lunadll work in the level editor?

Postby FanofSMBX » Sun Dec 27, 2015 5:48 pm

Do other LunaDLL graphics and episodes work for you?

Super Phanto
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Re: Does lunalua/lunadll work in the level editor?

Postby Super Phanto » Sun Dec 27, 2015 6:15 pm

Tinkerbell wrote:1. Can you provide a screen of you're level folder so we can see if you put all the files in it?
2. Did you download the latest version of lunalua?
Here is the screenshot
I have lunulua 0.7.2.2 beta for smbx
FanofSMBX wrote:Do other LunaDLL graphics and episodes work for you?
I tried Airship Mario, but the same thing happens.
Seeing as the two of these powerups didn't go too well, I can only imagine what would happen if I loaded up a whole episode. :shock:

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Re: Does lunalua/lunadll work in the level editor?

Postby FanofSMBX » Sun Dec 27, 2015 6:57 pm

I guess you should download SMBX 2.0. It comes with LunaLua so you don't have any errors with setting it up or using the wrong .exe.

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Re: Does lunalua/lunadll work in the level editor?

Postby h2643 » Mon Dec 28, 2015 8:51 am

Super Phanto wrote:
Tinkerbell wrote:1. Can you provide a screen of you're level folder so we can see if you put all the files in it?
2. Did you download the latest version of lunalua?
Here is the screenshot
heh of course it won't work!

your lunadll extension shouldn't be .txt, but .lua.

lunadll.txt - for LunaDLL
lunadll.lua - for LunaLua.

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Re: Does lunalua/lunadll work in the level editor?

Postby RudeGuy » Mon Dec 28, 2015 9:13 am

h2643 wrote:Here is the screenshot
heh of course it won't work!

your lunadll extension shouldn't be .txt, but .lua.

lunadll.txt - for LunaDLL
lunadll.lua - for LunaLua.
I'm pretty sure the grinder power up used lunadll and not lunalua.

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Re: Does lunalua/lunadll work in the level editor?

Postby h2643 » Mon Dec 28, 2015 9:16 am

RudeGuy07 wrote:
h2643 wrote:Here is the screenshot
heh of course it won't work!

your lunadll extension shouldn't be .txt, but .lua.

lunadll.txt - for LunaDLL
lunadll.lua - for LunaLua.
I'm pretty sure the grinder power up used lunadll and not lunalua.
Then he needs to download LunaDLL, or change the code to be usable with LunaLua.

Super Phanto
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Re: Does lunalua/lunadll work in the level editor?

Postby Super Phanto » Mon Dec 28, 2015 2:50 pm

h2643 wrote:Then he needs to download LunaDLL, or change the code to be usable with LunaLua.
download for lunaDLL is broken, and I have no coding knowledge whatsoever.

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Re: Does lunalua/lunadll work in the level editor?

Postby Mable » Mon Dec 28, 2015 4:37 pm

I used another thing made with LunaDll by Squisyh the Fire Sledge Bro and it worked under Lunalua.

Lunadll should actually automatically work under Lunalua since it supports it.

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Re: Does lunalua/lunadll work in the level editor?

Postby KoopalingKing » Mon Dec 28, 2015 5:25 pm

The same thing happens for me, even with LunaLua codes... Reinstalling didn't help.


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