Postby ShadowStarX » Sat Jan 09, 2016 3:55 pm
Arid Desert review
Design & Gameplay: Okay
| This level had an acceptable and decent design to begin with. The level was enjoyable but it wasn't more fun than average, though. The level felt a bit short to play, true, but it still has a decent length. The NPC placement is mostly okay in the level, true sometimes it's a bit spammy. The level is fair, true there could've taken off a powerup.
- Why does the level have 3 dragon coins? If you have less than 5 dragon coins, then make them doing something else. There is also a bit too high amount of coins, there should be about 20% less coins. The secret exit could also be placed in a not that questionable place.
Atmosphere & Visuals: Okay
+ The music fits the level relatively well.
| This level had an okay atmosphere. It wasn't all that bad looking, but it wasn't appealing to the eye either. There was minor clash, but it didn't affect the fun factor that much. I didn't find any cutoffs or broken death effects. The bricks are also a bit too realistic and dark for the level1s atmopshere.
Score: 5/10
A relatively enjoyable level with lots of minor but almost no major flaws
Moved to 'Average'