Screenshot thread number NEIN (9)

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bossedit8
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Re: Screenshot thread number NEIN (9)

Postby bossedit8 » Mon Dec 07, 2015 3:27 pm

Image

Erik
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Re: Screenshot thread number NEIN (9)

Postby Erik » Mon Dec 07, 2015 3:29 pm

bossedit8 wrote:Image
That looks really good!, I like the rising lava gimmick. Good job!

MECHDRAGON777
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Re: Screenshot thread number NEIN (9)

Postby MECHDRAGON777 » Mon Dec 07, 2015 3:46 pm

Ludwig von Koopa wrote:
bossedit8 wrote:
Spoiler: show
Image[/spiloiler]
That looks really good!, I like the rising lava gimmick. Good job!
I actually like how it was pulled off! (red versus grey doughnuts)

icez
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Re: Screenshot thread number NEIN (9)

Postby icez » Mon Dec 07, 2015 10:53 pm

Heres another screen from my project, this 1-3 Green Plains enjoy.
Spoiler: show
Image

Alagirez
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Re: Screenshot thread number NIEN (9)

Postby Alagirez » Tue Dec 08, 2015 3:54 am

icez wrote:Heres another screen from my project, this 1-3 Green Plains enjoy.
Spoiler: show
Image
The design looks pretty nice. I suggest you add more variety NPCs, like Rexes, spinies, etc.
Bramble Sanctuary (WIP)
Spoiler: show
Image

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Re: Screenshot thread number NEIN (9)

Postby Emral » Tue Dec 08, 2015 9:28 am

Wait isn't this impossible:
Image

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Re: Screenshot thread number NEIN (9)

Postby MECHDRAGON777 » Tue Dec 08, 2015 9:39 am

Enjl wrote:Wait isn't this impossible:
Image
What Lua code allows this?

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Re: Screenshot thread number NEIN (9)

Postby Marina » Tue Dec 08, 2015 12:36 pm

MECHDRAGON777 wrote:What Lua code allows this?
the one he wrote for that probably

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Re: Screenshot thread number NEIN (9)

Postby RudeGuy » Tue Dec 08, 2015 1:11 pm

Image

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Re: Screenshot thread number NEIN (9)

Postby HenryRichard » Tue Dec 08, 2015 6:32 pm

Enjl wrote:Wait isn't this impossible:
Image
iamerror

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Re: Screenshot thread number NEIN (9)

Postby litchh » Wed Dec 09, 2015 1:44 pm

The girl in the blue dress is Rosalina!
Image

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Re: Screenshot thread number NEIN (9)

Postby underFlo » Wed Dec 09, 2015 1:53 pm

litchh wrote:The girl in the blue dress is Rosalina!
Image
man smbx 2.0 is looking sick

Emral
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Re: Screenshot thread number NEIN (9)

Postby Emral » Wed Dec 09, 2015 7:03 pm

Image

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Re: Screenshot thread number NEIN (9)

Postby HenryRichard » Wed Dec 09, 2015 7:07 pm

nice pillowshading

Looks good though. That sign looks especially nice - love the way it looks weathered.

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Re: Screenshot thread number NEIN (9)

Postby Alagirez » Wed Dec 09, 2015 8:58 pm

Enjl wrote:Image
the messy or broken sign and the sad tree looks neat, and the design looks pretty nice.

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Re: Screenshot thread number NEIN (9)

Postby Bryan » Wed Dec 09, 2015 11:42 pm

Enjl wrote:Image
Nice gloom. Very original and creative, so great job!

mariofan 64
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Re: Screenshot thread number NEIN (9)

Postby mariofan 64 » Thu Dec 10, 2015 4:43 pm

It's a little big, but...
Spoiler: show
Image
What do you guys think of it? I was told before that there was BGO spam. This has been updated since.
Before you say anything, the clouds next to the castles are there for a reason, and a Bob-Omb Buddy knows why and told a few others, including Mario.

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Re: Screenshot thread number NEIN (9)

Postby Valentine » Thu Dec 10, 2015 4:57 pm

Image
A custom boss i'm making, ignore the SMB1 paratroopa, i always use those for invisible paratroopas.

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Re: Screenshot thread number NEIN (9)

Postby Marina » Thu Dec 10, 2015 5:02 pm

I mean it's not a screenshot of a level but

Image

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Re: Screenshot thread number NEIN (9)

Postby Black Mamba » Thu Dec 10, 2015 8:50 pm

Marina wrote:I mean it's not a screenshot of a level but

Image
-666420/10 Gamefaqs : not enough undertale


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