Enjl wrote:I prefer a cramped, unintuitive hub world over a world map where it takes 20 seconds to walk between certain levels. Especially for boss rushes, in my opinion, working with a hub and making said hub decent is way easier than going through the trouble of trying to make an appropriate world map for it.
Also I hope this won't just be vanilla bosses with minor changes to the arena or their .txt files. There are figuratively a million other boss rushes out there which are like that, so one could just play them instead. Especially since some of them are REALLY long.
I plan to make this not be a simple modification to a txt file. The map is being used, as the old hub was just annoying after a while. It would have a main hub world, which would take you to another hub where you could choose a boss. Now, the map is used to let to choose a castle. In the castle, is the area where you choose a boss. It's a bit hard to describe, but it will help.
Also, Map is being used because 8 bosses per castle and Infinity Rush is eventually going to get more bosses than ABR had (which was 80).