project reviewing

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Veudekato
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project reviewing

Postby Veudekato » Mon Apr 14, 2014 2:17 am

i know rewiev levels in level forum. but why forum dont have rank of episode? (my idea)

glitch4
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Re: project reviewing

Postby glitch4 » Mon Apr 14, 2014 2:56 am

Multi-levels are takes many time to finish. Valtteri uploaded ~10 episodes in there section so there's nothing to review it there unless you can do it.

Fuyu
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Re: project reviewing

Postby Fuyu » Mon Apr 14, 2014 11:32 am

Reviewing episodes/projects would take a lot of time and effort, not to mention people would like to assure (even if they don't) to take note of every corner of every level and the world map, which would pretty much demotivating. It's a ridiculous amount of effort that just doesn't seem to be very attracting for all of us. Not just that, people rarely get to finish their projects, and if they do, well, my previous statement.

Imaynotbehere4long
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Re: project reviewing

Postby Imaynotbehere4long » Tue Apr 15, 2014 10:54 pm

Well, I review each episode that I play, unless it's something like SMB: The Next Generation, which is so old that it doesn't have a topic anymore. Personally, I don't see why more people don't review episodes. It may be time consuming to play the episode, but if you're playing it anyway, why not point out the flaws? The worst that could happen is it turns out to be an intentional design choice.

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Re: project reviewing

Postby Fuyu » Tue Apr 15, 2014 11:31 pm

Imaynotbehere4long wrote:why not point out the flaws?
Laziness maybe?

Imaynotbehere4long
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Re: project reviewing

Postby Imaynotbehere4long » Wed Apr 16, 2014 6:07 pm

Natsu wrote:
Imaynotbehere4long wrote:why not point out the flaws?
Laziness maybe?
:(

Chad
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Re: project reviewing

Postby Chad » Wed Apr 16, 2014 8:46 pm

As a former Level Judge and beta tester to several projects, I can say that while reviewing can be fun, you'll likely get sick of it after a while. Just look at Level Judges throughout much of the community's history. People stop doing it because it gets exhausting to write review after review, and you can't really stay motivated to keep doing so unless it's something you really enjoy doing. A lot people don't have an interest in reviewing at all, and some might not even know where to begin.

And that's just talking about individual levels. Asking people to review 40+ levels in a finished game is a pretty enormous task, and if someone will do that for you, be very grateful because it takes a ton of motivation and effort to review every level and make every review good. Some projects do have beta testers and it helps to make shorter reviews, but it's still a lot to ask of someone to review several levels. It's not even a question of laziness, because the community shouldn't be expected to review demos/episodes unless they specifically offered to do so.
Last edited by Chad on Wed Apr 16, 2014 8:50 pm, edited 1 time in total.

zlaker
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Re: project reviewing

Postby zlaker » Wed Apr 16, 2014 8:48 pm

It sounds like a good idea, but as Chad said it's getting boring later on. So I'm not sure if anyone would do it?
Last edited by zlaker on Wed Apr 16, 2014 9:00 pm, edited 1 time in total.

icez
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Re: project reviewing

Postby icez » Wed Apr 16, 2014 8:58 pm

I do review projects from time to time despite not being a judge, I enjoy it, but I only review projects I chose to review and because of that I am not overwhelmed or hold an expectation to do it, which is why I enjoy it because I review what I chose to review and don't have to burden my self with a bunch of reviews.

Kyogokudo
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Re: project reviewing

Postby Kyogokudo » Thu Apr 17, 2014 10:11 am

Natsu wrote:Reviewing episodes/projects would take a lot of time and effort, not to mention people would like to assure (even if they don't) to take note of every corner of every level and the world map, which would pretty much demotivating. It's a ridiculous amount of effort that just doesn't seem to be very attracting for all of us. Not just that, people rarely get to finish their projects, and if they do, well, my previous statement.
I still don't get why people are that much obssessed about every details. If you're going to review a project, the best solution would be to make short reviews of every levels, or even just an overall review of the whole project. And it can't be considered as laziness just for how long it takes.
I gotta agree with Chad on everything, especially being grateful. Be it for simple levels or a full project it should be common sense to be grateful and answer nicely, fixing the flaws or anything else. During my old experience as a Level Judge, I barely felt like people were even doing all that. I don't know if it changed now, but it's just a big source of demotivation that to be ignored or answered in a rude manner.

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Re: project reviewing

Postby silent_ » Thu Apr 17, 2014 11:29 am

Gintoki wrote:
Natsu wrote:Reviewing episodes/projects would take a lot of time and effort, not to mention people would like to assure (even if they don't) to take note of every corner of every level and the world map, which would pretty much demotivating. It's a ridiculous amount of effort that just doesn't seem to be very attracting for all of us. Not just that, people rarely get to finish their projects, and if they do, well, my previous statement.
I still don't get why people are that much obssessed about every details. If you're going to review a project, the best solution would be to make short reviews of every levels, or even just an overall review of the whole project. And it can't be considered as laziness just for how long it takes.
I gotta agree with Chad on everything, especially being grateful. Be it for simple levels or a full project it should be common sense to be grateful and answer nicely, fixing the flaws or anything else. During my old experience as a Level Judge, I barely felt like people were even doing all that. I don't know if it changed now, but it's just a big source of demotivation that to be ignored or answered in a rude manner.
A lot of newer users aren't willing to fix flaws or bugs, unless it's game-breaking or prevents you from beating the level. It's still a common thing.

I have not once in my life ever seen a user reply to a review in a ruder way, but they're egotistical with themselves if they get a high score.

icez
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Re: project reviewing

Postby icez » Thu Apr 17, 2014 11:57 am

I look at reviewing project and levels as 2 different styles entirely, single level review are ment to have the level broken down and reviewed as for a project review I look at the presentation as a whole not singling out a single level well most of time not but looking at the project from a complete sense like was the experience enjoyable was there certain elements good, was the soundtrack good that sort of stuff

MECHDRAGON777
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Re: project reviewing

Postby MECHDRAGON777 » Wed Apr 23, 2014 8:30 pm

Also, I would be up for reviewing episodes! I can review an entire World and them some in a day or less! So, I agree what they should have episode reviewers!


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