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Download the patch.
Changelog:
General changes:
- Added New Game+ Mode. After getting 5 stars, as303298 will appear in the hub and allow you to reset stars, inventory and kills in exchange for a chance to get a more positive outcome.
- Sidequests have to be done only once. Afterwards, the specific item will appear in the hub. This does not reset on resetting through New Game+.
- You can now exit any level apart from Grand Chemo 666 after collecting the midpoint.
- A few graphical enhancements.
Changes to Level 1:
- Giving Enjl soda to Valtteri no longer causes Emral soda to vanish if you had it in your inventory.
- The player no longer transforms into Merio. This fixes the glitch-through-floor bug.
- Tweaked audio volume in the beach section.
- Fixed "I should get the soda first" message triggering too often.
Changes to Level 2:
- Marina now has an inventory icon.
Changes to Level 3:
- Warps until Section 3 go in both directions, to make finding the prism easier.
- Fixed Water Gun being unobtainable.
- Added windup animation to Merio fight. He can't ambush you anymore.
- Fixed being able to find and sell the prism when the shop has no keys to sell.
- Merio's projectiles don't linger after death.
Changes to Level 4:
- Fixed a bug related to respawning.
- Waddle Derp is now tied to his own life, rather than Murphmario's.
- Changed a wall of invisible blocks to disappear 1 event sooner.
- RudeGuy's projectiles don't linger after death.
Changes to Level 5:
- Horikawa and MNIE aren't immortal anymore.
- Horikawa and MNIE now die at random.
-- Horikawa and MNIE don't die at random anymore.
- Fixed dialogue in Section 5.
- Made plot slightly more consistent.
- The Bad Ending now fades to credits.
- The Ending you got is now displayed after finishing this level.
Changes to Level 6:
- The boss can't be jumped against anymore.
- The boss now triggers credits.
- Fixed star layer being visible
- Fixed infinite keys
- Fixed lunalua crash on startup
- Fixed one of the boss's attacks